...The cheats burn the game out in weeks and the long term players give up because effort has no meaning.
Iron man in Solo mode while ignoring exploits is the only true way to play Elite.
...The cheats burn the game out in weeks and the long term players give up because effort has no meaning.
This whole credits thing is totally broken anyway. We should have a purely rep based system that unlocks items and ships as we advance, and specific ship upgrades as we gain XP for each ship.
FD should also seriously consider a reward cache system or similar, where caches could be earned for levelling up or completing missions that would contain useful or fun (and sometimes rare and exotic) items. These items might include new paint jobs, weapon colours, sound effect mods or even engineered modules.
Caches could also be purchased from the shop for a nominal fee, so people with less time could buy them instead and not feel left out.
Or like the president of the United States on twitter.
"people are making credits to fast, it is affecting my game play!!!!" "Fix it"
http://images.fineartamerica.com/images-medium-large/1-cry-babies-pat-abbott.jpg
Actually you need to either scan the nav beacon or use the basic discovery scanner too find the planet in question.
However in quince the mission will always lead you to the same planet 0.17 ls away from the station, so after the first time it is not needed.
So it's not the design that's broken just the implementation of the missions themselves
Re. Surface Data Scan Missions:
When you are in GLIDE MODE and your Ship scans the area about 5 or 6 different locations - it does NOT require you have any Scanner at all.
Built-in Sensors is the Radar NOT anything else. Why would you require a Surface Scanner if this Surface Scan job doesn't even require one? Bad design.You still aren't making any sense. You know that your ship also has sensors, yes? They are built in...
Maybe you don't understand things if they're not in pretty colours...![]()
Re. Surface Data Scan Missions:
When you are in GLIDE MODE and your Ship scans the area about 5 or 6 different locations - it does NOT require you have any Scanner at all. TRY IT! I DID!!!
Built-in Sensors is the Radar NOT anything else.
I suppose this will make up for the fact that all sentry skimmer missions in my home system disappeared after 2.3. That Anaconda Reactive Surface Composite armor ain't gonna pay for itself.
Just goes to show, when FDev nerfs a door, they buff a window.
That's right, they can only prod and tweak, but it's like pushing in a polyp on the side of a water balloon - there is typically something else that gives on the other side. I assume you're being facetious about the forums, because FD have clearly only "fixed" the things *they* really seem to think were exploits, and even then at a slow pace - most likely because of the issues outlined above (i.e. they couldn't find a balance that didn't break things on a macro scale).
wow... at this point we should burn you at the stake, for suggesting that![]()