Ashenfox alluded to this - some players want ultra harsh CnP. Fine but that can still be fun if it’s well implemented. This is not.
As stated it was obvious you were talking hyperthetically as I was. Thought that was obvious. So no clanger there.
I have never asked for a harsher C&P system, I would just like one that had some logical consequences that impoves the gameplay. So you have made your own clanger there haven't you.
Nope, I don't say those things. Oh, is that another clanger from you?
You do talk utter rubbish at times.
i do agree that the penalties are often overshooting the purpose - like the stray-shot bounty is nothing new.
i also agree that some ships may have a way to short FSD range with default drives.
@aashenfox - is there something bothering you, you want to talk about?
yesterday you spammed that other topic with "Stigbob" into oblivion, and today this one?
Wait...WHAT? If that works, it needs reporting. Call me a white knight (don't feel much like one lately! lol).
Yes, I talk rubbish. Mm-hm. I'm known for that around here.Why are you getting all personal? I'm not.
Indeed, a 'hand myself in' mechanism is also an adequate solution, imo.
I'm in a fully kitted Vulture with the smallest FSD to save power and weight, the FSD is far too weeny to jump out of the system.
Here's the problem... I accidentally fired on a ship, a g wrong click, became wanted.
Now I'm screwed, I'm essentially marooned with no way out of the system.
- Anonymous protocols apply to me in the station
- I can't get access to the shipyard to switch out of this ship.
- I can't get access to the outfitting to fit a FSD big enough to jump to another system.
- There's only one other outpost in the system, it does solve my access problem
- Have tried self destruct but the bounty is still there so that doesn't solve it.
Any ideas?
I don't think I've got the patience to grind through Harmless in a Sidewinder for weeks to get my fleet again.
Yes you were. Rubbish is the same as clangers is it not? But you don't always talk rubbish, just talking about those posts. Maybe I should have made it a bit clearer in what I was saying.
Ashenfox alluded to this - some players want ultra harsh CnP. Fine but that can still be fun if it’s well implemented. This is not.
I appreciate that you see it that way. No issue. I couldn't disagree more. Yes, there should always be a way of compensating for a mistake in a video game. You should never get 'stuck' due to making a choice the game presented you with.
It is literally that simple.
I for one see nothing wrong with criminals being marooned for poor outfitting choices, fit a 'd' rated unit to at least allow a escape jump or lose the ship. In a less harsh mood I would also go for the detention centres selling basic sidewinder or eagles to get the criminal mobile again.
He can report himself
your only choice is suicide by cop or lose your ship forever?
You keep saying that as if there are no choices BEFORE the event, there clearly are and just like flying shieldless or without insurance you make those choices and take your chance, if any of them result in a rebuy that's on the commander responsible.
no, sorry. the C&P update is opaque enough without blaming the player. someone, anyone, point to anywhere in the supposed "living manual" - that still doesn't include a section on SRVs, afaik - where ANY of this is explained, how it works, what the possible issues are. failing that, which we will because it doesn't, someone point to somewhere ingame in the tutorials where...oh.
okay then, someone point to one single solitary text dump, tool tip, overlay, literally anything at all, where how this system actually works.
not everyone lives on these forums. huge, game changing updates should be explained ingame.
Also @sleutelbos...
Both of you are still missing the point.
The point is not the fact that he;s stranded, he already accepts that he isn't going to be leaving the system, he accepted that when he transferred his ship there. The problem is the recourse once a friendly fire incident happened. The options are immersion breakingly silly and ridiculously harsh, respectively. Option 1 is suicide by cop, no way in a million years I'm doing that, as I've stated, I would rather uninstall the game. Option 2 is lose my ship forever! It's lucky this will never happen to me (I too fit proper FSDs to all my ships), because if it did, I too would be ranting in the forums like a madman, and that is why I support any effort to prevent frustration of legitimate players playing their way.
There is room for a third and less immersion breaking option, such as handing myself in, or something else 'logical'.