Why?
The OP is complaining about portrayal of story through "only text".
Others have stepped in to discuss various other mechanisms of FD portraying story, which have included discussion of CGs. I'm raising experience-based concerns about why CGs are failing to develop player-driven story.
"The Hunt" was also a different way to progress this story with roleplayed characters. I've linked the reasons why that was a bad idea. Salome is a roleplayed character, and if the advertising for it is anything to go on, she'll be a central character to the upcoming event.
All of this is relevant to discussion of how FD pushes out storyline. I'm not sure how you're thinking that needs to be in a different thread?
But going on that, let's talk a bit more about how the mechanisms FD have in place fail to develop the story. You mentioned to try and "Get involved" with the story.
I was the first person to go against the grain and claim the UA signal was
actually morse, much to people's disapproval. I then went on to
prove it, create the
UA Alphabet, and
even submitted an article as a pledge to Patreus. But you think
that's the story that got told?
Likewise I was one of the main antagonists for UA bombing Jacques before it's misjump, delivering just over 300 to the station. But again, you think that's
what got traction?
If this is what happens when you try to get involved with the story and *aren't* part of a big group, then frankly, why bother getting involved at all? And that's without going near the fact the Ancient Ruins Ram Tah mission only got completed because of the buggy PG/Open instancing issues associated with it.
My point remains: OP is complaining about story development being text-only. Others have suggested the various other means FD have tried to address this. I'm posting my experiences as to why those means have failed to progress the story adequately, and some pretty obvious failings to accurately account for and develop it, notwithstanding the issues they seem to have managing CGs, nor their use of RP characters.. I'm not sure why my comments aren't relevant to this thread.