I agree that under the current configuration of the IFCS and not yet correctly implemented things like ship power plants, the whole game is a circle-strafe twitch shooter ala Descent. The hope is that CIG fixes all the issues with the ships in the next couple of month.
Yes, I'm not knocking the game. It has potential and it just needs a LOT of tweaking and a change in gunnery to bring that potential out.
My main beef is with the rabid fanboys who insist that the "GAEM IS PERFECT NAO" because it came from the loins of Chris Roberts. They have the potential to really hurt the game and stunt its growth.
All this is just my opinion there are people who might want a browser clicky game like it is today. Shoot the three monkeys and win an iphone. I'll be checking to see which direction they take the combat. If they show that they're willing to re work the mechanics a lot, then fine. If they show that they're content with selling overpriced ships while keeping the combat as it is now, then Elite can more than cover my spacefaring needs and I'm already having fun discovering various ship vs ship tactics and counters.