If you were the authors, how would you have named the game instead?

Just reading this thread makes me despair.
If it’s so g crap than why are you all still here posting

Elite: blandness
Grindfest
Boring

Why are you here?

If you dislike the game so much and think that people shouldn’t waste their money, you should go and post on Amazon or wherever the game is sold and add your one star rating.

I’m often critical of the game and some of the design decisions, but I just don’t see the point of posting Elite: Backwards. If you don’t like something, vote with your feet and don’t let the door hit your asp on the way out.

Sounds about right — And here I thought steam "reviews" were the epitome of giving useless labels to games - but this community has broken that record! Congrats! :p :)

As for a more serious reponse the original post - anything that describes the game's setting. So as a few have suggested Elite: Galaxy would be apt.
Not having played any previous games, if I saw the title Elite: Dangerous (with any pictures/context) for the first time - I probably would have skipped it entirely, as nothing even suggests it's set in space.
 
I find it interesting how people are dwelling on the more negative names that have been suggested in this thread. While this is largely a list of light-hearted word games, it hints at the constant division between people who "get" the basic nature of these games and those who don't.

Why do I find this interesting? In searching for that Amiga Power magazine scan from further up the thread, which I only vaguely remembered from my misspent early adulthood, I came across this page containing a number of review indices for Frontier: Elite II. There's an interesting spread of overall scores reflected there, mostly clustered in the mid 80%s to high 90%s, but with the Amiga Power review itself at an unusually low 65%.

Here's a slightly tweaked quote from the summary paragraphs of that review (the full-page scans are on the same page, or there's a OCR version about halfway down this page for those who'd like to see it in context):

Richard Longhurst said:
[The game] is by no means a disaster -- it can be very engrossing and absorbing [...] -- but equally it is not the revolutionary wundergame that most of us were hoping or expecting for. The fun is not instant, it is not even a slow bake for couple of hours on gas mark six, it is make the Christmas pudding in October and leave it in the fridge for a couple of months before you even think about taking it anywhere near the oven (if you catch my drift). Even though there is eventually plenty of entertainment value for your [outlay], you have to play long and hard before you see any worthwhile results.

Whether it is David Braben's obsession with astronomy, the tedious navigation system or the slow and [bland] graphics, you cannot help thinking that life is too short, that there must be better games to play than this. Yes, we all sigh in a resigned manner, it is a marvellous technical achievement to cram the entire galaxy [in]. Yes, these might be some of the best 3D environments we have ever seen [...]. Yes, there is limitless gameplay time, but even so, it has to be said that [it] is just not very much fun. Remember that word? Fun, it had something to do with playing games and enjoying yourself...

Sound familiar? With all the other reviews singing the game's praises, there's Richard screaming in the wilderness about how dull it all is. And the thing is, he's wasn't wrong. But nor were any of the other reviewers. This genre is what it is, it's one of the most subjective genres imaginable, and it's digital Marmite. The specifics of the nitpicks may have changed, but the overall gut-level response that splits opinion between the love-it and loathe-it crowds really hasn't altered much in 25 years.

(They're not as easy to find, but I'll bet there were even one or two scathing reviews of the original back in 1984 too.)

Just an interesting observation, I thought, given the semi-nostalgic tone of this thread. Nothing wholly original, but a passing diversion. I now return you to your scheduled wordplay. :)
 
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I'll admit that one of the main reasons I ignored ED at first was the name. Honestly, I can't think of a more awkward name than "Elite:Dangerous". It makes no sense, it's just 2 different obtainable ranks within the game. The name Elite to begin with is terrible, it says nothing about the game whatsoever. When I hear the word "elite" I think of elite soldiers. Then to add dangerous is cringe worthy in my opinion. Who calls their game "dangerous" unless it's supposed to be funny, like naming a character "buddy dangerous" or something like that. I like the game, but I think it's one of the worst named games in history.
 
I suppose that eventually we'll have

ELITE: LEGS

But if we do, your avatar better be female and better damn well have those elite legs. Otherwise we'll all be disappointed.
 
You need to be an author to name a game?

flannery-o-connor.jpg


Cmdr. Peacock considering various titles to submit to Frontier Development​
 
I suppose that eventually we'll have

ELITE: LEGS

But if we do, your avatar better be female and better damn well have those elite legs. Otherwise we'll all be disappointed.
I was kinda hoping for Elite: Nubs... thinking that the legs would get cut off before they ever had a chance to grow and we end up with Grand Theft Spaceship... :rolleyes: but no, just Elite would have been fine.
 
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