Hi guys,
The development team are aware of the issue of course,
Thanks Dale
Hi guys,
The development team are aware of the issue of course,
I could ask Brett for a new forum theme......
Said forum theme has already existed for a couple years now.![]()
Hi guys,
Sorry to hear that you're irked by this. It's something that has previously been discussed previously, but I'd like to just reiterate the points.
The development team are aware of the issue of course, as it's been mentioned many times in the past on the forums, reddit, and even livestream Q&As. The issue is a complex one that - from what I understand discussing with the development team - was initially intended to improve the game's performance. The dev/art team have been looking into solutions for it and will continue to investigate it further going forward. We cannot provide an ETA, but unfortunately it will not be in the short-term.
Said forum theme has already existed for a couple years now.![]()
Well, I feel that we have had a response to this thread. Do you think it should now be closed?
Oh, don't you worry about that ...i think the most important question is still open: how will we entertain ziggy until part 3?
Hi guys,
Sorry to hear that you're irked by this. It's something that has previously been discussed previously, but I'd like to just reiterate the points.
The development team are aware of the issue of course, as it's been mentioned many times in the past on the forums, reddit, and even livestream Q&As. The issue is a complex one that - from what I understand discussing with the development team - was initially intended to improve the game's performance. The dev/art team have been looking into solutions for it and will continue to investigate it further going forward. We cannot provide an ETA, but unfortunately it will not be in the short-term.
There's been a livestream in the past (during the pre-Horizons build-up) regarding terrain generation on the planets' surfaces and the tech/science that goes into that. It's noted! Maybe it's something we can look to feature in the future, but that's a different discussion![]()
What he really means: We toned it down for X-Box and PS/4-Reasons, and who cares about the PC-Guys.
What about reverting it to its original stand? The performance was not bad.
Ah, live footage of a PS4 player enjoying Elite 3D ...
What he really means: We toned it down for X-Box and PS/4-Reasons, and who cares about the PC-Guys.
What about reverting it to its original stand? The performance was not bad.
Hi guys,
Sorry to hear that you're irked by this. It's something that has previously been discussed previously, but I'd like to just reiterate the points.
The development team are aware of the issue of course, as it's been mentioned many times in the past on the forums, reddit, and even livestream Q&As. The issue is a complex one that - from what I understand discussing with the development team - was initially intended to improve the game's performance. The dev/art team have been looking into solutions for it and will continue to investigate it further going forward. We cannot provide an ETA, but unfortunately it will not be in the short-term.
We're currently working on a more flexible material system, and this will necessitate a fresh balance pass on these. That's not going to be in 2.3 though.
Brett C said:It's a known issue, and it's in the hands of QA / Engineering to work on. I've nothing more to state on that particular issue.
I've chesed this up with the Art team and they're already aware of this and working on improving the appearance of planets.
The dev/art team have been looking into solutions for it and will continue to investigate it further going forward.
Ah, live footage of a PS4 player enjoying Elite 3D ...
That would be a giveaway.You dare call me a peasant?!
That would be a giveaway.
That sounds like a fix might still be in the theoretical/brainstorming phase and not actively under development then? So more like what Brett's post implied, and less of what Michael's and Mitch's stated?