- The Nov 2014 date was for the original Vision 1.0 spec. That already had +18 month lee-way. They GRADUALLY increased the scope and
peaked at $65m in Nov 2014. That being the month the original should have shipped.
They could have built and shipped the game promised in Vision 1.0; then continued on with improvements as per Vision 2.0 IF gamers had continued giving money. You know, just like what every other company does. Your comment that not extending the game's scope would somehow "
would have been RUBBISH in comparison of quality and gameplay and only utilized a FRACTION of the funding they received" is
without merit, irrelevant and irresponsible. NOTHING they have shown now - at 23 months later - has shown ANY evidence that it's better than what they would have delivered in Nov 2014. Aside from the fact that - to date - they haven't even delivered 15% of what was promised in Vision 1.0. Nobody asked him to increase the scope. He did that all on his own. And if you're thinking of even typing out the words "...but the community voted for it", save yourself the trouble because, again, that one has been
thoroughly debunked (with cited sources and metrics) to death. I wrote an entire blog about that. Excerpt from that discussion:
Fair point, and I never meant they decided it at the end of kickstarter and I agree that they could indeed have continued with improvement.
But let's say they DID release it at the proposed date with the original budget plan and saved the money for later AND manage a fairly good game similar to earlier games but with more modern graphics.
- So we get a SQ42 game with some animated cutscenes and more limited gameplay
- NOW they should then remake the game, almost from scratch and replace most cutscenes with expanded performance capture
- Add new expanded gameplay with the PU
- Do everything they have done so far and INJECT it into the base game
- We have no idea if the planned base game would even have been a useful FOUNDATION to build on to make a more expanded game.
End result is that MOST LIKELY we would end up with a (theoretical) worse product than planned. And yes, I DO agree that we do not have a game at the moment since it DOES look more like a tech demo until they tie it all together.
And would backers have LIKED a basic bare-minimum product and then hear a promise that "we will make it better later when we get more money" OR "We will make it a better game with the rest of the money later on". Most likely they would be JUST as annoyed as by a delay by trying to make the game better from the beginning.
And IF they indeed manage to release an AWESOME game one or two years from now would the delay REALLY matter? Sure, he has no publisher reigning him in but this is one of those rare moments where we can actually observe how far that can go and IF that is, in the end good or bad.
And IF there had been a publisher we might not even have KNOWN about the game until THEY decided it was ready for release either.
So yes, they could have done things differently and it might have been better or it might have been worse, we do not know yet but getting hanged up on specific release dates when it comes to computer games nowadays feels a bit extreme.
They have more money than several AAA games had WITH their advertisement budget so the financial side is hardly a problem and even if it was they could most likely get a bank loan to continue the job.
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that doesnt put a good light on these people

The agressive nature and term-using probably will turn away neutral bystanders and is adressing their fellow believers = echo chamber.
Unfortunately those kind of people are on both side of the fence - We should be able to be mature enough to have civil discussions.