Why do Developers dont give a single notice or interaction on PvP Subforum?

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Thanks. :)

I watched some Star Citizen gameplay clips of exploration last summer, which mainly consisted of scouting for wreckage to be looted. I also read about Planetary Exploration somewhere in 2016 and the players themselves thought this would be limited because all the content would be hand crafted.

--- musical interlude ---

Found a clip that has a bit of planet surface exploration: https://youtu.be/45Zgbn1VEMk?t=272

I'm not sure, but somehow it doesn't grab me. Which is a shame, because I always thought, if Elite's exploration turns out to be a dud, I will have options since NMS also wasn't that appealing to me. But I'm withholding any kind of judgement until an actual game release.
 
Don't care what happens. As long as I can land on, and go walk about on:

ED-Explorer-Earth-Like-World-Asp-Explorer.jpg
 
How do I turn this thread off from my feed? Reading that terrible title over and over as I skim the feed is making my eye twitch. =)
 
Which is fine, but they still have to deliver on that. ED had the DDF, but that also failed to materialize as well. Plans are wonderful, until you encounter the enemy (the code :D).

And we are really getting off topic here.

True. Though Frontier doesn't even have a DDF guide wire anymore. They are kinda stuck in neutral atm on all fronts, including PVP. Yes it's technically a released game, but in many ways ED is also "just an alpha tech demo" with the major distinction from SC being that it has several billion more faceless star systems and a few treadmills to nowhere you can grind on. Not trying to bash Elite, I mean I just bought a 2nd account to try to refresh things with Ironman Mode. I'm just taking off my fanboy hat for a second and looking at the situation objectively, and wondering whether Frontier will be able to realize their vision?

I'm sure they're listening, and I'm sure they would love to create this game they envisioned. But I'm not convinced they are allocating the resources or prioritizing Elite in the way required to achieve the stated goal. And I'm growing increasingly convinced that the game is in maintenance mode.
 
True. Though Frontier doesn't even have a DDF guide wire anymore. They are kinda stuck in neutral atm on all fronts, including PVP. Yes it's technically a released game, but in many ways ED is also "just an alpha tech demo" with the major distinction from SC being that it has several billion more faceless star systems and a few treadmills to nowhere you can grind on. Not trying to bash Elite, I mean I just bought a 2nd account to try to refresh things with Ironman Mode. I'm just taking off my fanboy hat for a second and looking at the situation objectively, and wondering whether Frontier will be able to realize their vision?

I'm sure they're listening, and I'm sure they would love to create this game they envisioned. But I'm not convinced they are allocating the resources or prioritizing Elite in the way required to achieve the stated goal. And I'm growing increasingly convinced that the game is in maintenance mode.
I'm still of the opinion that both ED and SC will achieve their final and full respective visions at around the same time. Both games are based on massively ambitious visions. Both of them are quite possibily the most ambitious video game projects the world has ever seen. The differences in development approaches means that ED was meant to be played in its various place holder states while it is being pieced together by the devs like a puzzle on the go until it forms a coherent and connected picture. Until that final piece is shaped to fit and inserted however ED feels very disjointed with many of its features existing in a vacuum that doesn't connect with anything else in the game as a whole. Much like a picture with gaps everywhere from missing puzzle pieces.

SC's approach on the other hand is to realease the full game when it is ready instead of assembling it post launch. However because it is not intended to be played as a sequence of place holders loosely glued together until then it resembles more of a bunch of tech demos untill it a major chunk of it is finalised and ready for release. Which basically means we won't get to see what Star Citizen is going to become until it is pretty much fully completed and released.

Essentially we have a work of art that's slowly being pieced together one puzzle piece at a time. Certain quadrants of the image are forming a nice shape while others have a gap or only minimal pieces. We know something must go there in order to complete the whole image we just don't know when it will be added or how it wil look - Elite Dangerous.

and

A work of art whose numerous canvasses are all partially concealed by a curtain. Occassionally the curtain is raised a bit and we catch a glimpse of something beautiful but we won't know if it will work collectively or look coherent untill the giant curtain is lifted and all the artwork revealed at the same time - Star Citizen.

I think both games will reach their final stages generally around the same time.
 
Comically
Incompetent
Grifters
Grifters wouldn't normally spend so much time and effort on what by now would be known as the most elaborate and high profile scam the world has ever seen, if they decide to pull the pin on the "scam". At this point no amount of money they might pocket would outweigh the fact that they'd never find work in any major entertainment or business sector ever again should the scam conspiracy theory prove true.

To be honest I'm not sure what actually even qualifies SC as being labelled as a scam by anyone anymore. Is it that they need to have diverted a sizeable amount of their cash flow towards a few Rollercoaster Tycoon games in order to be considered "legit"? Or perhaps having a board of directors they need to generate profits for?
 
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Grifters wouldn't normally spend so much time and effort on what by now would be known as the most elaborate and high profile scam the world has ever seen, if they decide to pull the pin on the "scam". At this point no amount of money they might pocket would outweigh the fact that they'd never find work in any major entertainment or business sector ever again should the scam conspiracy theory prove true.

Grifters was the funniest word I could think of that starts with a 'G', so I wouldn't overanalyze it to be honest.

They've spent six years selling something they seem unable to deliver, they miss every date they ever set themselves with the glaring exception of ship sales that hit with remarkable and very regular accuracy. And they keep sending me e-mails trying to get me to buy spaceships for the game they don't seem to make any progress on.

To be honest I'm not sure what actually even qualifies SC as being labelled as a scam by anyone anymore. Is it that they need to have diverted a sizeable amount of their cash flow towards a few Rollercoaster Tycoon games in order to be considered "legit"? Or perhaps having a board of directors they need to generate profits for?

They haven't actually got a product, which is a bad sign.

Is it a scam ?, I don't know probably not. I think SC is a massive waste of the very limited funding there is for space games squandered on irrelevant rubbish like multiple reshoots of Hollywood mo-cap.
 
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Grifters wouldn't normally spend so much time and effort on what by now would be known as the most elaborate and high profile scam the world has ever seen, if they decide to pull the pin on the "scam". At this point no amount of money they might pocket would outweigh the fact that they'd never find work in any major entertainment or business sector ever again should the scam conspiracy theory prove true.

To be honest I'm not sure what actually even qualifies SC as being labelled as a scam by anyone anymore. Is it that they need to have diverted a sizeable amount of their cash flow towards a few Rollercoaster Tycoon games in order to be considered "legit"? Or perhaps having a board of directors they need to generate profits for?

If I understand correctly, I don't think people are saying that SC was set up as a scam. I think the argument is that by now they've realised that they can't deliver but are continuing to take people's money rather than admit that, perhaps even to themselves. I'm not saying that's what I think, by the way - I don't know enough about it to have an opinion either way.
 
... ED was meant to be played in its various place holder states while it is being pieced together by the devs like a puzzle on the go until it forms a coherent and connected picture. Until that final piece is shaped to fit and inserted however ED feels very disjointed with many of its features existing in a vacuum that doesn't connect with anything else in the game as a whole.

This is what I used to hope and believe about 2 years ago. Then with each patch cycle, Frontier kept tacking on expansions that seemed not only shallow and half-baked, but intentionally isolated from every other part of the game. CQC being the most extreme example (hidden behind a menu outside the game, and not developed since inception). Power Play being a close second for utter irrelevance (3 missions, you can never win/lose anything. Ever). Multicrew being split from CG rewards, Wings, BGS, and monetarily discouraging new and veteran players from interacting. Even the 2.4 Thargoid "invasion" is spatially isolated from the bubble and easily ignored content even if you are in the pleiades!

I've come to accept that there is no master plan to connect the dots. You'll never be able to sell your exploration data to miners, stake out a claim, or colonize/defend a world from gankers/pirates. That's just not the vision the Devs have for the game. It's not a sandbox. They will never give that kind of control to players. It's more like a beautiful sandstone grinding museum. Buy/rent your headphones at the entrance and enjoy your self-guided tour through the predetermined story of Elite.
 
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Grifters was the funniest word I could think of that starts with a 'G', so I wouldn't overanalyze it to be honest.
Your choice of words, not mine. I can only respond to what you write, not what you think. The absence of a winking or tongue sticking out emoji led me to believe you were being serious.

¯\_(ツ)_/¯

They've spent six years selling something they seem unable to deliver, they miss every date they ever set themselves with the glaring exception of ship sales that hit with remarkable and very regular accuracy. And they keep sending me e-mails trying to get me to buy spaceships for the game they don't seem to make any progress on.
To be fair, up until very recently I would have said you were talking about Elite Dangerous with those points. They've been unable to deliver most of what they promised in the DDF, they missed their own deadline for Horizons by a whole year, cosmetic sales in the store have improved remarkably faster than any bug or feature that usually takes months for FD to address. And they sent me emails trying to get me to buy beta access for a game that on the whole didn't seem to be making much progress.

The presentation for ED: Beyond is the only thing so far that truly challenges that viewpoint in my opinion.

They haven't actually got a product, which is a bad sign.

Is it a scam ?, I don't know probably not. I think SC is a massive waste of the very limited funding there is for space games squandered on irrelevant rubbish like multiple reshoots of Hollywood mo-cap.
To each their own. I think both games have pluses and minuses but I would like to see both games succeed and reach their potential because it means more space sim goodness for everyone [smile]
 
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