For the sake of their sanity Fdev please. Throw Explorers a bone with this update.

My feeling is that Explorers are getting the bone quite enough.

What I'd like to see is some MEAT on that bone.

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A Company named FRONTIER and a Season called HORIZONS, yet Exploration is the least developed, if not totally ignored, feature.
Irony thy name is FDev
 
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Without a second monitor and Netflix I would have stopped playing this game after a week.

Frontier should sell a Netflix subscription as DLC to go with this game.

Quite frankly, it's a Must if your playing Elite Dangerous.

Netflix, Hulu, Amazon. Should be a button on the HUD
 
If I was one of the Developers who had invested all the time they had into the Guardians/ Ram Tah / ancient ruins OR the Formadine Rift Mystery, I'd be pretty insulted and also be banging my head off the desk with all these "explorers get nothing" whinging.

I love exploring and I have been having a blast doing the RamTah mission / exploring the systems in that area for ancient ruins etc. Even though I never found anything myself it was felt great to be searching in systems where we knew there was "some thing". Then they added visible ancient ruins to the nav panel (one extreme to the other perhaps), and now you can explore and find these things even more easily.

We have been given a ton of content to do with exploring in the last few months...if you don't realize this...you will never be happy with what they give us.

Sure there have been mistakes etc with the Ramtah /Rift stuff and yes, perhaps better exploration tools would be nice. But to keep bleating on that explorers are ignored and FD never give them anything is rubbish and a slap in the face to the Devs working on this stuff.

That's my opinion...and yeah, I know, most of you probably don't want to hear it..
 
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If I was one of the Developers who had invested all the time they had into the Guardians/ Ram Tah / ancient ruins OR the Formadine Rift Mystery, I'd be pretty insulted and also be banging my head off the desk with all these "explorers get nothing" whinging.

I love exploring and I have been having a blast doing the RamTah mission / exploring the systems in that area for ancient ruins etc. Even though I never found anything myself it was felt great to be searching in systems where we knew there was "some thing". Then they added visible ancient ruins to the nav panel (one extreme to the other perhaps), and now you can explore and find these things even more easily.

We have been given a ton of content to do with exploring in the last few months...if you don't realize this...you will never be happy with what they give us.

Sure there have been mistakes etc with the Ramtah /Rift stuff and yes, perhaps better exploration tools would be nice. But to keep bleating on that explorers are ignored and FD never give them anything is rubbish and a slap in the face to the Devs working on this stuff.

That's my opinion...and yeah, I know, most of you probably don't want to hear it..

No one argues that something is better than nothing. The ram tah thing has its fans and not so fans.

It's not this "highly managed micro content" I'll call it that people are asking for, its the whole macro mechanic of exploration as a whole that needs the love. The possibilities that FD could bring into this are well debated on the forum. There's little need for you to word your post or opinion in such a derogatory way towards people that voice issue. At end of the day I bet you wouldn't complain if some real positive change in how exploration works was brought about?
 
I've said this elsewhere. Explorers have loads of content, but virtually zero tools to enjoy that content. Combat pilots have loads of tools for combat but barebones content for that combat. Adding more tools isn't going to make combat any better in my eyes.

Really hopeful that that there are more areas being updated in this patch.
 
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If I was one of the Developers who had invested all the time they had into the Guardians/ Ram Tah / ancient ruins OR the Formadine Rift Mystery, I'd be pretty insulted and also be banging my head off the desk with all these "explorers get nothing" whinging.

I love exploring and I have been having a blast doing the RamTah mission / exploring the systems in that area for ancient ruins etc. Even though I never found anything myself it was felt great to be searching in systems where we knew there was "some thing". Then they added visible ancient ruins to the nav panel (one extreme to the other perhaps), and now you can explore and find these things even more easily.

We have been given a ton of content to do with exploring in the last few months...if you don't realize this...you will never be happy with what they give us.

Sure there have been mistakes etc with the Ramtah /Rift stuff and yes, perhaps better exploration tools would be nice. But to keep bleating on that explorers are ignored and FD never give them anything is rubbish and a slap in the face to the Devs working on this stuff.

That's my opinion...and yeah, I know, most of you probably don't want to hear it..

Oh yeah, copy pasted ruins, picking up things in the wrong order until you finally:

A. Happen on the right order
B. Use out of games tools to solve the issue (again)
C. Quit playing from abject boredom while wondering how things that would barely qualify as a tech demo in other games make it in here as a feature

Then finally try again only to realize the whole thing is both hopelessly bug ridden and pointless to boot.

Yeah. Thanks for that "content."

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I've said this elsewhere. Explorers have loads of content, but virtually zero tools to enjoy that content. Combat pilots have loads of tools for combat pilot but barebones content for that combat. Adding more tools isn't going to make combat any better in my eyes.

Really hopeful that that there are more areas being updated in this patch.

Good way to phrase it. I simply do not have the time to eyeball entire planets. That's both ludicrous, on the assumption that in 3302 we would need to, and I silting, in the wasted time it entails.
 
Aint going to happen. We've been abandoned since day one. Shoddy system map.. shoddly exploration tools (a gong.. really and point and shoot and wait for a spinner for a detailed scan?) .. everything about exploration is eyeball related. Nothing interesting to find whatsoever except a few arrangements of spheres in different possibilities. No life (unrealistically) out there in the universe except us and the thargoids... come on.

They've been stringing us along now for years with the hopes t hat "procedural" generation of a HUGE SANDBOX would give us unlimited things to discover. The galaxy would have been seeded with quasi procedural and hand crafted ancient cultures and ruins, life forms, ecosystems and then PRESENTED them to us in a unique fashion instead of clicking a "win" button that lets you discover everything. Even the DSS should be showing us telemetry and the closer you get the more detail you get (which should equal the more money you get). Time = detail = money/fun.

I've been out, it isn't even installed on my computer and even with this update I have no interest in reinstalling .. there isn't anything coming in a good year that will show me that they've broken from their baffling formula of trying to make a solo pilot experience into a combat oriented online multiplayer game. Pick one.
 
Aint going to happen. We've been abandoned since day one. Shoddy system map.. shoddly exploration tools (a gong.. really and point and shoot and wait for a spinner for a detailed scan?) .. everything about exploration is eyeball related. Nothing interesting to find whatsoever except a few arrangements of spheres in different possibilities. No life (unrealistically) out there in the universe except us and the thargoids... come on.

They've been stringing us along now for years with the hopes t hat "procedural" generation of a HUGE SANDBOX would give us unlimited things to discover. The galaxy would have been seeded with quasi procedural and hand crafted ancient cultures and ruins, life forms, ecosystems and then PRESENTED them to us in a unique fashion instead of clicking a "win" button that lets you discover everything. Even the DSS should be showing us telemetry and the closer you get the more detail you get (which should equal the more money you get). Time = detail = money/fun.

I've been out, it isn't even installed on my computer and even with this update I have no interest in reinstalling .. there isn't anything coming in a good year that will show me that they've broken from their baffling formula of trying to make a solo pilot experience into a combat oriented online multiplayer game. Pick one.

And the number of compromises made for the sake of that incredibly flawed online vision...It's tragic.

USS system.is terrible. Even on missions, we just wait for a spawn. We can't actually DO anything proactive to find mission items. Just wait until the system delivers them. Kind of like, you know, the rest of the game.

It's honestly 90℅ spectating and 10℅ playing. I keep hoping it's going to change, but...I doubt it.
 
Explorers cry too much, I used to be a combat only player and had to deal with AI dead for months, five months of ships sitting and spinning and anyone who complained on the forums got a "go do something else" reply. If you choose to do only one activity in the game don't expect new stuff every patch, that's how the game is and its been for everyone.
 
I have 2 theories about this. I know no one wants to hear it, but here goes anyway.

1- FDev is trying to build on Combat first, as that is probably the easier to develop and get into the game. Then work on the Long Term, more labor intensive content (Exploring,Mining,Planetary,etc) once the Combat stuff is fleshed out and finished

OR

2- FDev has decided that they would rather have ED be a more Combat/Actiony, get in and get out, Insta-Play Lobby game as that is the better paying demographic. Leaving all the Non-Combat content as is (maybe some minor content updates) as it takes much more development time and money. (think of why SOE did the NGE to SWG)
 

Deleted member 110222

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I have 2 theories about this. I know no one wants to hear it, but here goes anyway.

1- FDev is trying to build on Combat first, as that is probably the easier to develop and get into the game. Then work on the Long Term, more labor intensive content (Exploring,Mining,Planetary,etc) once the Combat stuff is fleshed out and finished

OR

2- FDev has decided that they would rather have ED be a more Combat/Actiony, get in and get out, Insta-Play Lobby game as that is the better paying demographic. Leaving all the Non-Combat content as is (maybe some minor content updates) as it takes much more development time and money. (think of why SOE did the NGE to SWG)

If the former, they need to tell us that this is their plan.

If the latter, they need to tell us that this is their plan.
 
Explorers cry too much, I used to be a combat only player and had to deal with AI dead for months, five months of ships sitting and spinning and anyone who complained on the forums got a "go do something else" reply. If you choose to do only one activity in the game don't expect new stuff every patch, that's how the game is and its been for everyone.

Explorers haven't gotten anything new. Ever.

I mean, sure, there's the SRV tech demo. But there isn't anything to DO with it besides shoot rocks and take screen shots. And of the two, it's the screen shots that are the most fun and engaging.

The SRV is literally like playing a proof of concept. Great. I can drive. Now give me a REASON to do so. And that is the only thing Explorers HAVE gotten. Ever. A tech demo about not even flying in your ship.

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I have 2 theories about this. I know no one wants to hear it, but here goes anyway.

1- FDev is trying to build on Combat first, as that is probably the easier to develop and get into the game. Then work on the Long Term, more labor intensive content (Exploring,Mining,Planetary,etc) once the Combat stuff is fleshed out and finished

OR

2- FDev has decided that they would rather have ED be a more Combat/Actiony, get in and get out, Insta-Play Lobby game as that is the better paying demographic. Leaving all the Non-Combat content as is (maybe some minor content updates) as it takes much more development time and money. (think of why SOE did the NGE to SWG)

Or 3: FDev have no idea how to make the situation better, and as with mining are literally waiting for community suggestions that their increasingly compromised for the sake of online play tech can actually implement.
 
Can you imagine being an explorer and a member of the Alliance? That level of nothingness literally makes my brain shut down in an attempt to protect itself. How many bad things must you have done in a previous life to be reincarnated as an Alliance Explorer?
 
Without a second monitor and Netflix I would have stopped playing this game after a week.

Frontier should sell a Netflix subscription as DLC to go with this game.

Quite frankly, it's a Must if your playing Elite Dangerous.

so true.
Completed a few series just a few.
LOST, rick and morty, futurama, american dad and the entire Dragonball franchise.
In between some wwe, ufc and k1.

so yeah...kodi and ED perfect combo :p
 
My impression is that the OP is disaffected with exploration per se. Im struggling therefore to think of anything that might cause him to change his mind or might cause him to become an enthusiastic explorer. Its difficult for me to comment because i have got to elite explorer and have do real desire to do another trip. But ive always thought that the way it has been depicted is oretty much as it is. Vast, empty, cold and full of lumps of ice and rock. Not sure what could be done to make it otherwise...
 
But ive always thought that the way it has been depicted is oretty much as it is. Vast, empty, cold and full of lumps of ice and rock. Not sure what could be done to make it otherwise...

I sure hope the Real Universe is more interesting than that, but this is Elite Dangerous' version of the Universe and its still a Game and because of that I see no reason why we cant add a little spice and colour.
Little bit of Realism, little bit of Space Magic (not too much of either) = a Great Game
 
I'm just not exploring at all until there are better tools and more things to engage an explorer.

Honk/Jump for 2 odd years just isn't good enough.
 
FD want player interaction above all else. That's what sells units, bottom line and all that. That's why they bend to whims of the git gud crowd.

I can see how exploration is a real challenge for them but fail to understand how they haven't come up with more to find out there. I've spent probably half of my in-game time since the initial release exploring. 525K Ly of it. You'd think that if 'Thargoids' were zipping around near the Pleiades they'd be zipping about in the further, quieter reaches of space. Or there'd be more evidence of past civilisations on the odd planet or space itself here and there. And the nebulae, well once you've seen the 4 or 5 designs there is you've seen them all. There aren't that many so why haven't they been handcrafted? Same with PNs. And I'm yet to see a black hole sucking the life out of a star.

A previous poster mentioned a lack of imagination and as far as exploration is concerned, I'm inclined to agree with them.
 
Can you imagine being an explorer and a member of the Alliance? That level of nothingness literally makes my brain shut down in an attempt to protect itself. How many bad things must you have done in a previous life to be reincarnated as an Alliance Explorer?

Don't know, but I must have had a good time
 
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