How did you guys do it?

I want a corvette. I am currently an Ensign and it is taking ages to get a little bit of progress in the ranks.

So am I missing like a trick on how to rank up faster? Because it took me 2 days to just get a 15% increase. Or is Ensign a particularity harder rank to progress through?

Any tips on good ways to rank up would be appreciated because this mission farming is getting tedious and ridiculous.

Hate to break it to you, but there IS NO QUICK route to a Corvette. Same with the Cutter. It took me well over a year to get my Corvette on my PC version account. I am still a long ways off from a Cutter and I have one of the highest in-game hours total around here.

I wouldn't focus so much on that one goal and just work through the Federation stuff and enjoy yourself . You will eventually get there. But any of the major power ranking systems are incredibly long and arduous.

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I want a corvette. I am currently an Ensign and it is taking ages to get a little bit of progress in the ranks.

So am I missing like a trick on how to rank up faster? Because it took me 2 days to just get a 15% increase. Or is Ensign a particularity harder rank to progress through?

Any tips on good ways to rank up would be appreciated because this mission farming is getting tedious and ridiculous.

Hate to break it to you, but there IS NO QUICK route to a Corvette these days. Same with the Cutter. It took me well over a year to get my Corvette on my PC version account without using any exploits that have since been patched. I am still a long ways off from a Cutter and I have one of the highest in-game hours total around here.

I wouldn't focus so much on that one goal and just work through the Federation stuff and enjoy yourself . You will eventually get there. But any of the major power ranking systems are incredibly long and arduous.
 
Took me two years, though I did not focus on grinding rank up at all except for the last 20% or so to Rear Admiral. Most of it came after I got involved with minor factions and the BGS.
 
Yup.

Unfortunately, I only got one of the ranks done that way before 2.3. Or perhaps it's fortunately? Now I can't aim for doing it but have to play the game without the goal in mind anymore. Just play it for playing it and care less about ranks.

What worries me though is that there's now a "glass ceiling". The group of pre-2.3 players with high ranks and big chunks of credits, and the new players coming in that won't make buck and look forward to 10 years of hardcore game play to barely get close to the same. The challenge will be for them to enjoy playing in open play with everyone else driving the huge combat ships which they can't get. It creates a bit of envy and emotions tend to run high. I suspect new gamers won't stay as long, but I could be wrong

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But seriously, the Asp Ex and the Python are more enjoyable ships. The big ships are clunky and slow (in one way or another). Or get a FDL and engineer it's thrusters. Mine can do 475 mps. It's AWESOME! Don't care for anything else but speeding past the stations. LOL!

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Not really a week minimum now. More like a month minimum with a lot of luck.

You can only do max 3 scan missions at a time (according to update notes) which equates to about 1% per turn. 10 ranks, 100% each, that's 10,000 turns, besides the Navy missions that are sometimes near impossible to get. Before 2.3 you could to 20 scan missions that would get you on average 7% each time. So it's an extremely drastic reduction in 2.3

However, I noticed that I managed to get 5 or sometimes 6 scan missions though, so I'm not sure how accurate the 3 scan missions limit info is?

I have a system that always hands out rank missions when im 100% (LHS 3262) so ranking up when i reach the 100% isn't a problem.

I've had a FDL and while it was a fun ship i am not really bothered by low mobiliy (especially because i can always launch a fighter). Id rather have something slow that can take a hit than something fast that cant take the same hit.
 
Here it is "55 ursae majoris stack 20 missions to gabrosomthing get 20 missions back to 55 ursae. There ya go "

That was a dry hole. One base in the entire system, three factions, two of which had no missions, one of which was reputation locked, and to top it all, the planet is 1.94G so I smashed into the landing pad hard enough to knock my hull down to 80% :p.


Oh, and high-waking while within the gravity well will push your heat up to about 150% :p

At least it's only a 12 jump round trip :).

Nicely played, O'moylan, nicely played :D.
 
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Why do people keep saying that handing in bounty vouchers contributes to naval rank?

That's pretty much all I do in my home system. I've made probably half of all the credits I've ever had handing in bounty vouchers for the Federal factions in my home system and my rank won't budge unless I do a mission for them.

In my experience, hunting around compromised nav beacons or even CZs won't affect your rank at all unless you actually take a mission of some sort.
 
Why do people keep saying that handing in bounty vouchers contributes to naval rank?

That's pretty much all I do in my home system. I've made probably half of all the credits I've ever had handing in bounty vouchers for the Federal factions in my home system and my rank won't budge unless I do a mission for them.

In my experience, hunting around compromised nav beacons or even CZs won't affect your rank at all unless you actually take a mission of some sort.

Are you turning in the bounty claims to a station controlled by a minor faction that backs the Federation or Empire (whichever rank you're going for)? Also, higher ranks take longer than lower ranks.

Edit: I wish they'd add the raw numbers to the current %. At least there would be less doubt about whether you're ranking up and/or by how much. % is only a statistic. Plenty of great quotes out there regarding statistics. Like "Statistics: The only science that enables different experts using the same figures to draw different conclusions." - Evan Esar (1899 - 1995), Esar's Comic Dictionary
 
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Are you turning in the bounty claims to a station controlled by a minor faction that backs the Federation or Empire (whichever rank you're going for)? Also, higher ranks take longer than lower ranks.

Yes, my home station is controlled by a Federal minor faction. I go out and slaughter every wanted ship belonging to a neutral anarchy faction and hand them in at my home station. Never made so much as 1% naval rank from that.

I've made probably a quarter of a billion from handing in Federation and Federal faction vouchers to that station and others like it. No effect whatsoever, at any rank.
 
Yes, my home station is controlled by a Federal minor faction. I go out and slaughter every wanted ship belonging to a neutral anarchy faction and hand them in at my home station. Never made so much as 1% naval rank from that.

I've made probably a quarter of a billion from handing in Federation and Federal faction vouchers to that station and others like it. No effect whatsoever, at any rank.

I have trouble believing that or there would be a lot more players reporting that bug. If accurate, however, that system may be a fluke. Usually only happens with PowerPlay stats and such, so you should file a bug report at https://support.frontier.co.uk/. Alternatively, find a new home or do stuff for other Fed factions in the area.
 
I have trouble believing that or there would be a lot more players reporting that bug. If accurate, however, that system may be a fluke. Usually only happens with PowerPlay stats and such, so you should file a bug report at https://support.frontier.co.uk/. Alternatively, find a new home or do stuff for other Fed factions in the area.

I've worked for every federal faction in the system. Never got any rank from bounty vouchers, anywhere in the bubble, for every single one of the 9 months I've played. I doubt it's a bug. More likely people forgot they took missions and gained rank that way.

You realize I'm talking about naval rank, right? Not reputation, as I get those maxed out all the time. I'm also not involved in Powerplay at all.
 
Yeah. Pretty much. I estimated that a mission takes about 10-30 minutes, and let's say that you don't stack (or more accurately, you can't much anymore), and it takes on average 3 missions for 1% rank upgrade, and in my case I'm 10 ranks away to get to Admiral, That's 10*100*3 missions. = 3000 missions, That's between 30,000 minutes and 90,000 minutes, and then you have the Navy mission between each rank which sometimes can take a day or two to even find!. So let's say 2 hours per Navy mission (20 hours) + (average) 60,000 minutes for missions = 1020 hours!

If you play 1 hour a day, that's 3 years. (please check my math that I didn't do something wrong)

So the only way is to stack a lot, and try to find quick missions, like station-planet in the same system and such. So if I can stack 3 missions, do each mission in 10 minutes, and play 3 hours a day, then I can do it in 60 days (no life, no job, no family, a lot of luck, and minimal interdictions).

But I haven't accounted for the wait time before the mission board is repopulated with the proper missions or even if they show up because of the system being in war or famine and such.


Even with the Quince exploit, it took me a good 3 weeks of lot of play to get to Duke. I don't think these "exploits" are really exploits at all, but fairly reasonable. Few people play more than a couple of weeks on a game. Some people play a game like this for months and even years, with some periods of hiatus, but with the new nerfs, I believe fewer beginners will find it enjoyable or entertaining to spend the next coming years of full time game playing to just get a bigger ship.

In the end, it's more cost/risk efficient to use the Asp X or Python for most things anyway.

So I'm giving up on ever getting a Corvette...

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Good points.

And perhaps increase the ranking speed while playing in multicrew. In other words, tie the big ship to multicrew missions and ranking somehow.

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Very true.

I finally got the Cutter. I love it. So beautiful. Equipped for battle and even engineered a bit... but, right now I'm in my Asp X doing some other missions in some far off system because it's more interesting.

But the Cutter will be useful this summer when my older boys come back from college and we'll do some damage in multi-crew! :D

10 to 30 minutes per mission ? That's way off. I usually complete delivery missions in 5 minutes or less and scan missions in 10 minutes. And I stack those missions so that I'm completing 2 to 4 missions per stop. To answer the ops question, I ranked to Rear Admiral TWICE and Duke once. I used Robigo delivery runs for the first Rear Admiral to earn credits and rank for corvette at the same time. I earned Rear Admiral through stacked donation and delivery missions at Taribes because there were 4 factions in Boom that were needing donations. I earned Duke over the course of 1.5 years by doing missions around Tsim Binba because the cutter didn't really interest me until I saw it's utility as a mining ship.
 
Why do people keep saying that handing in bounty vouchers contributes to naval rank?

Because they don't.

Bounty vouchers affect your reputation, both with the minor faction controlling the station you hand them in at, and the major power that faction belongs to.

They do not and have not ever increased your rank.

Most people get confused about reputation vs rank.
 
10 to 30 minutes per mission ? That's way off. I usually complete delivery missions in 5 minutes or less and scan missions in 10 minutes.
5 minutes!!!

Dang... Ok. I have to time it at some point at see if I can make that. We're talking about the whole round trip of it with picking up mission, leaving, going there, dropping off, going back, landing, and ready to pick up new missions.

I assume that you had only one jump and not multiple, or just between station and a land post or something.

And I stack those missions so that I'm completing 2 to 4 missions per stop.
Exactly my point. I made the calc with the premise that we don't stack. The only way to get it done faster is if you can stack. Now the problem with stacking is that in the long term, a couple of weeks grinding, the station will go through famine, war, and such, and some missions are not produced as much or often. There were times when I did this kind'a grind, and I had to wait for much longer than 10 minutes to even get enough missions to stack.

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So I did a delivery mission of "slaves for fun". It was two hops. Receiving station was 2,000 ls out. It took 7 minutes. So I think you're right that one direction can be done in 5 minutes if it's only one hop. But now going back will undoubtedly take a few minutes, so getting there and going back in 5 minutes, even in one hop, and consistently so it can be the average, I'm not so sure about. Because, what you're saying then is 5 minutes. 20 missions each time. Then you have the next rank in one hour. In other words, you can make to admiral in one day. I'm not sure what I'm doing wrong...


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Now I'm doing a delivery mission to a station that's 20,000 ls out. I'm still flying there. More than 5 minutes already. How do you do it? How can you get there that fast?
 
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I have a system that always hands out rank missions when im 100% (LHS 3262) so ranking up when i reach the 100% isn't a problem.
Thanks for the tip!

I've had a FDL and while it was a fun ship i am not really bothered by low mobiliy (especially because i can always launch a fighter). Id rather have something slow that can take a hit than something fast that cant take the same hit.
True.
 
I've worked for every federal faction in the system. Never got any rank from bounty vouchers, anywhere in the bubble, for every single one of the 9 months I've played. I doubt it's a bug. More likely people forgot they took missions and gained rank that way.

You realize I'm talking about naval rank, right? Not reputation, as I get those maxed out all the time. I'm also not involved in Powerplay at all.

Getting your reputation up with the minor factions should give you better missions, including some combat-oriented ones. I wanted to be sure that was happening for you. There's another discussion about Navy Ranks going on as it may be off-topic here. I haven't read too much of it so maybe more answers there: https://forums.frontier.co.uk/showthread.php/344907-Federation-Rank-through-Combat-Why-why-why Does, however, confirm that bounty hunting and such won't help get the Rank % you desire - as silly as that sounds in hindsight. :S
 
Now I'm doing a delivery mission to a station that's 20,000 ls out. I'm still flying there. More than 5 minutes already. How do you do it? How can you get there that fast?

Personally speaking, I try to avoid missions to systems that I know have stations that are too far out. I actually kept a notepad open of "Avoid these locations" when I was doing missions in a certain area.

Later on I just used Wu Guinagi and HIP 10716 to finish ranking up in the Empire, though. It's a 'perfect storm' of characteristics over there: other inhabited systems are remote/far away so all the missions available redirect to HIP 10716 and vice versa; there's a planetary base in one system that offers up to 20 missions at a time, every time, and the other system has multiple stations you can visit instead, ensuring you get a full mission stack with each rotation without any board hopping (which doesn't even work anymore anyway); all the stations and bases are under 2000 LS from the main star (give or take a 1000 ls? memory is foggy); there's multiple Empire minor factions available in both systems, ensuring even more options for taking missions....

It's just a unique set of circumstances there. I went and tried *every other avenue* of ranking up in the Empire before going there, and none of them really compared.
 
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