Why screw with our way to make money?

It took me around two years to earn a Cutter, prior to that I thoroughly enjoyed the progression from Cobra to Vulture to AspX to Python. I still use all of those ships regularly and I also spend a lot of time in my DBX. Bigger ships aren't everything. ED is a sandbox, have some fun just playing in the sand before buying a better shovel and bucket.

Nice, I had a similar progression. Took me about a year to get the cutter. I went from cobra, icourier, aspx, python, gunship. dbx for quick trips or some small exploring just outside the bubble. I agree, great sandbox, and 3.0.x just made it look much better with the improved terrain and overall engine graphics.

Woopdy g do, 8000 supplies, not all have a transporter ship that can carry 500 cargo or more, the Money you make for the time it takes is awfull, and that is the Point i was making with saying watching paint dry, its just backwards and farward, in endless loops, not being able to do whats actully fun..

You said you were a relatively new player of 100+ hours? Have you tried "road to riches" for an initial boost? With an FDL or chieftan you could run more lucrative missions until hauling with a python. Then you can get allied with factions in a cluster of systems, do some donations, and they'll start to give you occasional lucrative missions like hauling 120 tons for 7 million, where 5 to 15 million/hour is very attainable. Then gradually make the way to a cutter or corvette in 4 to 6 months...

11. Attacked ships on fire off the shoulder of Orion.
12. Watched C-beams glitter in the dark near the Tannhäuser Gate.

...

ooo sorry, got carried away

Have you visited it? (Aztlan) :)
UUY7TOX.jpg
 
I have now been at this for 100 hours + after they nefred the hell out of the game to make Money, only to have them nerf it again, a question, do you want all players to give up on Elite Dangerous? this is ridiculous and it makes me and our crew basicly wanna give up all together on the game, FIX this ASAP or im sure alot of your gaming Community will go do something more fun like hitting their head on a brick wall or Watch paint dry.

Not sure what your problem is. There are many ways to make millions per hour. Unless what you mean is you are not happy that you can't make a hundred million per hour, but sorry, that's not what FD want, and if its what you want, then you're going to be dissapointed.

Depending on ship...

Exploration - millions per hour
Mining - millions per hour
Piracy - millions per hour
Missions - millions per hour
Trade - millions per hour
Combat - millions per hour

You don't even need a big ship to make millions per hour with some activities.

Compare this to the early days of the game where making a million per hour was a major achievement, credits are easy to make these days.
 
I have now been at this for 100 hours + after they nefred the hell out of the game to make Money, only to have them nerf it again, a question, do you want all players to give up on Elite Dangerous? this is ridiculous and it makes me and our crew basicly wanna give up all together on the game, FIX this ASAP or im sure alot of your gaming Community will go do something more fun like hitting their head on a brick wall or Watch paint dry.

I don't particularly agree with not being able to make money and 100 hours on this game is nothing lol. I have 600 hours and 2.2 billion worth assets, but still no Cutter or Corvette cuz of the rank grind.
so if you expect to be on top of the game within 100 hours ... you're playing the wrong game.

HOWEVER I do agree that ED developers are trying to kill the game and make most people abandon the game. update 3.0.3 ruined the game, most missions are impossible to complete, again not about money tho.
There are missions paying you 2 - 8 million for very little work. Like kill 12 sentry skimmers, all you need is SRV. you can do this with sidewinder.
land, pop the SRV, use brain, pop the skimmers and easy 2 - 8 mil in less than 30 mins.
 
I don't particularly agree with not being able to make money and 100 hours on this game is nothing lol. I have 600 hours and 2.2 billion worth assets, but still no Cutter or Corvette cuz of the rank grind.
so if you expect to be on top of the game within 100 hours ... you're playing the wrong game.

HOWEVER I do agree that ED developers are trying to kill the game and make most people abandon the game. update 3.0.3 ruined the game, most missions are impossible to complete, again not about money tho.
There are missions paying you 2 - 8 million for very little work. Like kill 12 sentry skimmers, all you need is SRV. you can do this with sidewinder.
land, pop the SRV, use brain, pop the skimmers and easy 2 - 8 mil in less than 30 mins.

What? The devs are trying to kill the game? Are you serious lol. Of course they aren't, they make money from this game, for many, they won't have a job if this game doesn't exist. Maybe it's time people stopped saying random, bizarre things like this.

The problem is... This season is about working on the core of the game, updating, improving.
Whilst doing that, some things will break, these will get fixed. Other things will not work out the way they intended, these will get fixed. Where something needs to be balanced, raise it as an issue, if it makes sense, it'll be addressed.

People might need to learn to have a little patience, after all, 95% of the game works today as it did a month ago, yes, there have been a higher than usual amount of bugs, but the good thing is, once they get them all sorted well have a much better game.
 
I can't help thinking that if all you can find to do is make money, then this probably isn't a good choice of game for you.


Though its way too easy to make more money than you know what to do with already. Its lost all sense of value.

Yet people knee jerk hard whenever someone suggests making it easier. Hmm. ;)
 
I'm saying that making money is pretty much the purpose of the game - get money, buy/improve ship.

Apart from gather mats for those engineers, that is. To improve that ship.

So, of course they 'screw' with the way to make money, cos that is their 'game'. Make it too easy and pfffff, game gone.

For you maybe, not for me. The goals of the game are whatever you want them to be.
 
The amount of money one gets today is huge compared to when I first started playing. It took me a month before I was able to buy a Cobra Mk III, now people can get an Anaconda after an afternoon of playing. I really don't understand why people think the rewards aren't that good. *sigh*
 
me and our crew basicly wanna give up all together on the game, FIX this ASAP or im sure alot of your gaming Community will go do something more fun like hitting their head on a brick wall or Watch paint dry.

First - saying that you don't enjoy certain thing and demand it to be fixed WITHOUT providing ANY input on how things are broken and how they could be fixed is simple QQing no one cares.

Second - yesterday I earned 13M after just 4 trips with simple: buy at A station (245 Cr per item) and sell at B station (at 4.5k per item). And I did that without external sites like EDDB. Just using in-game tools and taking advantage of certain system states. Travel distance was less than 15 LYs so you can do 6 runs per hour, granting 3.3M a run for a total of 20M/h. I'd say it's decent amount for the work involved.
 
No, there are more things you can do than make money and improve the ship. You generally need or will want to make money and upgrade to do those other things, but it's not purely a credit farming simulator.

Not sure what's going on with the absolutes here, but they are off.

Well at its very core it is a credit farming simulator. You need credits for everything except engineers and paint jobs etc which you had to use real money not credits. Also if they wanted it to be not a credit farming simulator they would of implemented rewards such as actual ships for extreme time sink activities or hard things or paint jobs etc for other rewards. Its a credit farm simulator for us and a easy money farm for fd.
 
HOWEVER I do agree that ED developers are trying to kill the game and make most people abandon the game.

I have no idea how anyone could come to such a conclusion.

You really thing there is a mangement meeting with DB and other top people and they are sat around saying "Hey, we've got this game that brings us in money, that we have slaved away at for years to make a success, so what i'm thinking is we need to do is cause it to fail!"

I mean, be salty all you want about the changes, but at least be sensible.
 
that's mean - its more usually in the 12 million range - but still not great use of time if all you are interested in credits/hour. This sort of thing is better

https://media.discordapp.net/attach...498473414676/unknown.png?width=978&height=670

I appreciate that, although I find this low pay a lot more often than not. My overriding point is I shouldnt be forced to trade for consistency to earn (which I dont enjoy very much) over what I do enjoy doing (pew pew).
 
What you call "screwing with our way to make money" I call fixing the out of hand progression so that I can enjoy the game again.
 
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What you call "screwing with our way to make money" I call fixing the out of hand progression so that I can enjoy the game again.

Regardless of something needing fixing or not, how does other people taking advantage ruin your enjoyment? Do billionaires in real life ruin your enjoyment of it? Even I agree that 100M Cr/Hr situations are quite a bit out of whack for the game, especially since it's so far off from everything else, not once has their existence ruined my own enjoyment of the game. They aren't forced in your face, you aren't required to take advantage, there's no real compelling reason to take advantage if you don't want to, so what is it?
 
I have now been at this for 100 hours + after they nefred the hell out of the game to make Money, only to have them nerf it again, a question, do you want all players to give up on Elite Dangerous? this is ridiculous and it makes me and our crew basicly wanna give up all together on the game, FIX this ASAP or im sure alot of your gaming Community will go do something more fun like hitting their head on a brick wall or Watch paint dry.

I think they DO plan on selling cash cards regardless what they say now about it. They have said a lot of things that keep ending up reversed.

Why nerf something that causes so much chaos with their ever so appreciated player base other than why Rockstar micromanages cash earnings ?

Hint, it is not to limit ship building and buying....that is taken care of by an array of other engineered mechanisms-pun intended
 
Regardless of something needing fixing or not, how does other people taking advantage ruin your enjoyment? Do billionaires in real life ruin your enjoyment of it? Even I agree that 100M Cr/Hr situations are quite a bit out of whack for the game, especially since it's so far off from everything else, not once has their existence ruined my own enjoyment of the game. They aren't forced in your face, you aren't required to take advantage, there's no real compelling reason to take advantage if you don't want to, so what is it?

If those activities* exist and my character is aware of them and knows he has the skill to do it, why would he not? Thing is, the silly rewards hurt me as a player because I like a sensible progression system and also a believable in-game world, and being able to jump straight into an anaconda in a matter of hours doesn't make any sense either from a gameplay or contextual point of view. This means I have to decide between playing my character and taking advantage of every opportunity to improve his livelihood as he certainly would, or deliberately gimp my character for the sake of my enjoyment as a player.
As I derive my enjoyment from role playing the life of a space pilot in the 33rd century, this is an impossible choice, no game should create such a dissonance. And I have a hard time understanding why such a situation was allowed to develop considering the kind of gamers David was reaching for in his KS videos is clearly not the type who would want the kind of instant-action instant-gratification mess it has become.


*and please note I'm not even talking about the niche 100mil/hour exploits here. Look at all the multi-million credits missions offered to kill a handful of no-threat skimmers, look at the 50k+ payouts for killing just a wanted Asp that barely shoots back etc...
 
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