INRA Base Discoveries

...everywhere in the game...

Nah.

H0Nidw3.png


Mind you, just yesterday I found my 16 years old backup CD with a working installation of DOS FFE and a folder full of equally old saves and screenshots. So don't try anything funny or I'll be forced to use this terrible, ancient weapon of evidence ;)
 
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Hi everyone.
Just to say, I was a bit busy RL these latest days and will be few days more.
Anyway, with Yuksarr we decided to go on each base and begin to make some shot that will be the ground basis to start an "archeological" mission.
We think all the bases sites must be investigated like crime scene with the same kind of details than a crime scene. Of course, as it is just a game. We'll try to do something that it will the less boring as possible, but we want to collect maximum of details of each base.
OSIRIS team is sure that all the 3d assets on site, their positions, etc are as narrative as the logs and will probably give some complementary informations.
For that, we'll write a little protocole that make everyone able to participate as you want.

We'll post all the info here as soon as it is done.
 
If the downed ship is 100% a cobra though, that theory doesn’t hold water. It would have to be a Turner/Quest :D class ship. Also if that’s the case, it wouldn’t have brought down the Thargoid ship because Alliance (and Mic Turner) was pro Thargoids, as far as i understand it. It’s likely that ships sent by Inra brought both down and they could be in two completely different places on that same planet. And the other thing is that we are brute forcing the search but maybe we don’t have to and there could be clues that we haven’t found yet. This of course is all conjecture.

A beacon or listening post is what we need .... but if it's old it might be before the listening posts were put in place (in the game lore)
 
Nah.

https://i.imgur.com/H0Nidw3.png

Mind you, just yesterday I found my 16 years old backup CD with a working installation of DOS FFE and a folder full of equally old saves and screenshots. So don't try anything funny or I'll be forced to use this terrible, ancient weapon of evidence ;)

either way there is a ship out there and it may or may not have the key to this mystery, and all i want is acknowledgement that we are at least in roughly the right direction
 
About the crashed thargoid scout and about the Cobra we discussed here before.

http://www.mmorpg.com/elite-dangero...hreat-creating-the-thargoid-menace-1000012154

This is an interview Chris Gregory gave to MMORPG, and here is what it catched my attention :

Recently, players have discovered the wreck of a more traditional, octagonal Thargoid craft crashed on a planet. It’s the classic ship in Elite Dangerous style, and we really enjoyed applying the new Thargoid aesthetic with the classic form and bridging the gap between the two iterations of the game.
 
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I would love the unfolding story somehow involve the fate of the Turner Class ships. I'm a bit nostalgic, you know.

Also, are there any ideas as to who the sponsors ("benefactors", "corporate bigwigs") of the development of vaccine were? We're they under Thargoid influence?
Well, personally I remain of the view that it's whoever has benefited from having such a useful bargaining chip for negotiations with the Thargoids.
 
I'm going to ask that everyone searching for JJ-386 and/or more INRA bases to have a read back through this thread because we've already pretty thoroughly debunked the Scout Ship SYSTEM entirely as a place of interest.

In short - Scout ship is infected with Mycoid - it probably just crashed because of infection. The connection between "an old cobra" and "the scout ship" were made based off a totally and entirely unrelated bit of artwork. And finally - If Fdev placed the Cobra after the POI bug was fixed (for some reason), then it's highly unlikely that it was part of the scout ship narrative they were trying to tell - so that STILL debunks that planet. Fdev don't care if we find clues early, they only care if we struggle to find something important after a while.

There's other factors here; We don't know there aren't more Scout Ship wrecks out there. There might be hundreds, thousands, the fact that we've only found one points to the fact they they're tiny tiny small, this one was only found because of a bug. There are billions of ringed planets out there near landable bodies, so there may be a Cobra and a Scout ship crashed somewhere else. Secondly, it's been noted that the JJ-386 wreck (which might not be a cobra, just because some people have said it it doesn't mean it is (I hope it is!)) doesn't seem to have corrosive damage, it just look like blast marks from regular weapons - so again, probably not a Thargoid fight.

Guys- It's great to have an idea and follow it through, but you got to be willing to admit when factors pile up against that idea and just move on to a new one. I've seen the "Let's spend hours searching the Scout Ship Planet" come up three separate times on this thread after it had been put to bed.

Some clues to actually be chasing rather than endless searching a the same planet:

1) We do have a fairly good connection with JJ-386 probably meaning Frontier First Encounters - it's the best explanation so far.
2) We know that looking at FFE lore helped people find the first INRA base.
3) We suspect that the INRA bases we've been finding date to somewhere in the 3125/50 era (IIRC?) Which is 100 years before FFE (approx timeline of ELITE 1)
4) We know the trail went cold at the INRA base that developed a vaccine, and that the logs talked about shipping the vaccine off to a new facility.
5) We know that in FFE, the Vaccine is stored on a planet called Hotice, which doesn't appear on ED starcharts, but other nearby stars do.
6) We know that the JJ-386 crash has a blinking beacon next to it, which resembles a black box, and might be a new Log.

What we've seen as far as I can tell is a story about how INRA went from a General Thargoid Research thing into developing the bio weapon that ended the Thargoid War in/around 3125. The Thargoid then vanished. INRA developed a Vaccine and shipped it to a new facility. - In my opinion, this then picks up with FFE lore where the INRA vaccine is sitting in a storehouse waiting to be stolen, which is likely the next place to find.

What we don't know:

1) We don't know if we were supposed to find JJ-386 first, it might just have logs that help locate the first INRA base.
2) Where jj-386 IS. It's on a beige planet lol - there are no other clues.
3) WHAT jj-386 is. People say it's a Cobra, it may be (hope so!), but it MIGHT NOT BE.
4) If there are more scout ships - if there are, there might be more in Human space since that was the shape most seen by humans in the past.
5) We don't know how much of FFE is "real". There were multiple endings, and multiple parts of the story happened or didn't depending on player actions. Fdev have said this ins't the one where you made peace with the Thargoids (obviously), but then again it can't be the one where the Thargoids invaded (because that doesn't seem to have happened).

So in short - Clues point to looking to FFE for some answers, which many people are doing. However, in the meantime, it wouldn't hut for everyone at a loose end to go through Alliance space looking for Listening Posts and anything else similar.
 
Moribus, this is why we (Wing Atlantis, OSIRIS) want to start a deeper examination of each INRA sites.

I just wanted to focus the attention of everyone here on this interview where something very interesting was given by Chris.

But
3) We suspect that the INRA bases we've been finding date to somewhere in the 3125/50 era (IIRC?) Which is 100 years before FFE (approx timeline of ELITE 1)

Are you sure that the mycoid development is not during the FFE timeline ?
IIRC, it was just because we thought that it was on the FFE timeline that we started to looking for the INRA bases, and found it !

So, the "we" you wrote is not, it is mostly a "I".

During the chase, Wing Atlantis, OSIRIS and CoR had a consensus about the fact that we could find the INRA base by digging FFE missions, while accusations of cheating was raining...

4) We know the trail went cold at the INRA base that developed a vaccine, and that the logs talked about shipping the vaccine off to a new facility.
So it not as cold as it seems.

5) We know that in FFE, the Vaccine is stored on a planet called Hotice, which doesn't appear on ED starcharts, but other nearby stars do.

And it was by trying to figure where Hotice could be that we look at around Alioth.

The consensus that led us to these bases was that we had to looking for FFE to find them, around Alioth because Hotice is not ingame, and now, we think that we could find the storage facility, maybe, and with a big maybe, if we examine all the sites deeply.

There is another thing that we must considere.

FFE had 2 ending.
In the first one, the mycoid was developped by INRA, a vaccine too, and the vaccine was stolen and given to the Alliance.
In the second one, the mycoid wasn't stolen and was used to do the xenocide.

In a stream DJTruthsayer done one year ago, he said :

The Alliance have never betrayed humanity. Nor has any cure ever been handed to them.

There is no alliance between the Thargoids and Alliance. There is no Thargoid warship. There is nothing to say there has been any communication on a diplomatic level, between humanity and the Thargoid race.

ref : https://www.twitch.tv/videos/71542627?sr=a

Brookes also said :
We've never said that there hasn't been contact or even conflict with the Thargoids before. There has been, it just wasn't on a total war scale, and some of the endings for FFE aren't relevant.
ref : https://forums.frontier.co.uk/showt...nn?p=4457628&highlight=encounters#post4457628

We can assume then that the FFE ending that is live now is the second one.
It must be confirmed but the probability is stong.
 
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Just reporting my findings. In Frontier First Encounters, which John Jordan converted to i386 (reference JJ-386 ship), the first Thargoid mission has you go to Turners Requiem on Fortress Culloden, on Alioth. Here you have to donate the max amount of credits before you are given a mission to locate the wrecked Turner's Quest. The Turner's Quest was Mic Turner's ship. A revolution in ship design, the Turner Class ship was the result of several years of intense R&D at the AAAI shipyards. Argent Aerodynamics Amalgamated Inc, or AAAI is a company co owned by Mic Turner and Meredith Argent. When the Alioth System decided to rise up against both the Federation and Empire, it had no navy, nor the means to build one. Meredith Argent and Mic Turner banded together and came up with the brilliant idea of retro fitting Long Range Cruisers into battleships instead of building a brand new navy. The people of Alioth volunteered their time and their own ships for the cause and AAAI was formed to manufacture the new Alliance Navy.

The Turner's Quest carries the largest and most powerful commercial hyperdrive known to humanity - the Class 4 Military. The drives range was over ninety light-years. Only four of these ships were ever produced; for the founders of AAAI, Mic Turner and Meredith Argent, and their close friends. The first Turner class ship, the Turner's Quest, is destroyed in battle with INRA in 3253. The second, Argent's Quest travels beyond the rim of known space, while the remaining two enter private service.

INRA had secrets beyond the northern frontier, namely how they won the war against the Thargoids. These were secrets they were prepared to kill to protect, which they did, destroying the Turners' Quest. When Mic Turner didn't make contact with AAAI, Jo Merion was sent to find out what happened. She recovered his Stowmaster Capsule but was then apprehended by INRA forces. She was eventually released without the capsule and given accolades with both major governments.

Undeterred, and worried for her friend, Meredith Argent hired a commander to fly the Argent's Quest (which I believe to be the first Thargoid mission mentioned above) to the last known location of the Turner's Quest (Pleione 4B). The pilot found the wrecked ship, including its black box and a wounded Thargoid ship (HIP 17125 A 3 A, anyone? Less than 40LY away from Pleione and the Turner's Quest drive could easily do 90LY). Returning to AAAI, the data was replayed and the commander sent to Polaris where there was reference to another unknown entity. The Argent's Quest docked with the entity and appeared in a system over 600 light years away - the Thargoid home planet. There, the commander learned that INRA developed a virus to destroy the Thargoid's organic hyper-drives. The Argent's Quest returned to human space to find the antidote. He returned to the Thargoid Homeworld with the antidote, allowing the Thargoids to travel again. In thanks they built a Thargoid warship for the commander, who flew home to accolades in the Alliance, but criminal charges in both the major powers, both of which are linked to INRA.

This is a cool story. But it's only one of the several versions of the story you could play. Here's some useful links for you to look through:

http://wiki.alioth.net/index.php/First_Encounters/Missions
http://www.dream-ware.co.uk/first-encounters/journals/all/
http://ffeartpage.com/pdf/ffemiss.pdf

Also remember distances were significantly different in FFE, as were many star locations. It's worth noting that although the drive could jump 90+ LY it would take a long time since it was a military version of a 2b, so our FSD drives are significantly faster even though the max jump range is a bit smaller. (takes weeks in game to get to the Thargoid planet Miacke).

Polaris is a locked system in ED - it was the site of the Thargoid "Second Forward Base" in FFE and contained a type of teleporter. The "First Thargoids Forward Base" was in the Pleiades.

If you actually look, Pleione doesn't have a 4B in ED. It does however have two rings. I've speculated elsewhere - does this mean the moons were destroyed? Or is it just that Fdev aren't following that bit of FFE lore.

We know the Quest Class ships exist in lore (mentioned in Premonition as being in a secret base that Turner Jr has in the Pleiades) - it's probable that the ship innovations formed the basis for a lot of technology in use in 3300, though the ship itself is obsolete - in FFE it was an experimental vessel, in one version of events several were made, but iirc that was during the war (that didn't happen in ED).

It's highly likely that some FFE stuff is still very relevant to this search, just a question of cutting the chaff and fluff and getting to the core of the matter.
 
Moribus, this is why we (Wing Atlantis, OSIRIS) want to start a deeper examination of each INRA sites.

I just wanted to focus the attention of everyone here on this interview where something very interesting was given by Chris.

But


Are you sure that the mycoid development is not during the FFE timeline ?
IIRC, it was just because we thought that it was on the FFE timeline that we started to looking for the INRA bases, and found it !

So, the "we" you wrote is not, it is mostly a "I".

During the chase, Wing Atlantis, OSIRIS and CoR had a consensus about the fact that we could find the INRA base by digging FFE missions, while accusations of cheating was raining...

Yep. I've no clue how you found that base based on FFE lore at all. I can't see the connection, but I'm glad you did :)

If you read back through this thread it's discussed a few times. I agree with the idea that at least the first base found dates from 100 years pre-FFE.

in ED lore we know the Thargoid war started in 3125 (Tourist beacon Lave) and ended in 3150 (GCS Sarasvati Logs). There hasn't been a confirmed sighting of the Thargoids since then.

In FFE Lore, we know that the Tharogids were infected with Mycoid in the war and that's why they retreated.

The Journal below (source) is from an early part of the game, before the Thargoids return in FFE - by the time of FFE INRA was an old organisation, the Mycoid virus research was done and gone, The vaccine (and maybe all the research) being stored at the facility in Hotice. Actually FFE is the end of the INRA/Mycoid story, not the start.

"MYCOIDS - THE KEY TO THE THARGOID'S DEPARTURE
M.C.S

Dr Innitu today gave the keynote address to the Alien Races Convention (held on New Caledonia in the Beta Hydri system) claiming to be in possession of documents that detail the genetic engineering of a mycoid with anti-plastic properties.

Thargoid hyperdrives have long been known to contain heavy plastics containing long-chain polymers entirely unlike anything in human-designed drives and the claim is that INRA deliberately developed a virulent infective agent specifically tailored to infect only the Thargoid technology. The hypothesis suggests that the INRA mycoid was capable of selectively disabling the Thargoid hyperdrives and rendering long-distance travel impossible.

Innitu claims to have proof that the Veliaze system served as a forward base for the Thargoids, equivalent to one of our outer 'Frontier' worlds and that their home system was several thousand light years distant. In this case, absence of hyperdrive capabilities would effectively confine the Thargoids to their home systems.

If Innitu's claim is fact, then the Thargoids did not leave of their own accord and the only thing preventing their return is the continuing virulence of the mycoid. Logic suggests that as soon as the Thargoids develop the technology to engineer an anti-dote or a vaccine, they will be able to return.

Perhaps this time, we should ask questions first and save the shooting for later?"

NOTE: Innitu and his book and assassination (happens in FFE journals later on) are mentioned in a tourist beacon in ED, so the broad strokes are lore.
 
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Yep. I've no clue how you found that base based on FFE lore at all. I can't see the connection, but I'm glad you did :)

If you read back through this thread it's discussed a few times. I agree with the idea that at least the first base found dates from 100 years pre-FFE.

in ED lore we know the Thargoid war started in 3125 (Tourist beacon Lave) and ended in 3150 (GCS Sarasvati Logs). There hasn't been a confirmed sighting of the Thargoids since then.

In FFE Lore, we know that the Tharogids were infected with Mycoid in the war and that's why they retreated.

The Journal below (source) is from an early part of the game, before the Thargoids return in FFE - by the time of FFE INRA was an old organisation, the Mycoid virus research was done and gone, The vaccine (and maybe all the research) being stored at the facility in Hotice. Actually FFE is the end of the INRA/Mycoid story, not the start.

"MYCOIDS - THE KEY TO THE THARGOID'S DEPARTURE
M.C.S

Dr Innitu today gave the keynote address to the Alien Races Convention (held on New Caledonia in the Beta Hydri system) claiming to be in possession of documents that detail the genetic engineering of a mycoid with anti-plastic properties.

Thargoid hyperdrives have long been known to contain heavy plastics containing long-chain polymers entirely unlike anything in human-designed drives and the claim is that INRA deliberately developed a virulent infective agent specifically tailored to infect only the Thargoid technology. The hypothesis suggests that the INRA mycoid was capable of selectively disabling the Thargoid hyperdrives and rendering long-distance travel impossible.

Innitu claims to have proof that the Veliaze system served as a forward base for the Thargoids, equivalent to one of our outer 'Frontier' worlds and that their home system was several thousand light years distant. In this case, absence of hyperdrive capabilities would effectively confine the Thargoids to their home systems.

If Innitu's claim is fact, then the Thargoids did not leave of their own accord and the only thing preventing their return is the continuing virulence of the mycoid. Logic suggests that as soon as the Thargoids develop the technology to engineer an anti-dote or a vaccine, they will be able to return.

Perhaps this time, we should ask questions first and save the shooting for later?"

NOTE: Innitu and his book and assassination (happens in FFE journals later on) are mentioned in a tourist beacon in ED, so the broad strokes are lore.

If you just read the thread without the many post that says there was a cheat, or a datamine, you'll simply see how we did the connexion you didn't made.
As long as you continue to think that there were some cheats by some way, you'll never see the connexion. Consequently, you'll turn in circle.

But I known that you examined the same FFE files, as you rewrite all the FFE exe extrations mission texts here, on this thread.

So I don't understand what's questionning you, then.

But let's start again about the timeline.

About the Hermitage base, you are probably right. It was probably pre-FFE.
But it seems that all the process (discover, design, test, mass production, creation of the vaccine, mass production of both, delivering of the mycoid) took a long time.
So there is bases that are from a time that is pre-FFE and some others that are FFE I guess.

And assuming that the mycoid or the vaccine, or both, was stored at Hotice, it could be around Alioth too (missions said the search area to find these storages was 200ly around Alioth iirc).
 
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.

FFE had 2 ending.
In the first one, the mycoid was developped by INRA, a vaccine too, and the vaccine was stolen and given to the Alliance.
In the second one, the mycoid wasn't stolen and was used to do the xenocide.

In a stream DJTruthsayer done one year ago, he said :



ref : https://www.twitch.tv/videos/71542627?sr=a

Brookes also said :

ref : https://forums.frontier.co.uk/showt...nn?p=4457628&highlight=encounters#post4457628

We can assume then that the FFE ending that is live now is the second one.
It must be confirmed but the probability is stong.

FFE had more than 2 endings, there were at least three IIRC. WAR, PEACE, and NEUTRAL (where basically nothing much happened with the Thargoids).

It's obvious we're not doing the "war" ending, because that didn't happen, and similarly "peace" was with big convoys of Thargoids meeting all the leaders and setting up embassies and things. There's also endings where INRA was called Heroes, and endings where they were eradicated and run to ground.

It's obvious we're mostly following the "Neutral" one where the Thargoids didn't return.

Plus, saying "some of the endings for FFE aren't relevant" doesn't mean the same as "the remaining endings happened", it just means some definitely didn't.

What we know for a fact is what's been found in ED so far. We can assume from that and the fact that in ED Lore no Thargoids have been seen (by the public etc.) since 3150 we know that INRA facilities date from at earliest 3125, probably a bit later.

Assuming that, then it means the last base (vaccine base) is probably contemporary too.
 
If you just read the thread without the many post that says there was a cheat, or a datamine, you'll simply see how we did the connexion you didn't made.
As long as you continue to think that there were some cheats by some way, you'll never see the connexion. Consequently, you'll turn in circle.

But I known that you examined the same FFE files, as you rewrite all the FFE exe extrations mission texts here, on this thread.

So I don't understand what's questionning you, then.

But let's start again about the timeline.

About the Hermitage base, you are probably right. It was probably pre-FFE.
But it seems that all the process (discover, design, test, mass production, creation of the vaccine, mass production of both, delivering of the mycoid) took a long time.
So there is bases that are from a time that is pre-FFE and some others that are FFE I guess.

And assuming that the mycoid or the vaccine, or both, was stored at Hotice, it could be around Alioth too (missions said the search area to find these storages was 200ly around Alioth iirc).

WOAH THERE! I never said you guys cheated, I actually said "I can't see the connection, but I'm glad you did" So don't get on your high horse with me or I might change my mind.

I'm not questioning you at all, I'm answering your questions. You asked why I thought the INRA bases were from 3125-ish and not 3250-ish, I'm telling you why. No questions there.

The Thargoid war lasted for 25 years.

Pretty sure that the cream of the galaxies scientists given unlimited funding and 25 years could have easily developed bio-weapons. I mean the logs even say it was an accident, so it might have happened in the first week.

I've no clue why you're not getting this.

EDIT: And yep, Hotice might be out there, before the first base was found I did a bunch of research on it and just after that first base was found (damn fast work) Iposted it here: https://forums.frontier.co.uk/showt...a-NEW-INRA-Base-(Maybe)?p=6059816#post6059816
 
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WOAH THERE! I never said you guys cheated, I actually said "I can't see the connection, but I'm glad you did" So don't get on your high horse with me or I might change my mind.

I'm not questioning you at all, I'm answering your questions. You asked why I thought the INRA bases were from 3125-ish and not 3250-ish, I'm telling you why. No questions there.

The Thargoid war lasted for 25 years.

Pretty sure that the cream of the galaxies scientists given unlimited funding and 25 years could have easily developed bio-weapons. I mean the logs even say it was an accident, so it might have happened in the first week.

I've no clue why you're not getting this.

No you don't. But it was on the mood just after we found the first one.
Glad to see you are not questionning me. It was not the case about some others ^^ This is probably why I'm now a bit paranoid lol !


I mean the logs even say it was an accident, so it might have happened in the first week.

What lead you to the conclusion that the accidentaly discovering of the mycoid was done during the first week ?
 
What lead you to the conclusion that the accidentaly discovering of the mycoid was done during the first week ?

Nothing, I said "Might have" - the point is that the logs literally do not tell you how long it took before it was discovered.

The best you have is that she says:

"we recieved an exciting delivery today..."
Then "Progress is slow..."
Then "Phase three has been a failure..."
then 4/4 is the one where the researched accidentally discovered the bio weapon while working on a totally unrelated side project.

So it sounds like maybe months or years. But hundreds of scientists working on 12 projects, phase three might have only taken 6 days to test. So that means... the last log might have been only a week after the first. There's just no data.

But as I said, the war was 25 years long, and we don't know when the base was set up, might have only been set up in the last year of the war? We just have no data.

From discovery to mass use, it was less than 25 years - that's all we can say for sure.

And it's probable that they also wanted to develop a vaccine in case it jumped species or they needed it for a bargaining chip, so it's likely that the Vaccine facility was probably one of the last to be developed, that might have been after the initial deployment, or before, there's very little data.

How long it took isn't really important is it?

I mean the bigger questions are thing like "If those bases are apparently 150+ years old, strange that they haven't been found before? Especially since they pre-date the Alliance, so that means the Alliance must have been expanding in those areas and presumably surveyed all those planets?"

According to Premonition, Mahon is the only superpower who has info and he knew about INRA and the war they fought against the Thargoids, so maybe the Alliance didn't settle in that area accidentally... Getting into Tinfoil territory here. - Oh plus there's all those unmarked system defence ships around - The Alliance knows what's going down.
 
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And it's probable that they also wanted to develop a vaccine in case it jumped species or they needed it for a bargaining chip, so it's likely that the Vaccine facility was probably one of the last to be developed, that might have been after the initial deployment, or before, there's very little data.

Agree.
This is what told us that the vaccine storage base was probably the last one we could find in FFE mission texts and led us to looking for FFE mission texts to get some clue of where we must looking for.
 
Hello,

Sorry for my bad English.

I am struck by the similarities between INRA in game and a famous French Centre of Research named INRA (Institut national de recherches agronomiques: Institute for national agricultural research)

1) Both INRA and INRA conduct scientific research in agricultural sciences
2) One of their centres of resarche is located in a town named L'Hermitage (in Britanny, France)
3) In real life, INRA conducts specific research about the use of fungi to kill an insect named red palm weevil. In fact, these scientists intend to commit a genocide of the whole population of this insect.
in French, sorry: http://www.inra.fr/Grand-public/San...harancon-rouge-et-papilllon-palmivore/(key)/3

Isn't it a strange coincidence?

Or perhaps this link could suggest an ingame relationship between INRA, Aegis, and the fungi grown at Mahon Base, these cordyceps that can turn insects into zombies?
 
Hello,

Sorry for my bad English.

I am struck by the similarities between INRA in game and a famous French Centre of Research named INRA (Institut national de recherches agronomiques: Institute for national agricultural research)

1) Both INRA and INRA conduct scientific research in agricultural sciences
2) One of their centres of resarche is located in a town named L'Hermitage (in Britanny, France)
3) In real life, INRA conducts specific research about the use of fungi to kill an insect named red palm weevil. In fact, these scientists intend to commit a genocide of the whole population of this insect.
in French, sorry: http://www.inra.fr/Grand-public/San...harancon-rouge-et-papilllon-palmivore/(key)/3

Isn't it a strange coincidence?

Or perhaps this link could suggest an ingame relationship between INRA, Aegis, and the fungi grown at Mahon Base, these cordyceps that can turn insects into zombies?

Hahahaha love it
 
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