There is so much overreaction on this thread.
There is so much overreaction on this thread.
Fix for planetary surfaces isn't coming anytime soon, see you in part 3. I wanted clarity in that regard, and I got something close to it. It'll do.
but it is a minor cosmetic issue. It's not like the game is crashing.
Bring out everyone's favorite STRAWMAN!
This has NOTHING to do with the consoles. And the texture rendering before the beige issues did have issues. My top of the line CPU/GPU most definitely didn't like it.
As for the thread title question, MBrookes should have answered in his usual style abd much angst could have been averted:
OP: "Do we have a ETA on the cure for the beige plague?"
MB: "No."
Au contraire. We have discussed this problem in our squad and no one has had problems with the performance. Either your message is white-knighting par excellence or something really has gone wrong on your site.
And, if I remember it correctly, there was a statement from Michael Brookes stating that the colour change was caused by realistic colour values of the materials. So basically we are talking about colourization here. And there´s no - and I mean zero -reason not to change it back to 2.1, except the underlying engine was tuned for whatever reason and they don´t talk publicly about it. Until this is not proved wrong, my statement is: They tuned it down for performance reasons leading to the mess we have now.
It´s not affecting gameplay though. I wouldn´t care, but someone is not playing honest at the moment.
[...]My bigger fear is that assuming they keep to "pure science" the beige planets will just be replaced by mostly gray planets. (See the photos of the solar system moons I posted earlier in this thread.) Astronomers use color enhancements to bring out subtle details, of otherwise non-descript landscapes. Without some level of "exaggeration", the galaxy will be filled with boring planets and moons.
I don't want NMS, but as an explorer, I want interesting and picturesque stuff to explore.
If they really do stick to the science then grey planets and moons might be less of a problem then you'd expect.We're just living in the neighborhood of a G type star that happens to mostly emit light in the white spectrum. That same grey planet will look gorgeously different near a red giant or a Wolf-Rayet type star.
The more real the better in my book.
(but then, I'm all about hard sci-fi and realism, so there...)
^^^^
That exactly. And we also know that the star lighting will be updated as well, soon (TM). AFAIK Carbon stars have greensish light in withcspace tunnel and in the system map, but not when we properly arrive.
So after an evening to reflect on what I now know, any potential fix is literally years away, and there is some apparent confusion in the 3 or 4 answers, as in they don't appear to match up. We told just last week it's in the hands of QA, only to find out yesterday it's been discussed? It would be easy to admit some confusion here...but I suspect I already know why there's confusion here, but I won't write it down as they will ban me fer it.
So to tie this off completely...exploration is dead to me in its current state. The thing that broke exploration ain't gonna get fixed anytime soon if ever, and the devs have all the communication skills of North Korea.
All but done with the forum and all but done with the game in its current state...it's a result of nothing else ^
Hi guys,
... but unfortunately it will not be in the short-term.
So after an evening to reflect on what I now know, any potential fix is literally years away, and there is some apparent confusion in the 3 or 4 answers, as in they don't appear to match up. We told just last week it's in the hands of QA, only to find out yesterday it's been discussed? It would be easy to admit some confusion here...but I suspect I already know why there's confusion here, but I won't write it down as they will ban me fer it.
So to tie this off completely...exploration is dead to me in its current state. The thing that broke exploration ain't gonna get fixed anytime soon if ever, and the devs have all the communication skills of North Korea.
All but done with the forum and all but done with the game in its current state...it's a result of nothing else ^
I think the reason they don't like to communicate with you is because you take everything they say literally and then make up your own conclusions.
PS
Which is only fair because they are not very clear in their communication, however it's not strange to get 4 different answers when you ask 4 different people.
There is so much overreaction on this thread.
Whatever the case or truth is, this aint gonna get fixed anytime soon if ever...thats not 3 or 4 different answers at all. Thats one answer and its the exact thing I suspected it would be after bretts little comment about it being in the hands of QA last week. Theres literally nothing to talk about but they cant just say that outright, so they say as little as possible in the hope it just gets forgotten about.
Think back to MB post about it being worked on with no planned fix in 2.3, till last week and bretts off the cuff remark about it being in the hands of QA, only now to find out its certainly been discussed but no time soon. The usual spammed excuse, no eta no guarantee.
So no...the answer has actually become quite clear and one is much less confused now. Fear not however in that Im not gonna go off into a salt crusade on every salty thread I can find...quite the opposite actually. Think along the lines of just accepting it and moving on.
That should keep eagleboy happy if nothing else ^
Well, with the timescales usually involved I think we can safely rule out next week and month. If it had been a candidate for the 2.4 update, it would probably be lined up for testing right now or at least be in the process of being concluded and included in some sort of roll-out scheme. Especially considering the scale and complexity, this isn't something they will cobble up in a month just before a release date. For me it makes it pretty clear we won't see the fix in the September 2.4 update. Or one close to that.The thing is, not anytime soon could mean not next week, not next month or not this year.