Even more telling is the lack of the SC defence brigade not out in force shouting them down.
I would recommend looking at star citizen's youtube channel sorted by oldest to newest.
And see the progress they have made....
2016:
https://www.youtube.com/watch?v=GucYhhLwIxg
....
So in early August 2016 they were trailing v3.0.
In late December 2016 they realised they needed to spend January 2017 making a plan for it, to know what should be in v3.0 and when it might be ready.
It's February already and I'm guessing there's no update on this.
Yup. Great job right there.
As an aside, many of the forum replies on the "best-game-ever-created" thread wouldn't look terribly out of place here - tbh on my infrequent visits to the RSI forum I've notice a particular weariness and/or realistic resignation in a very decent percentage of posters there.
Still hoping CIG can produce. Still don't think they will.
Glorification of hocus-pocus, like WWE is. Does he mean this by "american game"?
I've got a cold at the moment and am late to the latest Citizens of the Stars video -
It's obvious they are a long way from producing anything substantial.....a very very long way.
It's obvious they are a long way from producing anything substantial.....a very very long way. CR's inability to manage the expectations of backers (he does the opposite and stokes the flames) further grinds my gears with this project.
I would rather he come clean at the honest state of the build...I could at least respect him for that and start to rebuild my tarnished relationship with him.
I do believe it is too late for that at this point.::his cit con (you guys are g awesome) line was so awkward and obviously at a loss and embarrassed he had. nothing really to show...vulnerable but trying to push through it...with his ...could smel it a mile away.
My expectations for a decent game are gone...I'm not going to caveat that with I want it to succeed cause that's redundant at this point. If it succeeds and they manage to release something that isn't a pile of dog pooperella I'll be genuinely surprised and will concede to the fact I indeed know "nothing about game development."
Right now it's just bad PR, terrible project management and a lack of honesty. The devs are no doubt working hard spinning the hamster wheel but if I were them i'd he looking for a serious way out or a career change all together.
So in early August 2016 they were trailing v3.0.
In late December 2016 they realised they needed to spend January 2017 making a plan for it, to know what should be in v3.0 and when it might be ready.
It's February already and I'm guessing there's no update on this.
Yup. Great job right there.
As an aside, many of the forum replies on the "best-game-ever-created" thread wouldn't look terribly out of place here - tbh on my infrequent visits to the RSI forum I've notice a particular weariness and/or realistic resignation in a very decent percentage of posters there.
Still hoping CIG can produce. Still don't think they will.
As per my post yesterday i am totakky deflated about SC after the VR announcement however just to put into context tho, DB was demoing flight in procedural clouds in ED back in KSer and how long agocdid we see the character generator or see the smashed up model of the anaconda. Seeing a very early insider build of 3.0 and it not being out yet is no biggie imo.
Reddit hasn't told them to yet![]()
Totally agree it's the best game that I've ever played.
Except of the fact that it has a terrible netcode, it's not skill based at all, gameplay balance is terrible, flight model is terrible, performance and optimization is terrible, aiming system is terrible, joystick experience is terrible, there is no flight skill at all involved, game design has huge flaws, and that kind of stuff.
But yes, besides this, it's definitely the best game ever made.
As per my post yesterday i am totakky deflated about SC after the VR announcement however just to put into context tho, DB was demoing flight in procedural clouds in ED back in KSer and how long agocdid we see the character generator or see the smashed up model of the anaconda. Seeing a very early insider build of 3.0 and it not being out yet is no biggie imo.
Slow news week so enjoy: https://forums.robertsspaceindustri...t-game-ever-created-in-the-history-of-mankind
I have no reason to believe Shankerz is trolling. We've heard exactly these kinds of statements for the past 4 years. Plenty of people still believe the hype, and as long as CIG doesn't proclaim that they're "done" there's always the option of pointing to some distant, rapturous future.
More people submitted bugs to SC's issue council than actually play ED on a daily basis. Context is an interesting thing.
Allow me to preserve this for posterior - er, posterity.
http://i.imgur.com/I88KhDB.png
I think I understand it now. Star Citizen is a space game. And in a vacuum, it would be the best game ever. QED.
Love the complexity argument btw. - because first of all, just because a game is complex doesn't mean it's good. Second of all, SC has had ample difficulties with such simple concepts as atmosphere vs. vacuum, resorting to a simple trigger volume that kills you if you are in the airlock while it cycles, allowing players to glitch through without a helmet.
I have no reason to believe Shankerz is trolling. We've heard exactly these kinds of statements for the past 4 years. Plenty of people still believe the hype, and as long as CIG doesn't proclaim that they're "done" there's always the option of pointing to some distant, rapturous future.
You're ignoring the bit where Chris Roberts stated 3.0 would be out by xmas.![]()
like I said I am no SC white knight I have alpha access but hardly ever play it.. there is no doubt SC is running late!.
DID CR specifically state WHICH xmas however![]()