Basic question about ED is it MMO or Co-op single player.

I'm not so sure about that.

To me, it's a game that offers indirect competition through the BGS, etc. while offering the opportunity to directly compete / interact for those so inclined.

It's not a game that requires players to engage in direct competition though.

Indeed. Elite feels a bit like the counterpart of the "Race for the Galaxy" boardgame, where it's mostly indirect interactions with rare direct actions.

Multiplayer solitaire is the best way to describe PP & BGS

ED could live with more direct coop/adversial multiplayer gameplay support, because let's be honest, it's pants in these areas. Like, really, really pants compared to
other multiplayer games.
 
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Robert Maynard

Volunteer Moderator
Wow, no FD quote to back up the wetness? Colour me surprised :D

IIRC ED sold a game that allows players to "blaze their own trail". So yes, players like yourself that are getting to blaze the trail you want are gonna be happy, and are going to desperately maintain that status hard as they can.

It doesn't mean that players outside of your vision of ED are getting what they paid for though.

I could refer to the current marketing info on the official site if you'd like. What it does not is say that players that don't enjoy a particular optional play-style have to engage in it....
 
I could refer to the current marketing info...

Most of ED marketing infos/videos are grossly missleading and creating false expectation about what the game is about IMO.
Not a Wise move if you plan not to annoy customers...

About not engaging in gameplay you don't like : sure, don't like it => don't do it. Unless there is a material you need for engineering then :
don't like it => still do it. :)
 
I could refer to the current marketing info on the official site if you'd like. What it does not is say that players that don't enjoy a particular optional play-style have to engage in it....

Of course. They should be able to blaze their own trail.

However my direct actions are being influenced heavily by indirect actions.

So I am being forced to engage in a playstyle I don't want. And you wouldn't stand by that, would you now Rob? :)


So either get refund and/or find fun elsewhere, no?

...would rather get the game I paid for mate.
 

Robert Maynard

Volunteer Moderator
Of course. They should be able to blaze their own trail.

However my direct actions are being influenced heavily by indirect actions.

So I am being forced to engage in a playstyle I don't want. And you wouldn't stand by that, would you now Rob? :)

When it boils down to the PvP/PvE debate, I would - it's very clear that Frontier has given each and every player the choice whether to engage in direct PvP in this game, while having no option but to experience a galaxy driven by indirect PvP.
 

verminstar

Banned
I regard it as a single player game with some co op and free roam play bolted on as added extras...its in the same stable as GTA 4...not really designed as multiplayer but the mods do a decent job making it one, but it still shines as a classic single player game. The instancing nature of this game means the term MMO just makes me laugh...Ive played other MMO and elite is not an MMO despite what some misguided souls believe ^
 
I paid for trailblazing, got "repetitive task manager simulator".

FD's marketing team are nothing short of genius, I'll give them that.

You still got the game you paid for, it's just not what you imagined. So you didn't get the game you imagined instead of you didn't get the game you paid for. It's quite simple.
 
...would rather get the game I paid for mate.

You paid for ED, you got it as it is. Buying copy of ED doesn't get you shareholder rights - heck, even being shareholder doesn't give you such right - to steer direction of the game you want.

And can we cut 'blaze your own trail' phrase? It is marketing, it works within given context of the game. It doesn't say - you can become president of Federation in this game. You can't. No one in any materials, in any videos, both made by players or devs says you can. So stop being salty because game doesn't do what you want.

I could understand such issues for people who backed game and said it didn't turn out way they wanted to - and that's risk many of us took during KS. But people who bought game for last two years? Nope. Not gonna buy that.

It is a game, designed as it stands. Either you enjoy it or you don't.

I paid for trailblazing, got "repetitive task manager simulator".

FD's marketing team are nothing short of genius, I'll give them that.

Do you want us to believe you bought ED just because of that marketing phrase, without checking hundreds of very well done videos and streams showing actual gameplay loops?

When it boils down to the PvP/PvE debate, I would - it's very clear that Frontier has given each and every player the choice whether to engage in direct PvP in this game, while having no option but to experience a galaxy driven by indirect PvP.

And what's most important - in result putting emphasis on in-game PvP, for in-game reasons.
 
What it does not is say that players that don't enjoy a particular optional play-style have to engage in it....

while having no option but to experience a galaxy driven by indirect PvP.

I don't need to say any more, and won't to derail OP any further.

Will just leave this here for reference - thanks Rob :)


Do you want us to believe you bought ED just because of that marketing phrase, without checking hundreds of very well done videos and streams showing actual gameplay loops?

If you won't buy a game without doing years of research that's on you, but I avoid gameplay vids before buying. If I like the premise of a game I want to go into it without knowing how an experienced player would play it.

I thought I was buying in to something more EVE-like in terms of galactic influence, which is easy to pick up on reading through the basic advertising material I did. The only reason I'm glad it's otherwise is because I don't appreciate the guild style mechanics, but even that's being introduced to ED.
 
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You still got the game you paid for, it's just not what you imagined. So you didn't get the game you imagined instead of you didn't get the game you paid for. It's quite simple.

No, I think that if you look at the marketing materials, such as the marketing videos on steam, then ahem what you get is no what you see there. In that StiTch is 100% correct.

Let say that FD puts a 2h video of someone shooting at rocks to find unobtainium for engineering, then the marketing material would be more truthfull. Would sell less than hectic
space battle videos near stations and super quick travel though. (Where is the 200K ls travel marketing video ? Forgot that one too eh FD ? :D)

I don't blame them too much for that, since it seems everyone does it. But still. :/
 
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A massively multiplayer online game, for me, is strictly an online game whose servers host thousands of players simultaneously in a game world, à la WoW, GW2 or ESO.
If the game is lobby-based (BF, Warframe etc), it's not an MMO.
If the game is client-based with a P2P architecture (For Honour, Dreadnought, ED), it's not an MMO.
ED does however need to become an MMO; I strongly believe the current model is not sustainable; P2P is a cheap-escape for a company that doesn't want to fork out for proper servers.

That said, it really doesn't matter what I, or anyone else, classifies ED as.
 
I don't need to say any more, and won't to derail OP any further.

Will just leave this here for reference - thanks Rob :)

It's not contradicting at all. If you don't like indirect PvP as a playstyle you don't need to engage in it (=don't play the BGS, just don't care for it = not part of your playsyle). The galaxy however will still be shaped by indirect PvP but since you don't engage in it you don't need to care.
 
Whatever the definition, and the lines have become somewhat blurred and less clear cut over time, the term single player co-op is a contradiction in terms.
If it's single player it's not co-op, and if it's co-op it is automatically multiplayer.
Massive multiplayer is another thing altogether.
Also, whether a game requires an online connection doesn't define if it's a single player or multiplayer game, plenty of single player games require an online connection nowadays.
As for ED, MMO in the traditional sense probably doesn't fit. In a more modern and less strict interpretation it probably does.
Personally i care little about the labels, more important to me is what's inside.
 

Goose4291

Banned
If this thread didnt support the forum status quo, it'd have been consigned to a subforum to die.

Just saying.
 
No, I think that if you look at the marketing materials, such as the marketing videos on steam, then ahem what you get is no what you see there. In that StiTch is 100% correct.

Let say that FD puts a 2h video of someone shooting at rocks to find unobtainium for engineering, then the marketing material would be more truthfull. Would sell less than hectic
space battle videos near stations and super quick travel though. (Where is the 200K ls travel marketing video ? Forgot that one too eh FD ? :D)

I don't blame them too much for that, since it seems everyone does it. But still. :/

If you don't know what a cinematic trailer is I suggest you stop to base your purchase decisions on it. Have you seen the last WoW trailer? Or Total War? I can't walk around and decapitate people.
 

Goose4291

Banned
If you don't know what a cinematic trailer is I suggest you stop to base your purchase decisions on it. Have you seen the last WoW trailer? Or Total War? I can't walk around and decapitate people.

I found the last total war trailer I saw quite fitting to its parent game and suitably captured its p
spirit. Was one of the warhammer ones.
 
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