The Star Citizen Thread V2.0

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Bains

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Hmm, I can see we need to work on making this TS a bit more lively.(85.236.105.19:10097) potential home of 'Elite Dangerous Star Citizens' or something like that.
 
Those noobs... :p:D

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Silly question - why are there 42 deaths and 17 kills? (are there turrets guarding the flags?)

Every one keeps flying into the goals :D or asteroids, people are hard to kill aswell often ships are shot untill only a wrek remains without weapons or thrusters, even though the player is still "alive" those husks often crash into things as they cant maneuver or the pilots eject.
 
(bad piloting... ) ehm... if your enemies shoot off your thrusters and you ram in an asteroid, your enemy don't get the kill
Every one keeps flying into the goals :D or asteroids, people are hard to kill aswell often ships are shot untill only a wrek remains without weapons or thrusters, even though the player is still "alive" those husks often crash into things as they cant maneuver or the pilots eject.

Ah - I think I understand... my first death in ED was caused by me boosting my ship into the cockpit of a federation fighter, so yeah ;).
 
EDIT
Perhaps we could discuss forming a guild, the 'Star Citizen Elite', with a mission to mercilessly hunt down fanboys in both universes ;) (that was in jest in case anyone was wondering)

I don't intend to take sides here and/or take part in some virtual "crusade".
I do intend to play both games, I backed both and I'm looking forward to see SC getting improved (a lot) in the future.
 
I think it's a bit harsh to say Mr. Nowak is "advertising." I, for one, am glad that he, and the other visiting SC fans, post SC updates, as well as keeping a positive attitude about the game. This is the SC thread, after all, so updates are expected, and a variety of opinions are required in order to keep the thread from devolving into the fan-rage that the SC forums are claimed to be.

However, I am curious to hear what other space-sims you've played, Mr. Nowak. Not that I'm questioning your credibility or anything like that, I'm just curious to hear what your expectations for a space sim are, as I'm rather surprised to hear you dislike ED.

I haven't exactly played all of them myself, but of those that I have played and enjoyed, I found that the variety of playstyles didn't matter to me as much as how deep and involving the gameplay was. I've mentioned before that my all-time favorite space-sims were the Freespace games, which were about fast action in nimble ships. (Side note: Freespace ships are 100% more badass looking than every single ship model I've seen coming from both CIG and FD. Yep, I went there. Don't hate, y'all. Just accept the facts.:cool:)

But I've also played I-War, where your ship was a boat, and combat was much slower and more deliberate. Very different from the quick action of FS, and yet I enjoyed playing just as much, possibly even more, because of the depth and detail of ship control. It was a different experience, and that variety is what made me want to play it instead of just ditching it for FS.

Similarly, the X and Evochron series offered more variety to play with, and while I admittedly never played the original Elite, Oolite was fun to play because of that same feel you get playing the original Super Mario Bros. in comparison to something like Super Mario Galaxy. Sometimes simplicity rules.

So that's why I'm a bit curious as to your approach to Elite, and why I'm curious of your expectations from a space sim.

(Also, I suspect that it has to do with not playing with a joystick. I'd totally mail you my old X52 that I've been trying to dump for ages, but I'm not going to deal with international shipping. Suffice it to say, space sims are 100% better if you have a joystick to play with.)

I played a few space games. Not sure about sims. I played Freelancer a lot. I played Eve Online for 3 years. I was also in to Space Strategy games like Star Wars Empire At War. My expectation of a nice space sim is closer to the vision of SC. I want Mass effect, Shattered Horizon, Freelancer and Eve Online to have a baby. I want a mix of highly handcrafted landing zones and lore heavy universe like Mass Effect with the center being kind of safe like EVE and the fringes being procedural and player controlled / not safe like EVE.

I want the Singleplayer aspects and freedom from Freelancer and I want the FPS from Shattered Horizon integrated in to this. The flying itself should be like how I enjoy the Project Reality mod. Not too much simulation not too much arcade just somewhere in the middle where it's tactical. Right in the middle of the scale between Battlefield and Arma 3. Although I want the game to have the ability to get in depth and complicated once you get in to it.

My biggest feel turn off for Elite was the fact that I feel a proper disconnect from my ship to the game. I don't feel the game. Everything is kind of like a hassle to get done. Not saying that I want a hand walking experience but I really think that the game should be way more accessible without sacrificing the simulation and skill level a lot. Somethings could be way easier and smoother.

There are other little things but I am sure they will improve on those on release. I will play some more Elite this weekend too.

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Getting back on Star Citizen when the hell did they sneak in that game mode?!?!
 
Everything is kind of like a hassle to get done. Not saying that I want a hand walking experience but I really think that the game should be way more accessible without sacrificing the simulation and skill level a lot. Somethings could be way easier and smoother.

There's a reason why the game is intentionally made harder, because effort is paid off to the persistent ;)
IMHO, the "faster, easier, dumber" crowd is what destroys gaming lately.
(lately = for the last decade or so)
 
There's a reason why the game is intentionally made harder, because effort is paid off to the persistent ;)
IMHO, the "faster, easier, dumber" crowd is what destroys gaming lately.
(lately = for the last decade or so)

This.

Let the crowd flock to SC, keep the difficulty in Elite please.
 
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