Caches could also be purchased from the shop for a nominal fee, so people with less time could buy them instead and not feel left out.
Just say no to RNG lottery boxes. They're a cancer.
Caches could also be purchased from the shop for a nominal fee, so people with less time could buy them instead and not feel left out.
Yer what ever you want to call it is fine by me.
Ill just go by definitions and report when it seems needed.
If an Elite Pilot wants to make 20 million in an hour of gameplay, then they are entitled to it. It only took them many Hundreds of hours just to earn that title. But then again you know better than anyone else dont you. An exploit is a bug or flaw Neither of which is Quince. Closing all avenues to make money to all players accept yourself is sad.
I think automagically showing back up at a star port after ship destruction is an exploit. Best report that.
I think griefing at CGs is an exploit. Best report that. O wait they did and it does not matter.
I think making more than 10 credits per trade run is an exploit. Best report it.
At what point does your hypocrisy and self righteous attitude require all to conform to your point of view?
I however do not like to speak for everyone because you know I am not everyone. However the white knight, call em as I see em, contrived facade that you are attempting to display is sad at best. Especially coming from someone who knows nothing about it and has never done it apparently.
If you profited in any way from your proposed exploit or any past exploits then you are just a hypocrite. If you tested it over time and actually did the proposed exploit for an hour to "test" this theory, then you have profited from it and again are hypocritical.
Because of people of your type, exploration gave you peanuts as far as discovery was concerned. At the beginning it was viable and then for 2 whole years it became worthless. The people who made their money and Made it to Elite decided they wanted to be kings of the hill so they started calling working in game mechanics exploits. It was not until recently that you could make money being an explorer again.
Long range trading was killed by these same types. Now you would be lucky to get a mission inside the bubble for a 1mil even if you are Elite rated.
Exploit:
to utilize, especially for profit; turn to practical account. Better shut off the BSG and all missions. There should be no money making in this game.
(in a video game) the use of a bug or flaw in game design to a player’s advantage or to the disadvantage of other players. Can you explain how making money at more than a snails pace is to the disadvantage of other players? You can't and there is no butthurt sentiment you can attempt to jam down peoples throats to change their mind.
If an Elite Pilot wants to make 20 million in an hour of gameplay, then they are entitled to it. It only took them many Hundreds of hours just to earn that title. But then again you know better than anyone else dont you. An exploit is a bug or flaw Neither of which is Quince. Closing all avenues to make money to all players accept yourself is sad.
Yeh its stuff like this that is ending my love affair with this game.
Keep it up ED, Eventually no one will be playing.
The cheats burn the game out in weeks and the long term players give up because effort has no meaning.
Because he can't.
Maybe your right and it was an intended game mechanic to have the Planetary Scan missions create multiple scan data point 3d objects in the same 3d space.
If that was the intended design, so be it.
Exploit ticket sent in.
Thanks for the video proof.
None of those missions state that the scan points are at separate locations. They just state scan points in general.
Exploit ticket sent in.
Thanks for the video proof.
Ah, finally, thank-you. I wonder why he highlighted I ?![]()
Not to mention you can still find dozens of A,B,A trading loops that will net a large ship 2.8 to 3 million per loop. Each run taking less than 5 minutes. That is 46 million an hour using the base trade mechanic. So how is that any different? So doing the Quince missions is approximately 15 minutes faster at making the same money as normal commodity trading within the bubble. Its not game breaking and its not a bug.
This whole credits thing is totally broken anyway. We should have a purely rep based system that unlocks items and ships as we advance, and specific ship upgrades as we gain XP for each ship.
FD should also seriously consider a reward cache system or similar, where caches could be earned for levelling up or completing missions that would contain useful or fun (and sometimes rare and exotic) items. These items might include new paint jobs, weapon colours, sound effect mods or even engineered modules.
Caches could also be purchased from the shop for a nominal fee, so people with less time could buy them instead and not feel left out.
Yeh its stuff like this that is ending my love affair with this game.
Keep it up ED, Eventually no one will be playing.
The cheats burn the game out in weeks and the long term players give up because effort has no meaning.
Ah, finally, thank-you. I wonder why he highlighted I ?![]()