I abused the hell out of the donation mission glitch. Took me four days from Baron to Duke.
+rep for honesty.
I abused the hell out of the donation mission glitch. Took me four days from Baron to Duke.
I want a corvette. I am currently an Ensign and it is taking ages to get a little bit of progress in the ranks.
So am I missing like a trick on how to rank up faster? Because it took me 2 days to just get a 15% increase. Or is Ensign a particularity harder rank to progress through?
Any tips on good ways to rank up would be appreciated because this mission farming is getting tedious and ridiculous.
I want a corvette. I am currently an Ensign and it is taking ages to get a little bit of progress in the ranks.
So am I missing like a trick on how to rank up faster? Because it took me 2 days to just get a 15% increase. Or is Ensign a particularity harder rank to progress through?
Any tips on good ways to rank up would be appreciated because this mission farming is getting tedious and ridiculous.
We are truly happy for you. Thank you for your contribution.
Conda makes a nice stopgap.If it's going to take me that long to get a Corvette... The Fed Navy can stick it![]()
Yup.
Unfortunately, I only got one of the ranks done that way before 2.3. Or perhaps it's fortunately? Now I can't aim for doing it but have to play the game without the goal in mind anymore. Just play it for playing it and care less about ranks.
What worries me though is that there's now a "glass ceiling". The group of pre-2.3 players with high ranks and big chunks of credits, and the new players coming in that won't make buck and look forward to 10 years of hardcore game play to barely get close to the same. The challenge will be for them to enjoy playing in open play with everyone else driving the huge combat ships which they can't get. It creates a bit of envy and emotions tend to run high. I suspect new gamers won't stay as long, but I could be wrong
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But seriously, the Asp Ex and the Python are more enjoyable ships. The big ships are clunky and slow (in one way or another). Or get a FDL and engineer it's thrusters. Mine can do 475 mps. It's AWESOME! Don't care for anything else but speeding past the stations. LOL!
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Not really a week minimum now. More like a month minimum with a lot of luck.
You can only do max 3 scan missions at a time (according to update notes) which equates to about 1% per turn. 10 ranks, 100% each, that's 10,000 turns, besides the Navy missions that are sometimes near impossible to get. Before 2.3 you could to 20 scan missions that would get you on average 7% each time. So it's an extremely drastic reduction in 2.3
However, I noticed that I managed to get 5 or sometimes 6 scan missions though, so I'm not sure how accurate the 3 scan missions limit info is?
Here it is "55 ursae majoris stack 20 missions to gabrosomthing get 20 missions back to 55 ursae. There ya go "
Why do people keep saying that handing in bounty vouchers contributes to naval rank?
That's pretty much all I do in my home system. I've made probably half of all the credits I've ever had handing in bounty vouchers for the Federal factions in my home system and my rank won't budge unless I do a mission for them.
In my experience, hunting around compromised nav beacons or even CZs won't affect your rank at all unless you actually take a mission of some sort.
Are you turning in the bounty claims to a station controlled by a minor faction that backs the Federation or Empire (whichever rank you're going for)? Also, higher ranks take longer than lower ranks.
Yes, my home station is controlled by a Federal minor faction. I go out and slaughter every wanted ship belonging to a neutral anarchy faction and hand them in at my home station. Never made so much as 1% naval rank from that.
I've made probably a quarter of a billion from handing in Federation and Federal faction vouchers to that station and others like it. No effect whatsoever, at any rank.
I have trouble believing that or there would be a lot more players reporting that bug. If accurate, however, that system may be a fluke. Usually only happens with PowerPlay stats and such, so you should file a bug report at https://support.frontier.co.uk/. Alternatively, find a new home or do stuff for other Fed factions in the area.
Yeah. Pretty much. I estimated that a mission takes about 10-30 minutes, and let's say that you don't stack (or more accurately, you can't much anymore), and it takes on average 3 missions for 1% rank upgrade, and in my case I'm 10 ranks away to get to Admiral, That's 10*100*3 missions. = 3000 missions, That's between 30,000 minutes and 90,000 minutes, and then you have the Navy mission between each rank which sometimes can take a day or two to even find!. So let's say 2 hours per Navy mission (20 hours) + (average) 60,000 minutes for missions = 1020 hours!
If you play 1 hour a day, that's 3 years. (please check my math that I didn't do something wrong)
So the only way is to stack a lot, and try to find quick missions, like station-planet in the same system and such. So if I can stack 3 missions, do each mission in 10 minutes, and play 3 hours a day, then I can do it in 60 days (no life, no job, no family, a lot of luck, and minimal interdictions).
But I haven't accounted for the wait time before the mission board is repopulated with the proper missions or even if they show up because of the system being in war or famine and such.
Even with the Quince exploit, it took me a good 3 weeks of lot of play to get to Duke. I don't think these "exploits" are really exploits at all, but fairly reasonable. Few people play more than a couple of weeks on a game. Some people play a game like this for months and even years, with some periods of hiatus, but with the new nerfs, I believe fewer beginners will find it enjoyable or entertaining to spend the next coming years of full time game playing to just get a bigger ship.
In the end, it's more cost/risk efficient to use the Asp X or Python for most things anyway.
So I'm giving up on ever getting a Corvette...
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Good points.
And perhaps increase the ranking speed while playing in multicrew. In other words, tie the big ship to multicrew missions and ranking somehow.
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Very true.
I finally got the Cutter. I love it. So beautiful. Equipped for battle and even engineered a bit... but, right now I'm in my Asp X doing some other missions in some far off system because it's more interesting.
But the Cutter will be useful this summer when my older boys come back from college and we'll do some damage in multi-crew!![]()
Why do people keep saying that handing in bounty vouchers contributes to naval rank?
5 minutes!!!10 to 30 minutes per mission ? That's way off. I usually complete delivery missions in 5 minutes or less and scan missions in 10 minutes.
Exactly my point. I made the calc with the premise that we don't stack. The only way to get it done faster is if you can stack. Now the problem with stacking is that in the long term, a couple of weeks grinding, the station will go through famine, war, and such, and some missions are not produced as much or often. There were times when I did this kind'a grind, and I had to wait for much longer than 10 minutes to even get enough missions to stack.And I stack those missions so that I'm completing 2 to 4 missions per stop.
Thanks for the tip!I have a system that always hands out rank missions when im 100% (LHS 3262) so ranking up when i reach the 100% isn't a problem.
True.I've had a FDL and while it was a fun ship i am not really bothered by low mobiliy (especially because i can always launch a fighter). Id rather have something slow that can take a hit than something fast that cant take the same hit.
I've worked for every federal faction in the system. Never got any rank from bounty vouchers, anywhere in the bubble, for every single one of the 9 months I've played. I doubt it's a bug. More likely people forgot they took missions and gained rank that way.
You realize I'm talking about naval rank, right? Not reputation, as I get those maxed out all the time. I'm also not involved in Powerplay at all.
Now I'm doing a delivery mission to a station that's 20,000 ls out. I'm still flying there. More than 5 minutes already. How do you do it? How can you get there that fast?