Well, since I was ran off else where, I will drop my .002 here. ---------------- [knocked out]
Player Mode: (PVE / PVP).
I have a simple question....
Why does this game not have a PVP/PVE toggle?
New option in systems panel:
Player Mode: (PVE / PVP)
* Must have a fully clean record in order to change it, otherwise locked.
* Will count down an hour before the mode change goes into effect.
* Any combat while the timer is active will cancel the timer, Including from wing men.
* Can not be changed while in a wing, can not be changed while in Multi-crew.
* Combat does 0 damage between PVP / PVE ships.
* Crimes are still reported.
The rest of the game already in place handles the rest of the harassment issues; Communications blocks, and station port policies.
It's not like it 'sorta' doesn't already, if you join Mobius, their whole point is not to bug other people, and there's solo, but why let that leave Open to PVP only? To fix 'exploiting' it, it has a charge up time: Not cool down, but count up, before it changes state.
Example: if it's on PVP, you set it to PVE, it will say "Switching to PVE in 1 hour, change back to cancel timer." and the reverse, "Switching to PVP in 1 hour, change back to cancel timer."
Any weapons fire on PVE mode ship just does 0 damage. The 'attacker' still gets reported as attacking a ship, and all the consequences it incurs. This is true for both ships, so if a PVE ship attacks a PVP ship, same effect, no damage, but crime reported.
As for bounty collection, if your in PVP mode when you get it, you can't turn it off. If your in PVE mode, only NPCs can collect it, and again, you can't change modes. Example: "You can't change this option now." Any kind of (Dormant) Bounty, Fine, or other legal issue, and you can't change it.
You will need a clean record in order to change it.
my 0.02. [big grin]