For mine I think we were also hoping for other crew stations like Engineering or Science that could provide for improved ship efficiency and such. The point being the crew stations would be 'manned' as such even if by an NPC in order to get that improvement (albeit more effectively perhaps with a player instead). But yes, the auto-turrets and NPC piloted SLF are similar to what we're getting with multicrew in 2.3 anyway......and IF that's all we're ever going to get with multicrew then it might be a suitable alternative. It'd be pretty disappointing if that's all we get though.
And personally I think having NPC multicrew would have made it easier to explain the instant crewing - simply by saying we're playing as the NPC crewmembers rather than using our own CMDR, thereby avoiding this telepresence nonsense.....
Yeah, I too was hoping for a more in depth Multicrew addition. I should have known better though.
If multicrew was as it was originally described with roles like engineering etc... then yes I could understand the point to NPC multicrew and it would be something I'd like to see added (as getting my friends to play the game is a tall order due to it's current state).
As it stands now though I do not see the point so I don't see the need to discuss/request it as all your really asking for is some background stuff (people in seats that you hardly ever see when your playing. That you'll look at once or twice, go "ooo nice" and never really care again).