This should make quite a lot of people happy!

I still have no idea why failing to scan a target before firing is a crime.
Seems like it'd make things much simpler if they just removed that aspect of combat completely and just applied fines/bounties depending on whether the target was lawful or not.

Whenever this is discussed it always seems like circular logic to me.

"Why should you have to scan a ship before shooting it?"
"Cos it's a crime not to"
"Why is it a crime not to?"
"Cos you have to scan a ship before shooting it"

[wacky]
 
Tis the same in real life only in the game its free...in real life itll cost ye 50 quid and a bottle of bacardi to get security to look the other way at customs...standard overheads nowadays ^
"What say you to three shillings, and we forget the name...?"
-Captain Jack Sparrow
 
Can't say I'm too happy about Frontier caving in on this, but at least it should close off the inconsistency issue we've discussed regarding criminals still somehow reporting crimes to the authorities.
 
I still have no idea why failing to scan a target before firing is a crime.
Seems like it'd make things much simpler if they just removed that aspect of combat completely and just applied fines/bounties depending on whether the target was lawful or not.

Whenever this is discussed it always seems like circular logic to me.

"Why should you have to scan a ship before shooting it?"
"Cos it's a crime not to"
"Why is it a crime not to?"
"Cos you have to scan a ship before shooting it"

[wacky]
Wait till you realize the paradoxical nature of bounties in the first place...
You have a bounty. I scan you. I kill you. I now have a pending bounty claim for you.
Now you 'are rescued (respawn)' and said bounty has been removed. But... I die before turning in your bounty.
Your bounty was claimed by someone who then failed to turn in the claim, thus removing the bounty on you which can only be removed by being claimed... which it wasn't.
Now I need tylenol and some coffee lol.
 
"We're terribly sorry, Mr. Criminal, but due to your total lack of respect for the law, we have cut your access to some of our services. Please happily continue bringing illegal goods and - in general - negatively impact our station's operations and our system's state, which we'll glance over, despite already being in possession of evidence of your ill intentions, on which the decision to cut down your access has been made. Please be reminded that loitering is an offence punishable by death, while mass-murdering, slave trading or toppling over political states is acceptable, provided you request docking permissions."

Oh you just reminded me of an epic Prodigy track...

" What we're dealing with here, is a total lack of respect for the law! "
 
when you are wanted in a jurisdiction, your ship automatically deactivates the system authority link to prevent your crimes from being detected. This is in line with it using anonymous access protocols to protect you from detection when docking at ports where you are wanted. It means that players will no longer be committing crimes when attacking wanted ships, even if they have not scanned them. It is still important to scan vessels that you are unsure about, but you will no longer become a criminal for attacking a criminal.

What if you're WANTED and are shot by a bounty hunter (i.e. someone who isn't wanted).
Am I correct in thinking that you still can't return fire without adding to your Bounty?
 
Last edited:
Oh you just reminded me of an epic Prodigy track...

" What we're dealing with here, is a total lack of respect for the law! "

Glad someone caught the reference :D
I guess next thing a smuggler says, is what the voice in that song said before the first drum popped in :D

EDIT: Actually, just listened to it again and it was before the guitar riff ;)
 
Last edited:
I maybe in grumpy mode this morning ;). I really saw this as part of the whole 'learn trigger discipline and take responsibilities for your actions' part of the game. It's not a big thing as I'll just keep on completing the scanning before opening fire. Perhaps it's just that I hoped for a more punishing :eek: type of game from Elite.


Though in many lands they would take a dim view of you shooting them :D

Well there was that instance in America that a man was beating a cop to death on the highway. Long story short a citizen walked up gave 3 warnings to the guy a shot him dead. They commended that guy for saving a law enforcement person. In elite they would say you murdered someone with no reason and without scanning him. So we are going to put a bounty and fine on you and kill you. You should of just sat there a watched. Well thats what some elite players want.
 
So without all the rigamaroll of explanations of the ins and outs of the mechanics and chains of events and all that, and getting to the simple end result all important question. Does this change actually allow me, as a clean player, to shoot another ship before scanning it without incurring any criminal status if said ship turns out to be wanted?
 
You know, this change actually makes sense... Wanted criminals usually don't call the cops when someone messes with them IRL.

Very good!

This also means that if I am wanted in a jurisdiction, I can't expect backup from the local security forces of someone decides to shake me down, correct?
 
Last edited:
What I meant to say was "when you're wanted in a jurisdiction, your ship automatically deactivates the system authority link to prevent crimes committed against you from being detected/reported."

Thanks for clearing that up. I was also somewhat confused by the original wording (even though I was pretty sure it was a typo).
 
Seems like a retrograde step to me. Easy mode's on it's way.
But compared to the 'ships commit crimes, not commanders' that they have introduced I'm finding it hard to be bothered anymore.

I am a fan of this change... But I agree that the ship being wanted and not the player is daft. Maybe if standard scan only gives ship name and crimes on the ship, and then KWS goes deeper and digs out CMDR name and all crimes regardless of ship that would make more semse
 
What if you're WANTED and are shot by a bounty hunter (i.e. someone who isn't wanted).
Am I correct in thinking that you still can't return fire without adding to your Bounty?

I would assume so - they're clean, after all. I don't think that's something that would ever change.
 
Some of the mechanics in this game remind me of the horses and chickens that can witness crimes in Skyrim... :D

I'm glad it's sorted in .03

I won't miss waiting for a scan to complete while a wing of pirates pummels a lonely miner in a RES.

"HELP, THEY'RE TRYING TO KILL ME!"
"hang on, still scanning!"
"HURRY UP, I'M DYING HERE!"
"Hold on, I don't know if they're criminals"
"THEY'RE TRYING TO MURDER ME, OF COURSE THEY'RE @#&#!?@ CRIMINALS!"
"Done, here I..."

*Boom*

"Oh..."
 
Hello Commander CMDR Rusty Dog!



That's a nice way of describing it. Yes.

Under normal circumstances your ship uses its system authority link to tell the authorities every time someone commits a crime against you. It "dobs" them in by reporting the crime against you to the authorities.

When you are wanted, it stops doing this, deactivating the system authority link so that when someone commits a crime against you it is not reported. It does this to prevent the authorities from turning up and going after you.

We're making this change because it fits nicely with the other new thing your ship does automatically in 3.0: it uses anonymous access protocols to connect to starport services when you are wanted at the port. Again, this is to prevent you from being discovered and incarcerated/shot.

Cool thanks Sandro. But theres still the issue of stray shots hitting npcs that then get killed by other npcs causing a murder bounty on the person from the stray shot even though they didn't kill the clean npc. Fix please.
 
I am a fan of this change... But I agree that the ship being wanted and not the player is daft. Maybe if standard scan only gives ship name and crimes on the ship, and then KWS goes deeper and digs out CMDR name and all crimes regardless of ship that would make more semse

Hi Mike. Yeah i agree with you totally. Its what happens in real life with cops. They look up your rego plate gives instant info on the car. Then they look up the owner which shows info on them. Etc etc
 
Last edited:
Back
Top Bottom