I was into watching all the ship videos after backing at the end of 2014. I guess the release of Arena Commander fueled the hype. "
What ship is best for exploration?" "
Here, watch me hit every << Use >> prompt in all Connie versions!" "
How the special premium price explorer Connie's unique cockpit is best for exploration?" (that poster notably failed to find a good explanation themselves, as the cockpit view was awfully obstructed

) "
What special niche the various not-quite-Hornet-priced small combat ships are going to fill and why you should by them. This one, it's a police ship! It's got cells in there... "
All good, promising, hype inducing stuff. Until you started to
use your brain. Not to brain
lessly consume all the hype, but to
think. To assess throughout the course of 2015, how the Arena Commander updates managed to let the vision of all the theory crafted dreams and what could be called the released product (Back then only Arena Commander and the hangar) converge. They didn't. And it became absolutely laughably obvious how much everybody was just talking out of there rear ends. Most notably Chris Roberts who also failed to come clean about the Star Marine debacle when he'd have had to. Instead, their design debt now includes AI flight attendants and a cocktail mixing game mechanic.
It's nice to dream and tie your brain into knots, just so you can spin a positive narration around Star Citizen as a project. I can't anymore though. And for all I care, the sooner the whole thing crashes and burns or makes its release, the better. All the talent bound into the project would be better used elsewhere. In a project without characters like Chris Roberts.