Meta-Game = Benign Universe Full of Billionaire Anaconda Owners

The title is all wrong. Billionaires don't fly the lowly Anaconda. They fly Cutters or Corvettes. :)

except... the billionaires that fly cutters and corvettes earned their money the hard way because they had to rank grind to unlock the ships!
 
Quince rank exploit ... Another fine example of Fake News !

Some of us did it before 2.1. I've earned my Duke at HIP 10716, while it was about "bomb generator" and not about courier missions.

And believe me, it was a LOT and LOT and LOT of GRIND.
 
Some of us did it before 2.1. I've earned my Duke at HIP 10716, while it was about "bomb generator" and not about courier missions.

And believe me, it was a LOT and LOT and LOT of GRIND.

Is that the one where you take 20 "cut the power" missions and cut the power on one station not 20, to complete them all in one go ?
 
Not closing the exploits is truly pathetic.On the other hand do I need to care, not I really, I can choose to completely ignore this crowd, play in Pg and its ok.
Co now we just need to make the AI really tough, so that all the "newly minted Billionaires" learn to fly. :) And we in PG get more of a challenge.
Play in open?
No I dont associate with people like that in RL, why on earth should I do it in a game! Life as an Engineer, has taught me people cutting corners in any way, are not to be trusted, it is as simple as that. My job involves maintenance and inspection of very critical objects, where failures would have very dire consequences, this involves trusting people, some you can , most you cant. :(
It is in a way like being a combat soldier, you have to trust your team/squad with your life, if you cant you will buy the ticket at some point. It just takes 1 falling asleep on guard duty. Bad, very bad.

Cheers Cmdr's
 
Excuse my ignorance but what's the Quince rank exploit?
This is not an exploit that is just fake news !

But what you could do is get 20 planetary scan missions from an imperial faction and scan one base data link to finish all 20 missions at once.
Not only will you get the 20x credits all for one scan you will get 20x the imperial rank progression reward.
For added none exploit points you can then scan the 19 other data links which are created in the exact same spot as the one you just scanned.
So you can get 20x the amount of engineer data from Fdevs brilliant idea of having the mission create 20 3d objects ontop of each other.

Remember because this is not an exploit. It means Fdev created the mission to work like this.
If the mission wasn't created to work in this way then, it is an exploit and they would remove it and remove the exploited gains.

Hope that helps.
 
This is not an exploit that is just fake news !

But what you could do is get 20 planetary scan missions from an imperial faction and scan one base data link to finish all 20 missions at once.
Not only will you get the 20x credits all for one scan you will get 20x the imperial rank progression reward.
For added none exploit points you can then scan the 19 other data links which are created in the exact same spot as the one you just scanned.
So you can get 20x the amount of engineer data from Fdevs brilliant idea of having the mission create 20 3d objects ontop of each other.

Remember because this is not an exploit. It means Fdev created the mission to work like this.
If the mission wasn't created to work in this way then, it is an exploit and they would remove it and remove the exploited gains.

Hope that helps.

To be honest, though, it does sound like an exploit. Surely FDEV's intention would be that you complete 1 lot of scans for 1 mission (not 20 at once)? Sounds very similar to the massacre missions which I think FDEV fixed? (I don't really know because I haven't done them)
 
Im curious does anyone here play the game without one of the big three ships?

I know I don't

I haven't got a big ship yet but plan on buying one now after 3000 hours in the game. As you can see from my signature I have a fleet of smaller ships because I could afford them, and the insurance, sooner.

I thought I'd never get to the stage where I could afford a big ship (plus all the extra credits you needs for the monumental insurance) but there it is. Now I see Anaconda on the horizon (sorry about the pun).

Also this:

Oh God, not again...

OP - Please do as this fine man suggested, and stop pushing your "challenges" on those who do not want them.

Git Lost.

Word.
 
To be honest, though, it does sound like an exploit. Surely FDEV's intention would be that you complete 1 lot of scans for 1 mission (not 20 at once)? Sounds very similar to the massacre missions which I think FDEV fixed? (I don't really know because I haven't done them)

I must agree with you.
Though Imagine if you will. A Cmdr (who shall remain nameless), sends in an exploit report though the exploit report system from the forum bug report info.
Detailing what I listed above as an exploit.

The response was (so I am told :) ) :-

Code:
Hello <REDACTED>, 

Thanks for getting in touch with us regarding a gameplay query.

Whilst we do not recommend stacking missions as it may cause some unfortunate side effects, we do not consider this an exploit within the game and it is not against the rules to do so. 

It is possible that we may make changes in the future to stop this type of behavior and to stop players approaching missions in this way but for the time being it is within the games rules to do so if the player so chooses. 

I hope this helps to clear up any confusion but if you have any other queries, feel free to respond to this ticket and we'll be happy to provide further assistance.

Kind regards, 

CMDR <REDACTED>
Elite Dangerous Customer Support Wing

They totally ignore the 20x placing of 3d objects ignore the fact it pays out 20x for one scan and pin point only the fact that missions where stacked.
So they do not consider this an exploit. Which basically boils down to it is an exploit but we do not punish for this particular exploit. (frontier cannot change the definition of the word exploit, they can only decide how they deal with it/them.)
From past experience they deal with them generally after about 8-14 months and never punish anyone who used the exploit.

So knock your self's out as they do not consider this an exploit and they will not punish you for using it.
 
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Well; FD don't consider "mission stacking" an exploit and it is as old as this version (ED) of the game is. I can see FD's point that stacking can, potentially, cause other issues and unwanted side-effects.

The mechanics of missions have been changed over iterations from 1.0 to 2.2 and FD may change them again (2.3 soon?).

Perhaps what it does exploit is the BGS in that players have to "work" the faction(s) they are doing missions for; in effect it exploits the economic system of the Elite galaxy.

Isn't that what people do in the real world to succeed in business? Find a niche and then work it to maximise their returns?

I would suggest the answer to those questions would be "yes" otherwise it is a business that is doomed to failure.

If people want to stack missions (I don't see grind but many people complain about grind and the returns from grind); go right ahead.

If people don't want to do missions at all but simply explore (and the financial rewards are marginal); go right ahead.

Play the game your way and I'll continue to play the game my way............. that way maybe we can all get along and get on with the core element of the game; having fun.

If whatever you do isn't fun you are, obviously, playing the wrong game.
 
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Isn't that what people do in the real world to succeed in business? Find a niche and then work it to maximise their returns?

I would suggest the answer to those questions would be "yes" otherwise it is a business that is doomed to failure.

Well I doubt that the majority of exploit whiners here would turn down free or easy money in RL nor see any issue gouging a customer if they were a business person.

I know my dentist has no issue charging 'over and above the customary fee' ... according to my insurance statement. :)
 
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I agree with the OP. ED is becoming less "elite" than most space sims on the market. I recently sold my conda and bought back my T9. It made me sick to fly this ship, better at trading than biggest trading ship in game, better at exploring than best dedicated explorer ship in game, invulnerable to almost any threat. Also cheaper to fly across the galaxy than driving my car around the block. Solution is to bring back old running costs and even double it as a bonus. All problems solved. 1) No more CG's with 1000 condas/vettes/cutters and 5 type9s... No more cutters as best trading ships because running costs would make the profits smaller than trading in... trading ship. As of now half the galaxy is flying in biggest and most expensive ships and imo... it's . So high running costs would make it less profitable. Chosing right ship for the job would be something to consider. Cutters, vettes and codas with more representative roles... "look! I brought a cutter because I can afford burning 1000000cr every minute!" Carefull balance would be required to make it work as intended but it could make the game much more interesting and (OH NO!) a little more complex (taking running costs into consideration while planning trade routes). Still... it will never happen because of "Iwinbutton" commanders. Shame that they can't find another game for themselves instead of spoiling the one that migh have been something different.
 
I agree with the OP. ED is becoming less "elite" than most space sims on the market. I recently sold my conda and bought back my T9. It made me sick to fly this ship, better at trading than biggest trading ship in game, better at exploring than best dedicated explorer ship in game, invulnerable to almost any threat. Also cheaper to fly across the galaxy than driving my car around the block. Solution is to bring back old running costs and even double it as a bonus. All problems solved. 1) No more CG's with 1000 condas/vettes/cutters and 5 type9s... No more cutters as best trading ships because running costs would make the profits smaller than trading in... trading ship. As of now half the galaxy is flying in biggest and most expensive ships and imo... it's . So high running costs would make it less profitable. Chosing right ship for the job would be something to consider. Cutters, vettes and codas with more representative roles... "look! I brought a cutter because I can afford burning 1000000cr every minute!" Carefull balance would be required to make it work as intended but it could make the game much more interesting and (OH NO!) a little more complex (taking running costs into consideration while planning trade routes). Still... it will never happen because of "Iwinbutton" commanders. Shame that they can't find another game for themselves instead of spoiling the one that migh have been something different.

i wincommanders? happened?...
for the costs tell it to the pew pew ppl that was whineing at the start...
 
4200 hours, Morbad? Not too shabby. I haven't looked in a while but I know that I had around 2400 the last time I looked. I have a bunch of ships including an Anaconda, but I hardly ever fly the old girl unless I'm going mining or heading out on another exploration trip. 99% of my gameplay is divided between an FdL and an AspX, can hardly pry me out of those guys. I suppose it would be fun to own a Corvette or Cutter, but I've really never felt compelled to work for one.

Who's your friend?

Beware those that claim so many thousands of hours - the game time keeps churning even if you're just sat on the main menu doing nothing and being AFK lol.
 
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