All FSD jump ranges need to be doubled across the board.
The "repeatedly jump to star" minigame is the worst minigame in ED and the worst thing about the game overall....
Agreed.
There is nothing compelling about jumping. Its not even game play.
And for those who claim "space is big" or "jumping conveys a sense of distance between star systems" both of these are false. Nothing about jumping conveys a sense of distance. I point. Press a button. Wait. And in 10 seconds, I see a new level load for me. This isnt distance, its just time and the two are not the same. If FDEV wanted to convey a sense of distance, we would FLY at enormous speed from one system to another without loading screens. THAT would convey a sense of distance.
As it is now, it feels like there is more distance between San Francisco and Los Angeles in American Truck Sim, than between Sol and the next star system in this game...because loading screens do NOTHING to convey distance or scale.