I'm positive about the changes, overall. If the new top ends are close enough, then the new system should help move things closer (in PvP) to being more about skill vs. skill, ship vs. ship, and less about module discrepancies. In other words, getting beat by the driver, and not so much by the car.
I would say though, that in my opinion, the overall success or failure of these changes rests solely on how much farming ends up being required to make good use of the Brokers. If we are able to cruise up to a Broker station and make the trades that we need the majority of the time (just from playing the game our preferred way), then this new system will work out well. If, on the other hand, we find ourselves having to farm materials the vast majority of the time, then that part at least will leave a sour taste in its wake.
I'm not sure if the current rate of material/data acquisition is up to the job, and I haven't heard any word about increases. There are some who see the new caps and think that will somehow make this all work smoothly in and of itself, but if our material incomes don't increase (and it wouldn't have to be by a lot), then I think there might be some frustrated people in the near future. The Brokers do not allow trading anything for anything, after all. On the other hand, there is a good chance that the only people who would run into this issue frequently are those who have (or want to have) many Engineered ships. Those who fly only a few ships in only a few configurations (total), will be capping/venting their materials and data soon enough.
Riôt
I would say though, that in my opinion, the overall success or failure of these changes rests solely on how much farming ends up being required to make good use of the Brokers. If we are able to cruise up to a Broker station and make the trades that we need the majority of the time (just from playing the game our preferred way), then this new system will work out well. If, on the other hand, we find ourselves having to farm materials the vast majority of the time, then that part at least will leave a sour taste in its wake.
I'm not sure if the current rate of material/data acquisition is up to the job, and I haven't heard any word about increases. There are some who see the new caps and think that will somehow make this all work smoothly in and of itself, but if our material incomes don't increase (and it wouldn't have to be by a lot), then I think there might be some frustrated people in the near future. The Brokers do not allow trading anything for anything, after all. On the other hand, there is a good chance that the only people who would run into this issue frequently are those who have (or want to have) many Engineered ships. Those who fly only a few ships in only a few configurations (total), will be capping/venting their materials and data soon enough.
Riôt
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