It took me around two years to earn a Cutter, prior to that I thoroughly enjoyed the progression from Cobra to Vulture to AspX to Python. I still use all of those ships regularly and I also spend a lot of time in my DBX. Bigger ships aren't everything. ED is a sandbox, have some fun just playing in the sand before buying a better shovel and bucket.
Nice, I had a similar progression. Took me about a year to get the cutter. I went from cobra, icourier, aspx, python, gunship. dbx for quick trips or some small exploring just outside the bubble. I agree, great sandbox, and 3.0.x just made it look much better with the improved terrain and overall engine graphics.
Woopdy g do, 8000 supplies, not all have a transporter ship that can carry 500 cargo or more, the Money you make for the time it takes is awfull, and that is the Point i was making with saying watching paint dry, its just backwards and farward, in endless loops, not being able to do whats actully fun..
You said you were a relatively new player of 100+ hours? Have you tried "road to riches" for an initial boost? With an FDL or chieftan you could run more lucrative missions until hauling with a python. Then you can get allied with factions in a cluster of systems, do some donations, and they'll start to give you occasional lucrative missions like hauling 120 tons for 7 million, where 5 to 15 million/hour is very attainable. Then gradually make the way to a cutter or corvette in 4 to 6 months...
11. Attacked ships on fire off the shoulder of Orion.
12. Watched C-beams glitter in the dark near the Tannhäuser Gate.
...
ooo sorry, got carried away
Have you visited it? (Aztlan)
