Why do people support this game so heavily??

Because the game is a remake and update of the 1984 Elite, with the Frontier-series elements being slowly added. Because it is an MMO, but without most of the pitfalls of the generic MMO (overly focus on multiplayer, player-centric plots, repetitive quests, no time advancement, phasing, etc.). The best part is you don't have to participate in the main storyline(s), you can do your own thing and maybe some of the story comes to you! You can do a little bit and leave, or do a lot in a CG and maybe get a bit more influence for a bit. You can go to areas where people hang out, and actually see other players, or you can find a quiet spot - or even go exploring and meet nobody.

I am sick of story-centric games where you stick to a single narrative you have little or no real influence on. If I want a good story, I read a book.

:D S
 
"There's no other space game alternatives" is a pretty common answer and really a pretty pathetic state of affairs for frontier when that's the best reason someone can give for continuing to play or pay frontier for this game.
<snip>

More importantly, it's the pathetic state of the entire genre — let's face it, the so called revival of the space sim genre is overrated.
 
Okay so I was watching Youtube and I ended up getting to Obsidian Ants channel and he mentioned planet landings back in 2015 and I was really surprised 2015!? Are you kidding me? So I was thinking about the game up to the present and ever since then we have gotten little to no CONTENT. I mean we should have more by now, nope still the same grindy game. I have put 5 weeks into this game and ...

Let me stop you right there.

I've been playing Elite since '84.
That might be before your parents met each other. So my perspective is different to yours.

If you try something and you don't like it, like your first sip of beer, well - put it down.
Think it over.
Maybe it's not for you.

Nobody else can( or should) talk you into liking something that you don't.

Some people work well in the police force, supporting others, taking orders, dressing in uniform, getting a pension at the end. They like structure.
Others excel at doing private eye work, alone. Those Han Solo people are self driven, and set their own goals, and probably don't follow procedures and orders as well as the first set.

Elite does not hold hands.
It does not tell you what to do.
There is no Storyline. You are not the Hero of The Story- you are the protagonist of your story.

The only force compelling you to repeat things you don't want to do is coming from within yourself.
That is the story that you chose to write.

I cannot fix that.

You have a spaceship with a Jump Drive, and lasers and scanners and shields and cargo hatch, and you have 400 billion stars, populated by traders and pirates and bounty hunters, with wars running, and an Alien Invasion underway.

If you don't think there's stuff to do, and can't think of anything to try, then you need a different sort of game.

That's not a game problem. That's a mismatch between personality and situation.

It's totally OK. The world needs all sorts of people to do different things. The only advice or "order" I can pass on is this:
Try some other games. See what sort you like. Don't waste your time on stuff that doesn't make you happy.

Take a look at Isinona's channel.

[video=youtube;Ty04--bvSig]https://www.youtube.com/watch?v=Ty04--bvSig[/video]
 
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Why do I support this game: Because I like it - I don't need any other reason.

Do I think the game could be better: Hell yes, no game is perfect, and ED has faults, there are some aspects of the game I have zero interest in. I guess the difference is I won't jump on the forums and post rant after rant about those aspects because I realise other players thoroughly enjoy them. I have my own thoughts on what I would like to see added to the game - and just as importantly, what I don't want to see added to the game. But again, I am mature enough to realise not everyone (okay probably very few to be honest lol) would agree with me, so I don't ram my ideas and suggestions down everyone's throat. Pretty selfish of me huh :D

The major problem with Elite is also it's strength. It is unlike any other current game out there. The entire architecture of the game confuses so many people. There is no hand holding, a player actually has to use some form of thought and reasoning to play the game. There is no instant win, instant gratification like so many current games have. There is no end game, no big 'YOU WIN' screen a player can screen capture and show their mother. There is no right or wrong way to play the game, no lineal path to follow to ensure victory. Because of these, so many players just can't handle it. They can't work out why their aren't getting virtual medals and awards for performing every action. They are incapable of having to think what to do in the game because they are that use to being told explicitly what to do. The game allows the player to chose their own path, their own style of play, some get that, some don't (and the latter come on the forums and cry a lot).

FD must be doing something right, all you have to do is spend a little time on the forums to work it out. Some of the main detractors of the game, those that post nearly on an hourly basis readily admit they no long play the game, one or two even admit they have never played the game, or at least bought Horizons. Yet here they are, day in and day out offering their often skewed perception of the game based entirely on second hand knowledge. Some might call them pathetic, sad individuals, others may recognise that they want the game to succeed, who knows to be honest, but just the fact they are still here whining after all this time shows that even the most ardent critic is still interested in the game.

The good news is the majority of players realise what the game is all about, to be that lone Commander in the black, doing whatever they damn well wish and having a bucket load of fun whilst doing it.
 
Okay so I was watching Youtube and I ended up getting to Obsidian Ants channel and he mentioned planet landings back in 2015 and I was really surprised 2015!? Are you kidding me? So I was thinking about the game up to the present and ever since then we have gotten little to no CONTENT. I mean we should have more by now, nope still the same grindy game. I have put 5 weeks into this game and I love it I truly do but I dont have years to play the repetitive same stuff over and over again. They cant even get the mission board to be correct or be immersive and all of your fun is pressing buttons here in a space station and flying away to press buttons somewhere else. Or......oh my.....you can go shoot a rock on a big EMPTY planet or moon. See this was amazing to me at first because I was expecting to play an evolving space game but they dont do anything anymore besides add more community goals or fix things that should have been fixed awhile ago. And another thing is the prices on everything just to put a simple skin on your ship....NOPE have to pay...horizons was a ripoff and all they do is try to pull every last penny out of your pocket. Like I would love to be able to just change my ship color to another simple color and they can put a price on the fancy skins fine by me. I want to love this game but they are making it very hard. Look at other games Like The Wither 3 or Assassins Creed Origins they have CONTENT like you can do this then do that and hunt and do ACTUAL missions. In Elite it is 3304 and for a game set on being so realistic they sure dont know how to make a galaxy do they? I mean yes they modeled the galaxy really well but when I say galaxy I mean the life in it. Elite is as wide as an ocean but only a foot deep, not much to do. Even exploration is bad like you can get good views from stuff you've seen 300000000000 times and you dont even get to experience it like you should by now. Like ill be dead by the time they add atmospheric planet landings

Now I know a lot of you will tell me to leave or you dont care......but I want to know how do you love a game where you dont have anything to do and even with the stuff you get to do its ultra repetitive and grindy. I have restarted 3 or so times hoping to have a "GOAL" something to work towards. I like games with things to do I mean what do you truly get after grinding a trade route for HOURS, when in other games it could make you jump out of your seat with excitement. Im just tired of the little to no CONTENT and even with the content we have it is not immersive at all for being a realistic game and it is very very repetitive.

I want people to be supportive and try to understand where im coming from I love this game just as much also but im just looking to see if anyone else feels the same.:(

If you like roleplaying and using your imagination to fill in the gaps then elite is a great game. If you like a great flight sim to fight other people, then elite is a great game. If you expect actual game content, you should look elsewhere. The creators of this game did a phenomenal job in creating a universe in terms of eye candy and sound and all that. But after having played this game for a while it's clear to me that the developers have no sense of what makes a game a game. They institute RNG mmo style grinding for equipment upgrades when the grind in a game like this should have come in the form of game progression (credits/repair bills/ship destruction). Every time I read a post complaining about the game (of which there are far more compared to other game forums) I can't help but conclude that FD is just a bunch of amateurs with an awesome toy.

The world of elite is great but like you said, elite is a mile wide but an inch deep. That is the perfect description of this game. And it's actually sad to see so much potential being wasted. But despite all this, I find myself coming back to the game every once in a while just to get that feeling of flying a spaceship and docking it in a station amidst all the radio chatter. And that sound effect you get when you open station services in a fed station. Gets me every time.
 
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My very personal view:

I played the very first Elite on C64, and absolutely loved it. Spent an immense amount of hours with it.
Now recently, I happened to discover that Elite is still around. Grabbed it, and discovered it still has much of the spirit of those days, plus phantastic graphics, great flight model and a life-size galaxy to discover, built upon loads of science. What more would I ask, I do not play it to pile up credits or build a private ship yard - I play it because flying space ships is fun :)

The grind - well it can be annoying sometimes, however it again depends entirely on your view of why and how you play. Personally, I feel no need whatsoever for quick progress - I have enough of that in what they call The Real Life. I play to relax and to enjoy, and if I don't get the latest and greatest frizzledizz today, then I'll get it next week, or maybe next year. Meanwhile, I just enjoy the game. Material gathering, for example: whenever I blow up a baddie, I vacuum up each piece of material he drops, so my vaults very quickly filled to the limit, and I can easily afford to trade in what I need from a materials broker even at terrible exchange rates.

And as for squeezing the pennies out of us... the last online game I was into was World of Tanks. Content? Go out there and shoot others, or get shot. Period. Apart from pretty awesome graphics, that's all there is. They claim it's free to play - well theoretically it is, but from about mid tier on, without regular payments for a "Premium account", you're going nowhere, and the grind to get decent weapons outclasses anything you may ever have seen in Elite. Plus, you can easily spend a small fortune of real money on things like premium ammo and consumables. I'm pretty damn grateful FD have not chosen to go this road, and should they ever do so, I'll be out very quickly.

Well, and now it's almost 2:00 am, and I should be sleeping long since. Instead, I'm sitting here elaborating thoughts... guess I must really be suffering from some kind of affection for this game :D
 
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I know how to choose my own path but what you dont get is your path is very repetitive and boring to what it could be. im not gonna go and describe each but thats what I mean some may love the way it is some may not its just that. im not here to say my opinion is better than yours im just asking and judging by the forums im not the only one.
 
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For me the reason i love and support this game is cause there isnt any others like it sure there are other space games out there but none with as much detail as this

Detail in what? I don't want to enter the debate of SC vs Elite but Star Citizen blows Elites detail anytime.
 
Detail in what? I don't want to enter the debate of SC vs Elite but Star Citizen blows Elites detail anytime.

I dont have a good enough PC to play games on so i cant really say anything about Star Citizen. but from what ive heard Elite has alot more to offer then star citizen the only thing thats good about star citizen is space legs
 
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While it's not for everyone, the BGS has a depth that many can't handle.

You have to prepare. Build several ships for various purposes if you want to be efficient. But you can do it all in an Asp Explorer.

Pick a faction and make it stronger in some systems, weaker in others with an overall goal of sustainability and growth. Don't overheat or you'll run into unwanted and randomly placed expansions.

Interact with other player factions. Some are large and some are only a single CMDR. There are a lot of us out there.

Plan an expansion route with a purpose. Maybe you want the faction to head into deep space. Maybe you want it to infiltrate a power's realm. Maybe both.

The decisions you make today could affect you for weeks or months. They could mean the difference between progression or implosion.

It can be frustrating. Rewarding. Teachable. Addicting.

If you're looking for depth, be careful of that for which you ask.

The BGS is nice but the things you need to do are shallow. The mechanics of the game are too much simplistic to have fun with the game.

The idea of the BGS is nice but to achive something you need to play the game and that means a repetition of VERY SIMPLISTIC gameplay mechanics. The repetition is not the problem but the lack of complex gameplay mechanics.
 
Detail in what? I don't want to enter the debate of SC vs Elite but Star Citizen blows Elites detail anytime.

You forgot one very minor but highly significant detail - you can play Elite, it has been fully released. The other game is just a series of video snips and a cut down alpha release.
 
You forgot one very minor but highly significant detail - you can play Elite, it has been fully released. The other game is just a series of video snips and a cut down alpha release.

To my game standards Elite is still in alpha so.... no big difference here.
 
I know how to choose my own path but what you dont get is your path is very repetitive and boring to what it could be. im not gonna go and describe each but thats what I mean some may love the way it is some may not its just that. im not here to say my opinion is better than yours im just asking and judging by the forums im not the only one.

Any action a player has to repeat more than once could be termed repetitious. The problem is when a player gets that fixated on only one aspect of the game (i.e. Engineers) and doesn't do anything else, but then comes onto the forums complaining about the game being a repetitious grind. Is that a fair complaint on the game, or more of an indication of the playing style of the player?
 
To my game standards Elite is still in alpha so.... no big difference here.

Guess you have a very narrow view of standards, let me guess you expected ED to have everything your little heart desired upon release, even though every piece of information put up by FD stated quite categorically that the game would evolve over time. Way to blame the game for your lack of understanding!
 
Any action a player has to repeat more than once could be termed repetitious. The problem is when a player gets that fixated on only one aspect of the game (i.e. Engineers) and doesn't do anything else, but then comes onto the forums complaining about the game being a repetitious grind. Is that a fair complaint on the game, or more of an indication of the playing style of the player?

Thats the problem, Elites activities are short basic and simple, you cant specialize in anything because its very short shallow and end up being grindy.

I would love to be a miner but I finished my mining career in 30 minutes because the mining profession has no depth.
I would love to be an explorer but I finished my exploring career in 30 minutes because exploration has no depth.
I would love to be a smuggler but I finished my smuggling career in 30 minutes because smuggling has no depth.

And so on.

Elite needs more gameplay in its core activities since 2015 but here are everyone praising the nice screenshots they make.

Guess you have a very narrow view of standards, let me guess you expected ED to have everything your little heart desired upon release, even though every piece of information put up by FD stated quite categorically that the game would evolve over time. Way to blame the game for your lack of understanding!

Of course not!! but after 3.5 years I expected the gameplay to evolve and not to be exactly the same as in beta 2014.

Narrow view of standars? I guess you're talking about you?
 
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In Elite it is 3304 and for a game set on being so realistic they sure dont know how to make a galaxy do they? I mean yes they modeled the galaxy really well but when I say galaxy I mean the life in it. Elite is as wide as an ocean but only a foot deep, not much to do. Even exploration is bad like you can get good views from stuff you've seen 300000000000 times and you dont even get to experience it like you should by now. Like ill be dead by the time they add atmospheric planet landings

Now I know a lot of you will tell me to leave or you dont care......but I want to know how do you love a game where you dont have anything to do and even with the stuff you get to do its ultra repetitive and grindy. I have restarted 3 or so times hoping to have a "GOAL" something to work towards. I like games with things to do I mean what do you truly get after grinding a trade route for HOURS, when in other games it could make you jump out of your seat with excitement. Im just tired of the little to no CONTENT and even with the content we have it is not immersive at all for being a realistic game and it is very very repetitive.

I want people to be supportive and try to understand where im coming from I love this game just as much also but im just looking to see if anyone else feels the same.:(

ED is the best space sim game on an interstellar level there is set in a realistic model of our own galaxy. It set such a high benchmark where some got too quickly used to it, plus the misleading marketing from SC, led to unrealistic expectations of Frontier and current game dev tech. Yes, most all the billions of star systems have been generated from the procedural tech, but how much can FD realistically handcraft. Even FSX after 13 years and hundreds of third party of developer products (www.simmarket.com) only covers chosen airports of the globe. Hi-def satellite and flyover scenery costs terabyte drives from megascenery to cover the globe.

Even if FDev handcrafted a handful of star systems with lore and quests on planets it would get old and salty players would complain the same thing again after there was "nothing new". Star Trek Online is a relevant example, where they have a hundred systems with many quests, yet it dried out partly because it wasn't a realistic galaxy. Current steamspy numbers show active logins per day for ED is about 3 to 4x more than ST: online currently. Even the supercruise of ED simulates warp speed travel more realistically and more fun than the star trek games. When an episode of Star Trek faded to commercial the Enterprise crew would spend days to weeks travelling 30 light years. Yet it doesn't show it, but you can simulate up to warp 9.x (Okuda's revised warp & transwarp drive scale) in supercruise travelling to a secondary star in a system hundreds of AU's out. Overall, the main thing is patience, FD will get to fleshing out more systems, with spacelegs and atmospheric but it will take years or even decades. http://elite-dangerous.wikia.com/wiki/Development_Plans (this page also shows great concept paintings of spacelegs and atmospherics that were done before Horizons, recommended to see them if you haven't done so already)

There was content since Horizon initial release and landings.
tDscwKT.jpg
All too often what FD have accomplished is too quickly taken for granted. (Passengers and the passenger ships, and fighters came with Horizons. The burning stations and thargoids are still part of Horizons which continues on as a bonus past Beyond's starting point. ) Other new content and assets require travel to see because the galaxy is realistically simulated where one couldn't expect to see all the new content instantly as close as their own backyard. Here are links to a tool and guide to see more of the astronomically theorized galaxy in the ED scope with several of the assets that have come about since Horizons. The planetoids look better rendered with unique gorgeous generated vistas, and ED has never looked better visually since the 3.0.x updates.

http://elitedangerous.hozbase.co.uk/interestingsystems/distancefrom/sol/90000
https://www.reddit.com/r/EliteDange...e_best_exploration_destinations_where_should/

Future chapters of Beyond were stated to expand on the mining and exploration aspects of ED. Looking forward to it.
 
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verminstar

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Detail in what? I don't want to enter the debate of SC vs Elite but Star Citizen blows Elites detail anytime.

Its also only available to the master race gamers so it cant even begin to compare to a multi platform game...just pointing that tiny little detail...what does that do fer levelling the playing field?

Regardless what pc players think about consoles isnt even remotely relevant, so lets not open that can of worms but the undeniable fact remains that yer technically comparing a multi platform game with a single platform game which means a much smaller pool of players to entice with those gorgeeus graphics.

So tell me...how much we talking about to play sc? From scratch so lets count the cost of a gaming pc...Im reckoning we could start at about two grand...now lets move onto the game some describe as the biggest con in the history of gaming shall we? What wonderful investments does it take to get the mutts nuts ship that just decimates everything?

Cos here, all it takes is an old xbone and believe me when I say that performance really isnt as bad as some seem to think. I have both pc and xbone before anyone wants to make an argument out of it...

SC isnt even in the same league far as Im concerned but I will admit, the irony of it is somewhat amusing when trying to compare apples and oranges...never ends well fer the lemon ^
 
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