[video=youtube;28nUYFoCQwQ]https://www.youtube.com/watch?v=28nUYFoCQwQ[/video]Add me to the "Not Impressed" List ..... and certainly not a good showcase for the $100+ Million spent so far .....
[video=youtube;28nUYFoCQwQ]https://www.youtube.com/watch?v=28nUYFoCQwQ[/video]Add me to the "Not Impressed" List ..... and certainly not a good showcase for the $100+ Million spent so far .....
A very interesting and informative video ... Far more interesting than the SC Gamescom one !!
AFAIK it's just a convenient/reliable way to reset the scenario for the next bunch of people to play it.
I'm back because some pre-Gamescom bug hunts involved starting and stopping the game a lot of times, and I reckoned Gamescom might have shaken the conversation out of its usual stale circle.Oh hi Ben, welcome back.
I presume your sudden chatty mood timing has absolutely nothing to do with SC Gamescom promotion or any PR reasons. Either way now that you are back and in such a helpful stance I am sure you would also care to elaborate on the discussion about VR that seemed to have such an abrupt stop some time ago. Any update on VR progress you would care to venture?
I'm back because some pre-Gamescom bug hunts involved starting and stopping the game a lot of times, and I reckoned Gamescom might have shaken the conversation out of its usual stale circle.
I'm back because some pre-Gamescom bug hunts involved starting and stopping the game a lot of times, and I reckoned Gamescom might have shaken the conversation out of its usual stale circle.
What has been shown at Gamescom is just tragic - it's empty, pointless and irrelevant.
People seem thrilled about SC 3.0.
They aint gonna show off the full 3.0 before the big presentation this is just the basics to gifve people at gamescom a taste
FM was always horrible in SC but seeing now all of this on planets/moons feels just wrong and even worse then before....there is no sense of gravity or mass at all,physics are non-existent,ships act basically same as they are in space,looks like they are inside of their own bubble.....+ all the glitches,bugs&errors.....yeah....that is just BAD&SAD.......
Oh dear. I haven't had much of a chance to actually see much footage for myself - but going by that, it sounds like it's pretty much not worth the bother.
Friday will make or break Star Citizen I think. Genuine Roberts absolutely has to come up with the goods, show them off, and then deliver them to backers.
It is literally two types of ship, a rover and motorbike on the surface of a barren moon with 2 hand placed "outposts" which are non-interactive. You can pew pew, take off, head upwards, but not actually leave the gravitational effect of the moon so you just go back down again. You can't travel anywhere else, there's no cargo/inventory/mobiglass and even if you point towards the moon at full thrust from high up, you'll likely bounce. Some of the doors don't work on the ships, there's no multi-crew capability, and glitches/physics issues abound - you're likely to end up kicked out of the ship if you go to high.
And the whole thing is reset every 15 mins.
That is literally it.
That is literally it.
It's great to see you back posting here Ben, and I hope everything's great with yourselfSmoke has been moved onto the 3.0 schedule, mirrors are still a performance concern.
Heh, funny it looks exactly like the FM of Derek smart's BC3000. Ho ho hooooo.