it almost feels like they put up artificial barriers in place to deliberately never have you find it *unless* you step out of the gameworld.
These barriers could also be in place to deliberately foster community discussion, crowdsourcing of information, and community building. These are the things that give your game longer legs, after all. Content is consumed, new ships/things become old, everything gets seen and done, people come and go, but the wider community is what keeps the heart beating, so to speak. Regarding Darnielle's Progress - I imagine somebody landed there, noticed them, and was kind enough to share that information. The same has been true for, well, pretty much everything important in the game that has been discovered thus far. A lot of people seem to think that Frontier is doing this wrong by not having neon signs showing the way (deliberate exaggeration to make a point), but I would counter that Frontier is doing it right by continuing to put the ball in the community's court, and letting us take it as far as we can.
On to other things:
Third-party sites get built because...people want to build them. It isn't necessarily just because game X lacks this or that feature, and good sites enhance the game, overall. Third-party developers are often able to create something that is easier, and more streamlined than what could be offered in game because they don't have to worry about things like networking issues, latency, working within the confines of an established UI, and other like things. The existence of third-party developers also allows the game developers to focus on other parts of the game, and let the third-parties do what they are going to do anyway, and some of them do it quite well indeed.
World of Warcraft is fully playable with zero add-ons, using the default interface, and never researching how to do quests. You might miss some things, and you might have to look for some time with others, but like Elite, it can be done. That said, I personally don't know anyone who plays that game using absolutely zero add-ons, and who never uses the third-party sites to research various things. There are some who play that way, I am sure, but the vast majority do not just play inside the default game. Once again, I have to wonder why Frontier is continually held to a higher standard than Blizzard? I wonder if those people realize that they are paying Frontier quite a compliment by doing so.
I'm pretty sure I saw someone mention just dropping something like eddb.io into the game somewhere - where would you put it? How would you handle the increased network overhead? How would you determine the range of data received to keep that overhead low? The resource is already there, is easy to use, and is quite well done - how would you justify spending development time and resources to essentially reinvent the wheel? That doesn't even make sense, to be honest. I'm not a programmer or database guru, but I'm pretty sure there's more to the equation than just "drop it in there somewhere."
I would like very much to be able to pull up something like eddb.io in game while in SuperCruise, or sitting on a planet, to help me plan my next moves. Absolutely, sign me right up, you would get no argument from me. Again, though, it already exists, and I can use it freely whenever I want, for however long I want (thank you third-party folks), and wherever in the game that I want. It's already there, my friends.
VR folks - you get to play this game in VR, and this game is probably one of the premiere VR experiences to be had. I get to more easily use outside resources. Pain though it might be for you sometimes, I really, really, think you have the better end of the deal.
Riôt