INRA Base Discoveries

Hello,

Sorry for my bad English.

I am struck by the similarities between INRA in game and a famous French Centre of Research named INRA (Institut national de recherches agronomiques: Institute for national agricultural research)

1) Both INRA and INRA conduct scientific research in agricultural sciences
2) One of their centres of resarche is located in a town named L'Hermitage (in Britanny, France)
3) In real life, INRA conducts specific research about the use of fungi to kill an insect named red palm weevil. In fact, these scientists intend to commit a genocide of the whole population of this insect.
in French, sorry: http://www.inra.fr/Grand-public/San...harancon-rouge-et-papilllon-palmivore/(key)/3

Isn't it a strange coincidence?

Or perhaps this link could suggest an ingame relationship between INRA, Aegis, and the fungi grown at Mahon Base, these cordyceps that can turn insects into zombies?

+1 pour vous :)
 
Hello,

Sorry for my bad English.

I am struck by the similarities between INRA in game and a famous French Centre of Research named INRA (Institut national de recherches agronomiques: Institute for national agricultural research)

1) Both INRA and INRA conduct scientific research in agricultural sciences
2) One of their centres of resarche is located in a town named L'Hermitage (in Britanny, France)
3) In real life, INRA conducts specific research about the use of fungi to kill an insect named red palm weevil. In fact, these scientists intend to commit a genocide of the whole population of this insect.
in French, sorry: http://www.inra.fr/Grand-public/San...harancon-rouge-et-papilllon-palmivore/(key)/3

Isn't it a strange coincidence?

Or perhaps this link could suggest an ingame relationship between INRA, Aegis, and the fungi grown at Mahon Base, these cordyceps that can turn insects into zombies?

Sacre bleu!

Includes photos of Thargoids (Trichogramma)

162457-68077-picture_photo-0961-0054-jpg.html
 
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Moribus, this is why we (Wing Atlantis, OSIRIS) want to start a deeper examination of each INRA sites.

I just wanted to focus the attention of everyone here on this interview where something very interesting was given by Chris.

But


Are you sure that the mycoid development is not during the FFE timeline ?
IIRC, it was just because we thought that it was on the FFE timeline that we started to looking for the INRA bases, and found it !

So, the "we" you wrote is not, it is mostly a "I".

During the chase, Wing Atlantis, OSIRIS and CoR had a consensus about the fact that we could find the INRA base by digging FFE missions, while accusations of cheating was raining...


So it not as cold as it seems.



And it was by trying to figure where Hotice could be that we look at around Alioth.

The consensus that led us to these bases was that we had to looking for FFE to find them, around Alioth because Hotice is not ingame, and now, we think that we could find the storage facility, maybe, and with a big maybe, if we examine all the sites deeply.

There is another thing that we must considere.

FFE had 2 ending.
In the first one, the mycoid was developped by INRA, a vaccine too, and the vaccine was stolen and given to the Alliance.
In the second one, the mycoid wasn't stolen and was used to do the xenocide.

In a stream DJTruthsayer done one year ago, he said :



ref : https://www.twitch.tv/videos/71542627?sr=a

Brookes also said :

ref : https://forums.frontier.co.uk/showt...nn?p=4457628&highlight=encounters#post4457628

We can assume then that the FFE ending that is live now is the second one.
It must be confirmed but the probability is stong.

It has been confirmed over and over. The base discoveries I see as injecting old lore into the game.

As well from "And Here the Wheel" the INRA is around and was visibly active in the 3290's, after 3293 and before the introduction of the Type 3 drives.

From "Out of Darkness" we know that things such as Thargoid-Human translators exist for example.

The INRA may or may not be Aegis but they'd certainly want a finger in it at least and I suspect are pushing out weapons they already had through it.

While trying to avoid spoilers, I wonder if the Thargoids would be annoyed at the humans' discovery of their long lost and beloved Soontill? Might be worth keeping an eye on that place once in awhile?
 
Could the reason why we haven't found the ship on HIP 17125 A 3 A yet be because it's a POI and we are just looking for something like the old Thargoid ship instead, which isn't showing on radar?
I mean, the site in the FD video looks exactly like a POI, a static one, including the black box and the canisters.
Interesting that out of the 100s of the POIs I've found so far during my total ED gaming time, this is the first time I find something similar to the black box showing in FD video. I must not have paid attention or I just don't remember.

ogGQq29.jpg
 
This is a cool story. But it's only one of the several versions of the story you could play. Here's some useful links for you to look through:

http://wiki.alioth.net/index.php/First_Encounters/Missions
http://www.dream-ware.co.uk/first-encounters/journals/all/
http://ffeartpage.com/pdf/ffemiss.pdf

Thanks for the links! Are you saying that depending on how you played the game, you could end up not doing the Thargoid missions at all? (The one where Alliance send you to Pleione 4B, last known location of Mic Turner)

If you actually look, Pleione doesn't have a 4B in ED. It does however have two rings. I've speculated elsewhere - does this mean the moons were destroyed? Or is it just that Fdev aren't following that bit of FFE lore.

I have. The only interesting thing I could find was on that Space Bar orbiting the Pleione 4 planet, The Squirrel's Nest, where there's a log named Tall Tales where a Commander Shanaeri speaks about a Thargoid station deep in the abyss made of flesh and metal. I haven't checked all the planets under the assumption that if there was something else it would have been found by now. Most of the things are different in ED compared to FFE. Hotice, Location of Alioth [0,4] and Pleione [32,32], etc...but we are still finding things related to that time (INRA bases). Don't know how to reconcile that.
 
Could the reason why we haven't found the ship on HIP 17125 A 3 A yet be because it's a POI

... Mauxus...

Read this bug: https://forums.frontier.co.uk/showthread.php/380219-Scanning-single-POI-reveals-all-POIs-in-a-system

The Thargoid Scout has a POI marker.

The Thargoid Scout was found with the POI bug that showed ALL the POI's in the entire HIP 17125 SYSTEM accidentally.

I'm sorry, but as has already been said many, many times, because of this, it's almost certain that there's nothing left to find in HIP 17125.


I mean, the site in the FD video looks exactly like a POI, a static one, including the black box and the canisters.

It is.

Interesting that out of the 100s of the POIs I've found so far during my total ED gaming time, this is the first time I find something similar to the black box showing in FD video. I must not have paid attention or I just don't remember.

That certainly does look similar. It might be the same bit. Fdev (as do all other game companies) re-use assets all the time. Especially for things like beacons and wreckage. If they added a cool new wreck flashy thing asset there's no reason it won't start appearing in random POI's too.
 
Thanks for the links! Are you saying that depending on how you played the game, you could end up not doing the Thargoid missions at all? (The one where Alliance send you to Pleione 4B, last known location of Mic Turner)

Yep! You could also cause a war.

I have. The only interesting thing I could find was on that Space Bar orbiting the Pleione 4 planet, The Squirrel's Nest, where there's a log named Tall Tales where a Commander Shanaeri speaks about a Thargoid station deep in the abyss made of flesh and metal.

Yeah the Squirrels nest is really interesting. I'd love to know if that was put there just to poke people looking for 4b or if it actually means anything!

I haven't checked all the planets under the assumption that if there was something else it would have been found by now. Most of the things are different in ED compared to FFE. Hotice, Location of Alioth [0,4] and Pleione [32,32], etc...but we are still finding things related to that time (INRA bases). Don't know how to reconcile that.

I can't remember the exact quote, but Fdev said they are "informed by past games but not bound to them" or something.

So... basically, anything can be included from the older games, but it's not necesarily going to be, and when it does make it in it might be pretty different. So INRA was mentioned in ED a while back but until we found the bases we didn't know really how closely the INRA in ED matches INRA from FFE.
 
Nah.

https://i.imgur.com/H0Nidw3.png

Mind you, just yesterday I found my 16 years old backup CD with a working installation of DOS FFE and a folder full of equally old saves and screenshots. So don't try anything funny or I'll be forced to use this terrible, ancient weapon of evidence ;)

That isn't DOS FFE - that's a third party port, it's possible that in reverse engineering the code, they changed things 😉

But I looked and couldn't find any screenshots of that screen, and I will admit that's the one place I can't remember what it said.

So shall we agree that it says Quest Class in every single place in the game, except one?
 
FFE had more than 2 endings, there were at least three IIRC. WAR, PEACE, and NEUTRAL (where basically nothing much happened with the Thargoids).

Not true.

While such things were planned, FFE as released actually had one working storyline - it wasn't possible to play through anything other than the scenario where you as the player met with the Thargoids, and agreed to get them the vaccine from the INRA facility on Hotice - and even that was difficult due to the bugs

Anything else we know we've gotten from reconstructing the code, reading mission texts, etc.

"Deleted scenes aren't canon" rule applies
 
Thanks for the links! Are you saying that depending on how you played the game, you could end up not doing the Thargoid missions at all? (The one where Alliance send you to Pleione 4B, last known location of Mic Turner)

Absolutely.

In fact, to get this mission you had have a specific combat rating (Competent, iirc) within the first two years of the game, and reply to a specific BBS ad (Mic Turner's Requiem)

If you missed that, you missed the Thargoid missions.
 
That isn't DOS FFE - that's a third party port, it's possible that in reverse engineering the code, they changed things ��

But I looked and couldn't find any screenshots of that screen, and I will admit that's the one place I can't remember what it said.

So shall we agree that it says Quest Class in every single place in the game, except one?

Hah, a challenge! I accept!

LlsKIR0.png


EEJDbKN.png


u4dHed5.png


duty_calls.png
 
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That might take some time, I'll see if I have any existing saves with me being around relevant BBS posts.

Edit:

Here's the link to the entire imgur album. Follow it to imgur to see some descriptions. I got one screenshot referring to the ship as 'Quest' Class during the Requiem.

https://imgur.com/a/jO6B7

[imgur]jO6B7[/imgur]
 
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Not true.

While such things were planned, FFE as released actually had one working storyline - it wasn't possible to play through anything other than the scenario where you as the player met with the Thargoids, and agreed to get them the vaccine from the INRA facility on Hotice - and even that was difficult due to the bugs

Anything else we know we've gotten from reconstructing the code, reading mission texts, etc.

"Deleted scenes aren't canon" rule applies

It was fully possible to ignore the Thargoid missions. This gave a different story, than doing them.
The 'Work for INRA' missions did not work until JJFFE.

In my mind, both the INRA bombing mission and the Vaccine delivery are unlikely to have happened. Both would have created considerable press coverage. This does not seem to be the case in the ED time line.
 
It was fully possible to ignore the Thargoid missions. This gave a different story, than doing them.
The 'Work for INRA' missions did not work until JJFFE.

In my mind, both the INRA bombing mission and the Vaccine delivery are unlikely to have happened. Both would have created considerable press coverage. This does not seem to be the case in the ED time line.

But also on the other hand, why would ED go out of its way to talk about the Vaccine if that wasn't important for the story?

And it's been "confirmed by knowledgeable parties" that the ship in Premonition is supposed to be the Argent's Quest…

I have a hunch the story might now look rather like the vaccine delivery version; perhaps:

  • INRA develops the Mycoid and deploys it against the Thargoids
  • Thargoid war ends
  • Thargoids apparently retreat…
  • But are actually still in the Pleiades "sowing the seeds of their return" (Barnacles?)
  • INRA also develops a vaccine for the Mycoid
  • Alliance works behind the scenes, perhaps offering that vaccine to them (Sol? This way, Sir!)
  • Mic Turner builds the Turner's Quest and meets a Thargoid ship around Pleione 4 b (or retconned to Merope 5 c in this timeline?)
  • INRA intercepts that meeting and destroys both the Turner's Quest and the Thargoid ship
  • Alliance then sends the Argent's Quest, perhaps with the Vaccine (ie. remove the "player flies a Thargoid Ship" part of the mission)
  • INRA intercepts that ship too (which is why it's destroyed in Bill's hangar)
  • But somehow the Thargoids now have the Mycoid (they're immune)

My other competing theory is that the Barnacles are engineered from the Mycoid (DBOBE did say they were based on an earlier lifeforms) and Meta-Alloys don't so much as "cure" the Mycoid, but act to heal the damage that it does. In other words, Thargoid ships are like Deadpool, constantly under attack from the Mycoid, and constantly healing that damage.
 
Hi everyone.
Just to say, I was a bit busy RL these latest days and will be few days more.
Anyway, with Yuksarr we decided to go on each base and begin to make some shot that will be the ground basis to start an "archeological" mission.
We think all the bases sites must be investigated like crime scene with the same kind of details than a crime scene. Of course, as it is just a game. We'll try to do something that it will the less boring as possible, but we want to collect maximum of details of each base.
OSIRIS team is sure that all the 3d assets on site, their positions, etc are as narrative as the logs and will probably give some complementary informations.
For that, we'll write a little protocole that make everyone able to participate as you want.

We'll post all the info here as soon as it is done.

Been doing that myself, but I have come up with very little, I actually am getting a little tired, just under 30 hours at 4 different sites, but I am very hampered by my play times, as almost no one else is playing when I do, It is very exhausting free camera examining every pixel, when I only have my headlights to shine. Since you all have a whole coordinated group, I am ducking out for a while.
Good Luck
 
Not true.

While such things were planned, FFE as released actually had one working storyline - it wasn't possible to play through anything other than the scenario where you as the player met with the Thargoids, and agreed to get them the vaccine from the INRA facility on Hotice - and even that was difficult due to the bugs

Anything else we know we've gotten from reconstructing the code, reading mission texts, etc.

"Deleted scenes aren't canon" rule applies

Nothing in FFE is canon until it appears in ED. So since Fdev wrote journal entries and various things for several different endings, then it seems acceptable to assume that Braben still had those in mind.

MB even says: "We've never said that there hasn't been contact or even conflict with the Thargoids before. There has been, it just wasn't on a total war scale, and some of the endings for FFE aren't relevant."

..Endings

Source: https://forums.frontier.co.uk/showt...nn?p=4457628&highlight=encounters#post4457628
 
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