Modes Don't snub player preference by incentivizing modes

Choice is not preference. If you prefer to play Mode A, but Mode B gives 25% extra on stuff, you may chose to play Mode B for the extra reward. But Mode B is not your preference.

no, wait, b+reward is your preference, that's why you choose b, because you consider b+reward better than plain a, right? that's not snubbing preferences, that's handing out cookies! you are still free to prefer and choose a (hypothetical you, that is, and to the extent that free will is actually free, which isn't that clear either! :D).

then again, too much choice is said to be bad for happiness.

Frontier can't organise promotional events? I would say, they are the perfect candidate to do so if they want to get more players in Open.

oh, indeed! i got that wrong, i assumed you meant the players. which of course could too, and sometimes do, and has often been suggested. please excuse my poor old conditioned brain ([knocked out]), it has been exposed to 'the problem is the player base' quite a few times lately!
 
no, wait, b+reward is your preference, that's why you choose b, because you consider b+reward better than plain a, right? that's not snubbing preferences, that's handing out cookies! you are still free to prefer and choose a (hypothetical you, that is, and to the extent that free will is actually free, which isn't that clear either! :D).

then again, too much choice is said to be bad for happiness.
No, B is not my preference. I like playing in A over playing in B. That has to do with enjoyment. Now you could make players choose against their preference by offering a reward.

It's not unlike how they get me to work. I'd prefer to be home playing games, but the +salary reward incentiveses me to go to work.
oh, indeed! i got that wrong, i assumed you meant the players. which of course could too, and sometimes do, and has often been suggested. please excuse my poor old conditioned brain ([knocked out]), it has been exposed to 'the problem is the player base' quite a few times lately!
Players could as well of course. As the PvP Hub organise tournaments and stuff. But us players can't create events like Hide the Salomi. Or give Salomi a Hiding. I forgot what it was called.

By the way, last time I made this thread I remember you wanted to discuss it. Score! \o/
 
No, B is not my preference. I like playing in A over playing in B. That has to do with enjoyment. Now you could make players choose against their preference by offering a reward.

It's not unlike how they get me to work. I'd prefer to be home playing games, but the +salary reward incentiveses me to go to work.

i get it. that's deeeeep, man! but it's a game and we're supposed to have a good time, not attain perfection, and allow our (imaginary) souls to shine in the realization of our deepest real desires in all their immaculate purity and glory! a bit surprise and contradiction now and then doesn't hurt. and if so ... i'm sure many players would prefer not to do a 5kly walk through the emptiness, but most of them do because it comes with +longrangefsdwoohooo! why is snubbing ok with mods and not ok with modes? should then frontier not be absolutely neutral about any and all choices? namaste!

As the PvP Hub organise tournaments and stuff. But us players can't create events like Hide the Salomi. Or give Salomi a Hiding. I forgot what it was called.

salami. no, wait, salomé. yes, frontier could get a long way handing out tools to facilitate player generated content. then i'm afraid they don't really want us to mess with the game. external tools, websites, forum games, youtubers, screenies, that sort of stuff they can't have enough of, they even ask for it ... but allowing players to actually create something in-game without their strict supervision seems totally out of the question. no way, not even ship names!

ok, ok, i get it. no mode incentivizing. wait, have you really meditated this through? are you absolutely sure that 'a' is really your preferred preference? is it? deep in your heart? couldn't you have been coerced by some subtle hidden threat or force, influenced by some veiled suggestions in frontier's streams or teasers or some mind twisting suggestion in the dd? you sure 'a' isn't an inception planted in your brain? eh?

By the way, last time I made this thread I remember you wanted to discuss it. Score! \o/

i was probably in an altered state of consciousness ... but if i chose that, i guess i'll have to deal with the consequences!
 
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i get it. that's deeeeep, man! but it's a game and we're supposed to have a good time, not attain perfection, and allow our (imaginary) souls to shine in the realization of our deepest real desires in all their immaculate purity and glory! a bit surprise and contradiction now and then doesn't hurt.
That was so profound, it had to be repped.

and if so ... i'm sure many players would prefer not to do a 5kly walk through the emptiness, but most of them do because it comes with +longrangefsdwoohooo! why is snubbing ok with mods and not ok with modes? should then frontier not be absolutely neutral about any and all choices? namaste!
As Verminstar would say: Like fer sjer!

I have long argued that the hoops we have to jump through should be somewhat related to the end result. I get why Farseer would only talk to CMDRs who got out of the Bubble's backyard, but not so sure why Palin has this requirement. (Never met Palin, so in my mind she resembles a certain Sarah who can see Russia from where she lives) Same with any engineering requirements.

salami. no, wait, salomé. yes, frontier could get a long way handing out tools to facilitate player generated content. then i'm afraid they don't really want us to mess with the game. external tools, websites, forum games, youtubers, screenies, that sort of stuff they can't have enough of, they even ask for it ... but allowing players to actually create something in-game without their strict supervision seems totally out of the question. no way, not even ship names!

ok, ok, i get it. no mode incentivizing. wait, have you really meditated this through? are you absolutely sure that 'a' is really your preferred preference? is it? deep in your heart? couldn't you have been coerced by some subtle hidden threat or force, influenced by some veiled suggestions in frontier's streams or teasers or some mind twisting suggestion in the dd? you sure 'a' isn't an inception planted in your brain? eh?
Ahhh, it's as if we're tag teaming here. I'm glad you asked good sir. Mayhap I have not really tried B in earnest. I might be going on preconceived notions. Or read misleading information on the forums. That's what these promotional events are for. Lure CMDRs out of their preferred modes, for once, to participate in a temporary event. Who knows, CMDR might like this. Might be wondering why the CMDR has wasted all that time in A. B is great! From now on I'll play in B. New preference will be B!

i was probably in an altered state of consciousness ... but if i chose that, i guess i'll have to deal with the consequences!
Well, if you prefer not to .... I'm not going to try to get you to go against your preferences :p
 
Completely agreed with your OP, Ziggy. I've said it many times as well- modes require no "bonuses" or "incentives" to play, if it's a place people want to be- they will be there.

Simply put, it's like the differences in Urban, Sub-urban or Rural living... there's pros and cons for all of them.

If Open is truly "the place to be" then you'll see more people flocking to it. Apparently it's not.

Just as if a particular city wants more people to live in it, they need to improve the environment to make it more welcoming to potential residents... such is the task of Open.
 
The only player whose preferences I want to snub is Ziggy's, the only thing I want to incentivise is the snubbing of Ziggy!

:p
 
Woah now, that's quite a jump. Let's start him somewhere a bit lower. He can be Minister for Silly Walks first.

Ha! You and your rational thinking!

Ziggy, come to America! Where you can start out as an embezzling real estate fraud and convince roughly half the population to support you!

And, somewhere, Isaac Asimov is laughing hysterically. I can hear him.
 
I fully agree with Ziggy.

Also incentivizing modes goes against the original sales pitch of Elite: Dangerous and I can see people asking for a refund (full or partial) if it is added.

Incentivizing modes is discriminatory against some players as some people forget that there are other reasons for people not playing in open as they are fixated on the "people don't play in open to avoid gankers or want a safe space" explanation. Other reasons include bad internet connectivity, they want to relax in a game without other people and not feeling comfortable around people especially strangers (e.g. social anxiety) etc.

By incentivizing modes it turns Elite: Dangerous into a game that players can only play fully if they have good internet or they enjoy being amongst strangers and feel comfortable in a social environment and they want to play with others.

I think it's awesome that Frontier have broken the mold of online games by including the different modes as it allows a wider range of players and personally I would like to see more online games include this feature.
 
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It's human nature, when people are uncomfortable about, or scared of something, to make others feel like it's sensible to share that discomfort or have that fear.

I read some of the posts written about Open, and it's much like posts written about PvP. With glaring obviousness that they come from people who haven't even given them a chance. It's disappointing to see those types of inaccurate narratives put others off or scare them away.
If someone just wants to play the game alone I fully appreciate that. But filling ban list, or avoiding Open based on some rumour of toxicity seems a real shame.

I've given up trying to encourage people to play in Open. I'm happy with the large enough numbers of people that do feel comfortable to play with and against me, particularly when it comes to CG's and power play.

As it is there is already incentive to play in PG and Solo, in terms of a total lack of opposition to anything you might be doing (grinding/undermining/BGS manipulation/CGs etc), and I think incentives for playing in Open would only benefit the game, if not (depending on implementation) even serve to balance some of that discrepancy.

That said, it would take the type of work we know isn't going be put into such an area of the game, so I wouldn't worry. You'll have your lack of incentive ;)
 
It's human nature, when people are uncomfortable about, or scared of something, to make others feel like it's sensible to share that discomfort or have that fear.

I read some of the posts written about Open, and it's much like posts written about PvP. With glaring obviousness that they come from people who haven't even given them a chance. It's disappointing to see those types of inaccurate narratives put others off or scare them away.
If someone just wants to play the game alone I fully appreciate that. But filling ban list, or avoiding Open based on some rumour of toxicity seems a real shame.

I've given up trying to encourage people to play in Open. I'm happy with the large enough numbers of people that do feel comfortable to play with and against me, particularly when it comes to CG's and power play.

As it is there is already incentive to play in PG and Solo, in terms of a total lack of opposition to anything you might be doing (grinding/undermining/BGS manipulation/CGs etc), and I think incentives for playing in Open would only benefit the game, if not (depending on implementation) even serve to balance some of that discrepancy.

That said, it would take the type of work we know isn't going be put into such an area of the game, so I wouldn't worry. You'll have your lack of incentive ;)


I am confused with your statement of a total lack of opposition to anything you may be doing? In PGs and in Solo I've been opposed almost every time..... even by other players... planets I've scanned someone turned in before I did, When I did play PP things I've done countered by others. The "Faction" I support is at the bottom of the list in the system they were created in because of opposition from others. And NPCs try to stop me all the time as well and either cost me repairs or sometimes if I am not lucky enough a rebuy with a loss of cargo and unfortunately sometimes Data.

PVP does not equal opposition... and that is the issue because some fully believe it is and no matter how much everyone else tells them it isn't they refuse to listen. And You have incentives for playing in Open... I've seen it claimed many times about how Open is so much greater then the other modes because of the unending chance of meeting strangers ...
 
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