I've been playing video games for a loooong time. I've used external views a lot and - to be honest - I don't like them. Virtually everything I play I play in 1st person, it's just more natural to me. But - equally - if other people enjoy playing with things and they don't change my day at all - I don't object. I believe their use is optional - so who cares? I am a little bit worried about the potential balancing problems created by multicrew. But if that becomes a problem then you can always just play in open/mobius. Unless this is about to make for stupidly OP NPCs again. But if it does, i'm sure they'll tweak it.
You know what I would like, though? - A padlock view. Yup. I'd love that in Combat. Useful in so many ways, is a padlock view. For people who don't know, that's a view that keeps the pilot's head "looking" at whatever object you're locked onto. Be that a star, a ship, a station or a POI the pilot's head turns to face it. Sometimes they won't if the pilot's head doesn't turn that far, but that's about it. Usually you have a button that automatically snaps the head around to look when you press it and then snaps forward again when you let go. One game I played even turned the head if the enemy was to the side or looked in a mirror if they were behind. When the enemy passed behind you the pilot even whipped their head around to look over alternate shoulders to keep them in sight. Brilliant it was. And I'm guessing quite easy to do, too......