PvP Aliens are ruining PvP

And the same applies to pirates, or PvP bounty hunters, or...wait, whoops... ;)

I 'd be ok with you if pirating or BH on cmdrs be a good way to gain some money... but it is not, and is there any pvp player in need of money ? ;) no. nobody care about 500 tons or some Kcr of bounty... Well yes the same applies in fact ;) Just enjoy fair cmdrs and interact smart with them, and forget others CL ;)
 
I would agree that the root of the problem is due to Frontier naively believing that players on either side would fight honourably. Instead we have a situation where, by any means necessary, victims flee and attackers choose to dominate.

Not a fun experience for either side.

The root of the problem is Frontier's refusal to consider that a lot of players who want to play in 'online' just want a co-op experience.
To do that players have to try to join external groups, outside of the game (like everything) so many don't bother and just pull the plug when they get any unwelcome attention. This isn't the player's fault, it's Frontiers.
There should be a PvE or "co-op" mode on the menu. Allow player killing in conflict zones if the other player is on the opposition, but otherwise have a simple mechanic so that should anyone kill a 2nd player within a 24hr period, they are automatically logged out and barred from that mode for 24hrs. Similarly if the player rams another player at high speed and dies - warn them the first time, second time logged out and barred for 24hrs.
It won't be perfect but could be boring enough for the gankers not to bother with.
 
You mean, the play styles that were supposedly a focus when the game was first being developed? ...

Well, not saying it is right or justified, but things change; especially during software development.
When it comes to the point of implementation, concepts are quite often proven to be unattainable.
I hope that they do find a solution that pleases most people, but I don't believe any of us here are qualified to decide what that might be.
 
I 'd be ok with you if pirating or BH on cmdrs be a good way to gain some money... but it is not

Well that's a problem in its own right, but in any case, it doesn't mean you can just dismiss it. Explorers are underpaid; shall we just make exploration data combat log and disappear from its owner, and it's okay?

If FD want this game to tend towards people pottering about on trade runs, and every other playstyle can do one, then they would have released this game as solo only ;)

There's nothing more to say on this topic though. Don't combat log: it's outright cheating. No questions, no complaints, no blame elsewhere, no armchair psychology. If you force quit the game, you are the bad guy.

This would be an "easy" way to rid the game of the scourge that is the current state of engineering.

Easy and realistic way: remove secondary effects.

Alas, FD decided the way to mitigate strong advantages obtained by spending time...is to make sure that when you're spending time grinding, you can only get better modules.

Sense.
 
Last edited:
To make pvpers happy, it s not about engeneers, it s about "instancing" and some arena place where they can pew pew, cause all real pvper here have meta ships ready since long time... The open pvp isn't pvp, it s about free kill and murders :) and i think it s a need for the game immersion and interest. FDL engeneered or not attacking a T9, this sin't pvp lol
 
The root of the problem is Frontier's refusal to consider that a lot of players who want to play in 'online' just want a co-op experience...
Perhaps, but FD have a very specific idea of what they want the game to be; it just doesn't appear to align with what everyone in the player base wants.

I for one would get a lot of use out of a PvE mode as I really cannot be bothered with measuring my epeen everyday.

...I think it would be great if the Thargoids attacked and destroyed all of the engineering bases...
Can you not imagine the uproar if Frontier decided to pull a feature rather than fix it? Much like Marmite, there are always people out there who love the things you hate.
 
Last edited:
My advice to the OP is the same as my advice to a victim.
If you keep encountering people who ruin your experience, stop trying to encounter those people.

NPCs don't generally come to the forums to complain when a player logs on them though..... unless... you are an NPC? :O

I would agree that the root of the problem is due to Frontier naively believing that players on either side would fight honourably. Instead we have a situation where, by any means necessary, victims flee and attackers choose to dominate.

Not a fun experience for either side.
This is really seriously meant? In my book honoured behaviour means on 1st place do not use cheats. It absolutely doesn't matter what conditions are in combat encounter. When you pull the plug for avoid your ship destruction in combat situation, you are an cheater. Nothing more nothing less. What is quite surprising is, that here on official forum is such behaviour apologised (at least it sounds so). OP purpose was get some salt obviously, but quotes above are for me really confusing.
 
Last edited:
Well that's a problem in its own right, but in any case, it doesn't mean you can just dismiss it. Explorers are underpaid; shall we just make exploration data combat log and disappear from its owner, and it's okay?

If FD want this game to tend towards people pottering about on trade runs, and every other playstyle can do one, then they would have released this game as solo only ;)

There's nothing more to say on this topic though. Don't combat log: it's outright cheating. No questions, no complaints, no blame elsewhere, no armchair psychology. If you force quit the game, you are the bad guy.

I'm totaly with you on this subject. ED is a massive fail in the Open world MULTIPLAYER Game aspect, because CL, because instancing, because solo/gp mode... The subject actualy is more about, what is Ed and how don't loose your mind. And the best solution is to be philosophe and just forget CLers.
 
This is really seriously meant? In my book honoured behaviour means on 1st place do not use cheats. It absolutely doesn't matter what conditions are in combat encounter. When you pull the plug for avoid your ship destruction in combat situation, you are an cheater. Nothing more nothing less. What is quite surprising, that here on official forum is such behaviour apologised (at least it sounds so). OP purpose was get some salt obviously, but quotes above are for me really confusing.

Well said.


And the best solution is to be philosophe

I can see a meme coming out of this.
 
Last edited:
This is really seriously meant? In my book honoured behaviour means on 1st place do not use cheats...

Of course, but your shades may be preventing you from empathising with anyone on the other side of the coin. ;)
i.e. What is 'honourable' about seal clubbing?

To be perfectly clear on my opinion:
* Victims should not cheat by any means
* Attackers should not punch beneath their weight
 
Last edited:
The fault is cleary Frontiers because they do nothing against it and thats why it gets worse and worse! They support it indirectly because they fear the lose of players.

At the last combat CG 17 out of 20 Cmdrs i interdicted combat logged on me. And i was flying Cobra, Vulture and Gunship, going after bigger combat ships with combat rank at least dangerous or higher...
 
I reported the ones who admitted it in a message, with video proof and screenshot of said cmdrs admitting in messages that they clogged but as allways you get a copy/past answer from the support that you get the feeling they care but as we all know they do nothing.
 
Last edited:
Of course, but your shades may be preventing you from empathising with anyone on the other side of the coin. ;)
i.e. What is 'honourable' about seal clubbing?

To be perfectly clear on my opinion:
* Victims should not cheat by any means
* Attackers should punch beneath their weight
"Seal clubbing" term is used why? It is because OP used local situation for his advantage? Is fair that I have only very limited time and cheaper hardware, poor connection and need to deal with skilled pilots with plenty of time, superb hardware ect etc? This is ofc total nonsense, in casual fight something like "fair" term doesn't exist and never existed. You either do preparations in advance and learn how to do things and survive, or you are killed. Next to this ED as a game offers much more for ships defences as offences and attacker is here most of time in disadvantage if he want achieve a kill.

so my clear opinion is: everyone who want go "unprepared" in open to fresh public place (which is Anarchy as a bonus) is obviously asking for troubles. It is player decision, and therefore only his responsibility for final outcome.
 
Last edited:
Last edited:
"Seal clubbing" term is used why? It is because OP used local situation for his advantage? ...

No, not at all I was using it as a specific example of an often referred to situation in game.
As there was very little information in the OP, I could only assume that the victims in this case were under prepared and hence cheated.
 
Hm strange because they are still playing in open, days, weeks later, i track certain players and go after them to see if something happend if they clogged repeatedly on me...

Perhaps FD did investigate and concluded that those other players did nothing wrong, perhaps they vanished because your connection is underperforming?
 
Back
Top Bottom