What isn't going to happen: (Though apparently easy mode is expected)
http://www.billfrymire.com/gallery/weblarge/world-platter-serve-sun.jpg
indeed because having a 18th century market simulation in a space game is absolutely an immersive need.
What isn't going to happen: (Though apparently easy mode is expected)
http://www.billfrymire.com/gallery/weblarge/world-platter-serve-sun.jpg
OH! See the entire galaxy at the click of a button. The I want it now crowd. Hope it never happens.
Yes it's in the game already and called telepresence. Anyone else want to tell us why trading data is out of reach for everyone or why it's any issue to "see the galaxy at the touch of a button" (when we already can)?
Whilst it doesn't impact my game-play, or my experience of the game; I have had -since BETA- trouble understanding how a galactic community can function using a system of communication that effectively pre-dates the telephone.
The world, right now, would tumble into abject chaos if the internet were to break down; and I'm not talking about all those folks crying that they can no longer check their Facebook accounts, Twitter feeds or browse I Can Has Cheezburger? I'm referring to the majority of the world's infrastructure being dependent on high-speed inter-connectivity.
How does a society so dependent on something like the internet, manage to function without it across hundreds of Light-Years? Treating each system, nay, station or planet as an island (because IIRC not even two stations in the same system know what the other is doing) is all well and good; but how does a governmental body function this way?
The headquarters of each station in the power's influence must be over-flowing with data couriers bringing in all that information .. except they aren't - they look exactly like every other system in the game; which leads me to assume they aren't getting swamped with couriers day in and day out.
So how does Hudson know what the systems under his control are up to? How does he govern effectively if he doesn't have all the data available?
Of course, it doesn't help when you can just teleport a holographic image of yourself to another Cmdr's ship tens of thousands of light-years away instantly, but you need a physical ship to transfer market data to the station on the other side of the system.
I don't like this setup, too many questions and when coupled with contradictory game elements then it just turns the whole thing into a mess.
Eh, like I opened with .. it doesn't impact my game, and I don't think about it much (if ever) anyway; but I still struggle to wrap my head around the design decision for it.![]()
Hadn't thought of that, the issue that needs addressing it seems, is management (those above you I mean) who aren't doing what they have to do to keep you guys running smoothly (ie: more staff). You have my sympathies, :O
I bet if a CG was created called "transport trading data" and we had to go to stations and take their marketplace to other systems a ton of people would participate, right? So basically you fly to system X, grab their trade data and deliver it to system Y so now you can see data about each station.
To think this wouldn't be done on a daily basis as a service in the universe is pretty stupid. If no tradse data exists because of communication then businesses would pop up with couriers getting that data because that would be crucial to trading and also data that can be sold. So there is no way on earth there would not be trade data everywhere when it takes minutes to jump to a new system and dock.
Not in this thread he won't (going by past behaviour).
He'll just create another thread whinging about something else in about 4-6 weeks.
Yep, one of the reasons why I hate telepresence.
It would at least be consistent.Heck, for the clock gameplay addicts, add an immershun timer®
But you can understand OPs point though?Ships and modules I go to Jamesons Memorial[...]
I think you just proved twice, that you possibly don´t know the problem people have with Engineers, i.e. the lack information in this game.As to Ram Tah, he is an engineer with a galaxy map link, which I use with the rest of the engineers that I know of. Pretty easy. Not that I understand what that has to do with anything.
Yep, one of the reasons why I hate telepresence.
I made this and similar points on the last page - it got ignored or worse "no, coz reasons".
And for me it is like that: I went from playing ED in fullscreen to borderless window, which I never do for other games. I went from playing on triple screens to a single screen, with third party tools on another screen. I only play ED in VR occasionally, like for combat, because it is a pain when trying to do stuff for engineers.
I am genuinely interested: How are you locating ships and modules? How do you proceed to engineer your ship? How do you do Ram Tah´s mission?
Yes I do, hence the reason why I am not against more info being made available, which I have said a number of times. I just do not like the OP delivery.But you can understand OPs point though?
Not really. I suppose if the engineer wants a rare they should say were it is. But that's it to really.I think you just proved twice, that you possibly don´t know the problem people have with Engineers, i.e. the lack information in this game.
Even with this information, you could (and I have) fly around for 30 minutes not find the module you want.As for finding ships and modules: high population boom industrial for ships, high population boom high tech for modules, plus book marks for future ships.
That is good for you, but neither has anyone access to Jameson Memorial nor is it the solution to the problem.I do understand it, but I just work around it to the best of my ability.
Yes, exactly. By discover, I hope, you don´t mean plain and simple searching.I also think some stuff needs to be discovered instead of just handing it too you on a plate.
I tied to put your answers into perspective.They where your questions which I answered not examples, please explain what that has to do with the current subject?
Yes I do, hence the reason why I am not against more info being made available, which I have said a number of times. I just do not like the OP unpleasent delivery.But you can understand OPs point though?
Nope, but as stated I also fly a ship that is capable for most things, use that while my specialist ship is in transit.Edit:That is good for you, but neither has anyone access to Jameson Memorial nor is it the solution to the problem.
No, I mean discover as you play the game. What would be the point of exploring and travelling around the bubble if you new where all the good stuff is. The joy is discovering that good stuff. Well it is for me anyway.Yes, exactly. By discover, I hope, you don´t mean plain and simple searching.
I suppose the only thing with engineers is if they need rares to open up is to give them the whereabouts of said rare. To be honest I am not sure if they don't do this anyway.I tried to put your answers into perspective.![]()