fine, I'll poke my head in and add my two cents:
Gee, wonder why I stay away from open?
I keep hearing about this "karma/rep system" that is supposedly coming our way, but I have to ask: Why has it taken this long for FD to start on it? The issues have been obvious for quite some time. Player A shoots down Player B for the lulz. Player A gets a 6000 credit bounty and clears it with a suicidewinder. Player B gets to pay the rebuy on his/her ship AND loses all cargo AND loses all unclaimed bounties AND loses any exploration data. 6000 credits seems kinda paltry to me. Seems as though same goes on the forums, as Player A would be allowed to post a video of them shooting down Player B without consequence, but the reverse would get Player B banned immediately. Seems like FD enjoys punishing and blaming the victim.
As far as I'm concerned, if this genuinely mattered to FD, then something would have been done some time ago. I have very little respect for those who sit idly by when there are problems that they could easily fix on their own. FD has clearly been quite content to leave things as they are, and we haven't heard anything about any C&P rework until earlier this year anyway. What took you guys so long to notice? Don't bother answering, as I just don't care anymore. There was a point in time where I did care, and I would make arguments back and forth all the time. But now I am just tired of beating my head against a brick wall. Congratulations FD, you win. I pretty much won't bother with open ever again. As open mode was the hallmark of ED (the first Elite game with multiplayer), looks like you failed miserably from where I'm standing. And no, PGs are not a sufficient substitute for those of us who want PvE AND the possibility of seeing other players due to the 20000 player limits on them. They are a band-aid at best, but what good is a band-aid against a gunshot anyway?
Gee, wonder why I stay away from open?
I keep hearing about this "karma/rep system" that is supposedly coming our way, but I have to ask: Why has it taken this long for FD to start on it? The issues have been obvious for quite some time. Player A shoots down Player B for the lulz. Player A gets a 6000 credit bounty and clears it with a suicidewinder. Player B gets to pay the rebuy on his/her ship AND loses all cargo AND loses all unclaimed bounties AND loses any exploration data. 6000 credits seems kinda paltry to me. Seems as though same goes on the forums, as Player A would be allowed to post a video of them shooting down Player B without consequence, but the reverse would get Player B banned immediately. Seems like FD enjoys punishing and blaming the victim.
As far as I'm concerned, if this genuinely mattered to FD, then something would have been done some time ago. I have very little respect for those who sit idly by when there are problems that they could easily fix on their own. FD has clearly been quite content to leave things as they are, and we haven't heard anything about any C&P rework until earlier this year anyway. What took you guys so long to notice? Don't bother answering, as I just don't care anymore. There was a point in time where I did care, and I would make arguments back and forth all the time. But now I am just tired of beating my head against a brick wall. Congratulations FD, you win. I pretty much won't bother with open ever again. As open mode was the hallmark of ED (the first Elite game with multiplayer), looks like you failed miserably from where I'm standing. And no, PGs are not a sufficient substitute for those of us who want PvE AND the possibility of seeing other players due to the 20000 player limits on them. They are a band-aid at best, but what good is a band-aid against a gunshot anyway?