Oh right its all a conspiracy. I suppse the devs are spending millions of dollars and hiring hundreds of employees for fancy video editing?
Interesting thought.
From what I can gather, a lot of the development time and effort is going into iterating development of the same features over and over again, because the design wasn't nailed down first. It's the old adage that weeks of coding can save hours of design effort. Only in CIG's case it's years, not weeks.
Is CIG spending a lot on marketing? They seem to be. When there's a sales push or a major gaming event, we see cinematic realisations of what it might be like to live in the Star Citizen universe. It's not real gameplay, although much of it is no doubt rendered in Star Engine. From their quality, it seems likely that a great deal of effort has been put into producing these trailers and demos.
Fewer imaginings and more actual product is what would make people like me start to take CIG seriously. I get the impression that the less charismatic Roberts brother is quietly working behind the scenes to rescue a successor to Wing Commander from the disorganised mess he has inherited. If folk keep throwing money at CIG he may well succeed, and I might get a decent game in return for the $25 I paid. But I'm not yet seeing any real signs that the Persistent Universe is turning into a game.
If you have faith in the face of very little concrete evidence, that's laudable, and I'm sure there's nothing anyone can do to shake your conviction. I hope you are eventually proven right.