I dont get why everyone thinks Ellite is such a grind

In essence...
Player "choose to do something boring"
Player "chooses todo the SAME boring activity"
Player "and again"
Player "and again"
Player "and again"
ad infinitum
Player "Elite is such a boring grind, Frontier suXXor"
Forum " err why didn't you spend your valuable time doing something in game you actually enjoy?"
Player " Forum fanboys suXXor too"

*Boring constituting any activity (mining, combat, exploration, srv driving, trade etc) the player doesn't actively enjoy engaging with

Which would be ok, if the fun stuff wasnt so unrewarding and would end up with players having to do it over and over and over, eventually becoming more and more boring the more they have to do it to reach what ever goal they have set themselves.

"I've got lots of credits and want everything now"

There...corrected that for you :)

Actually i would like to be able to purchase materials and data with Cr, i only have about 67mil at the moment. Though I intend on buying a Cutter and Corvette, so buying mats for me could set me back a little.
 
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In essence...
Player "choose to do something boring"
Player "chooses todo the SAME boring activity"
Player "and again"
Player "and again"
Player "and again"
ad infinitum
Player "Elite is such a boring grind, Frontier suXXor"
Forum " err why didn't you spend your valuable time doing something in game you actually enjoy?"
Player " Forum fanboys suXXor too"

*Boring constituting any activity (mining, combat, exploration, srv driving, trade etc) the player doesn't actively enjoy engaging with

Can you think of *any* activity in ED that isn't repetitive? Anything? Virtually every activity in the game comes down to a) carry A to B 4 reward or b) kill X goblins for reward. Is this the best that FD can do in 2018?

With a tiny bit of effort and imagination it could be different. Wake up FD.
 
Which would be ok, if the fun stuff wasnt so unrewarding and would end up with players having to do it over and over and over, eventually becoming more and more boring the more they have to do it to reach what ever goal they have set themselves.

That's an argument in favour of taking a break, if the video game stops being fun stop playing it.
 
That's an argument in favour of taking a break, if the video game stops being fun stop playing it.

And thats a reason why I play elite for a couple months or whatever time frame then have a break and play one of the other 100 odd games I have. But I always come back. Not for the grind but to just fly a ship and do random stuff or strive for a goal i set myself.
 
Because I just started with a loaned sidey and will be buying a Imperial Cutter in the first month.
I think you may misunderstand what some people define as a grind. They're not saying anything's impossible, more that the actions required to reach the point they're aiming at are boring and/or repetitive to them.

I can understand why to some extent. I recently did the trading CG at Redi market. I probably spent four or five hours running the route. Pretty much the same route, although I guess I ended up using three different supply stations. Personally, I find the degree of repetition relaxing. The fact I'm flying to and from the same stations matters little to me. I find the SC journey interesting, because I try to ensure I drop from SC facing the slot, and that isn't always easy. I had to dodge some interdictions, sometimes I dropped and boosted, sometimes the minigame, and before I swapped to a trade laodout I killed the pirates.

I had a great time over the 5 hours I played doing (at a high level) exactly the same thing, but at my fingertips actually permanently reacting to what's going on. I litreally haven't got time to reply to chat messages. I'm always working in SC to maximise my alignment (unless the station is much over 1000 ls away). The second I've landed, I hit "Enter Hangar". Before that's finished, I've bought/sold what's needed and hit "Launch". Before my ship is released, I've selected my destination system, and plotted a route directly to my target station, then, whoosh, I'm off again.

Anyone who thinks landing is a chore, or maybe has an autpilot, or regularly lands behind a station and has to fly round it might be feeling the game is a grind. Basically, if they aren't engaged by what they're donig it's boring and a grind. I think the only element of the game I potentially regarded as a grind is SC out to 200k ls or something. But they've added the News bot now!

Any game played to exhaustion is probably going to feel like a grind. Some of the salt about grinding (I'm sure there's a joke in there somewhere) probably includes some element of FOMO because they can see people who are loving playing ED, and they want to feel like that, but just don't.

I guess the game isn't for everyone, but I love it.
 
Which would be ok, if the fun stuff wasnt so unrewarding and would end up with players having to do it over and over and over, eventually becoming more and more boring the more they have to do it to reach what ever goal they have set themselves.



Actually i would like to be able to purchase materials and data with Cr, i only have about 67mil at the moment. Though I intend on buying a Cutter and Corvette, so buying mats for me could set me back a little.

Once you have those though. It would be nice for the option. I'm not saying get rid of the current way just make an option to some how use credits to achieve the same outcome if you choose to.
 
Once you have those though. It would be nice for the option. I'm not saying get rid of the current way just make an option to some how use credits to achieve the same outcome if you choose to.

Oh definitely keep the current method, though i would sort the exchange ratio to less silly levels.
 
And thats a reason why I play elite for a couple months or whatever time frame then have a break and play one of the other 100 odd games I have. But I always come back. Not for the grind but to just fly a ship and do random stuff or strive for a goal i set myself.

That's a sensible approach. I had frontier on my harddrive for decades for whenever I felt like it, ED is the same now. It's not the only game I play it's just one of my favourites and the best of it's genre.
 
"I've got lots of credits and want everything now"

There...corrected that for you :)

No. Haven't got alot of credits. I'm not one of those people that has a billion or more. I'm still saving for things I Want And would mean cant get everything now. Just means you can accomplish things without doing things you wouldn't normally do. And well credits should be an option to buy everything as is with RL. You still need to save to do it though.
 

verminstar

Banned
I remember players all shouting the grind isnt worth it and when they got their cutter/vette, they never really used them and didnt think the grind was worth it. Its a subjective opinion to have and doesnt work fer everyone in the same way aspirin will cure some peoples headaches and put others on a life support machine.

Truth is that since I finished the cutter grind, and got what I was working for, I find meself very strongle disagreeing with them. Im having fun in the cutter and think now the grind really was worth it cos this ship is the muttz nutz, and large aspects of the game that were closed to me before have now opened up since moving away from little ships.

Hours played...I was on 3.5k hours total over dual accounts on pc and xbone and still wasnt elite in a single career. Now at 4.5k hours, Im elite in exploration, tycoon in trade and master in combat and working on that aspect mostly now. Thats on the console and Ive more or less given up on the pc account tbh. I dont have much money however and I will need to work on that especially if using a big rebuy ship in open...as small as the risk is, its still a risk no matter what angle ye look at it from, and I hate selling ships to rebalance the books a bit.

Take exploration fer example...fer me one the most laid back and enjoyable aspects of the game...but the grind is there too with the constant and repetative jumping, scooping, honking. I regard that as grind...its just a different type of grind is all, but its still a grind imo.

Anyone sitting here trying to tell me this game isnt grindy...I gotta say I think such people may well be a bit simple minded and not very bright truth be told. I make no distinction between white knights and those crying rivers of tears...none of their logical arguments have even the slightest effect on what I believe which is that elite is a grindy game, and it really doesnt get any more complicated than that
 
I remember players all shouting the grind isnt worth it and when they got their cutter/vette, they never really used them and didnt think the grind was worth it. Its a subjective opinion to have and doesnt work fer everyone in the same way aspirin will cure some peoples headaches and put others on a life support machine.

Truth is that since I finished the cutter grind, and got what I was working for, I find meself very strongle disagreeing with them. Im having fun in the cutter and think now the grind really was worth it cos this ship is the muttz nutz, and large aspects of the game that were closed to me before have now opened up since moving away from little ships.

Hours played...I was on 3.5k hours total over dual accounts on pc and xbone and still wasnt elite in a single career. Now at 4.5k hours, Im elite in exploration, tycoon in trade and master in combat and working on that aspect mostly now. Thats on the console and Ive more or less given up on the pc account tbh. I dont have much money however and I will need to work on that especially if using a big rebuy ship in open...as small as the risk is, its still a risk no matter what angle ye look at it from, and I hate selling ships to rebalance the books a bit.

Take exploration fer example...fer me one the most laid back and enjoyable aspects of the game...but the grind is there too with the constant and repetative jumping, scooping, honking. I regard that as grind...its just a different type of grind is all, but its still a grind imo.

Anyone sitting here trying to tell me this game isnt grindy...I gotta say I think such people may well be a bit simple minded and not very bright truth be told. I make no distinction between white knights and those crying rivers of tears...none of their logical arguments have even the slightest effect on what I believe which is that elite is a grindy game, and it really doesnt get any more complicated than that

I nearly fell off my chair laughing. But i agree with you.
 
I remember players all shouting the grind isnt worth it and when they got their cutter/vette, they never really used them and didnt think the grind was worth it. Its a subjective opinion to have and doesnt work fer everyone in the same way aspirin will cure some peoples headaches and put others on a life support machine.

Truth is that since I finished the cutter grind, and got what I was working for, I find meself very strongle disagreeing with them. Im having fun in the cutter and think now the grind really was worth it cos this ship is the muttz nutz, and large aspects of the game that were closed to me before have now opened up since moving away from little ships.

Hours played...I was on 3.5k hours total over dual accounts on pc and xbone and still wasnt elite in a single career. Now at 4.5k hours, Im elite in exploration, tycoon in trade and master in combat and working on that aspect mostly now. Thats on the console and Ive more or less given up on the pc account tbh. I dont have much money however and I will need to work on that especially if using a big rebuy ship in open...as small as the risk is, its still a risk no matter what angle ye look at it from, and I hate selling ships to rebalance the books a bit.

Take exploration fer example...fer me one the most laid back and enjoyable aspects of the game...but the grind is there too with the constant and repetative jumping, scooping, honking. I regard that as grind...its just a different type of grind is all, but its still a grind imo.

Anyone sitting here trying to tell me this game isnt grindy...I gotta say I think such people may well be a bit simple minded and not very bright truth be told. I make no distinction between white knights and those crying rivers of tears...none of their logical arguments have even the slightest effect on what I believe which is that elite is a grindy game, and it really doesnt get any more complicated than that

My views equally simple grinding is what makes the game grindy for some, so I don't bother.
 
I think some people find the game a grind because you have to do the same thing over and over again, many times to achieve some things. Most of that is just because of bad or lack of ideas from the developer. I mean, to unlock some of the engineers, you have to fly forth and back so many times with whatever stuff they require. I would rather fly once but over a much longer distance. Repetitive gaming is just boring.
And to unlock Thargoid weapons, the same stupid mechanic. And that is probably Elite's biggest mistake.

But overall I would say you can gain rank, money, ships etc quite fast. I've been playing for about 2 months and have 5 fully engineered ships (2 of the big ones), Elite in trading, close to elite in exploration and dangerous in combat rank. And on top of that about 600 mil in credits. And no gold rushes.

Edit: just wanted to add, that much of that is because of the excellent guides out there. If they haden't been there, I definately wouldn't be where I am now.
 
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verminstar

Banned
My views equally simple grinding is what makes the game grindy for some, so I don't bother.

Its oft said that when players demand more stuff or credits that they have unrealistic expectations. In reply, I say to them that if they seriously expect people to play the way they say they should be playing, then its them who are having unrealistic expectations.

Theres a certain irony in how that logic swings both ways ^
 
Its oft said that when players demand more stuff or credits that they have unrealistic expectations. In reply, I say to them that if they seriously expect people to play the way they say they should be playing, then its them who are having unrealistic expectations.

Theres a certain irony in how that logic swings both ways ^

I've run out of rep for you here and in sunleaders prohibition thread.

Dang prohibition [mad][down].
 

verminstar

Banned
I've run out of rep for you here and in sunleaders prohibition thread.

Dang prohibition [mad][down].

This time yesterday I was spitting feathers at this game cos I couldnt lose the notoriety...did eventually lose it after trying to play mass effect but couldnt stop thinking about elite, so logged in and just kept at it.

Had to clean it to move around fed systems cos they really didnt like me much, and with most engineers in or around fed systems...

Good days and bad days m8, we all have them and as bad as yesterday was fer me, I managed to end the session with upgraded ammo counts on the heatsink and chaff at Ram Tah. Not a major upgrade sure, but that extra heatsink means I have the same ammo count as the 7A sheild cell, so one has to savour the little things while they there ^
 
lol, dang I just read what I wrote earlier - i was so drunk it's unreal. 5 hours out with a couple of girlie friends necking Zubrowka kind of does it to the best of us.

I think what I was originally trying to say is that I don't mind the grind in essence, what I object to and rebel against is lack of variety and options to do the same grind. No one ever moaned about working for a living, but in the real world there's infinite ways to do the same thing. In ED the grind is dictated to by a) the sheer volume of it, and b) the sheer lack of ways to do it... dare I add c) a sheer lack of tools to make it more efficient. Instead of combine harvester, you still only have as basket and 10 hectares of corn, even if you're KING in empire for example.

Bread an' all, I think everyones goal is the bread itself. In ED we're trying to be the farmer, miller and baker all in one. Take EvE some people LOVE being the farmers. Some people LOVE being the millers, some people LOVE being the bakers and sellers... and others CBA with all that, they LOVE getting right to the dirty and scoffing the bread. PvP in EvE is derived around splitting that work.. (but that's as far as I'll go into EvE... I personally can't deal with the essence of PvP over there)... anyway... All is good, apart from nursing this pounding head. the screen!!! aaaargh!
 
And this all comes back to what I posted on page 1.

https://forums.frontier.co.uk/showt...such-a-grind?p=6623171&viewfull=1#post6623171

In a nutshell... If you find this entire game a boring grind, then I think its time for you to move on and find something you actually enjoy doing. ;)

Same goes for everyone else in this thread who basically considers pretty much everything I and others consider fun in ED to be an annoying grind.

MOVE ON FOLKS! Life's too short to waste your time playing something you obviously despise and/or hate. :)

I do play other games, but there's quite a lot I enjoy quite a lot about this game. I've paid munnies for it and am giving my opinions on how certain aspects are not so enjoyable. There are parts of the game that can only be attained by doing something repetitive that rapidly becomes tedious. The two examples in particular I gave earlier were the HGE for mats mechanic and unlocking the guardian tech. So far no-one's responded to my question - are these novel, fun and engaging bits of gameplay that you actively look forward to?

An increase drop rate for HGEs would be a step in the right direction for me.
 

verminstar

Banned
lol, dang I just read what I wrote earlier - i was so drunk it's unreal. 5 hours out with a couple of girlie friends necking Zubrowka kind of does it to the best of us.

I think what I was originally trying to say is that I don't mind the grind in essence, what I object to and rebel against is lack of variety and options to do the same grind. No one ever moaned about working for a living, but in the real world there's infinite ways to do the same thing. In ED the grind is dictated to by a) the sheer volume of it, and b) the sheer lack of ways to do it... dare I add c) a sheer lack of tools to make it more efficient. Instead of combine harvester, you still only have as basket and 10 hectares of corn, even if you're KING in empire for example.

Bread an' all, I think everyones goal is the bread itself. In ED we're trying to be the farmer, miller and baker all in one. Take EvE some people LOVE being the farmers. Some people LOVE being the millers, some people LOVE being the bakers and sellers... and others CBA with all that, they LOVE getting right to the dirty and scoffing the bread. PvP in EvE is derived around splitting that work.. (but that's as far as I'll go into EvE... I personally can't deal with the essence of PvP over there)... anyway... All is good, apart from nursing this pounding head. the screen!!! aaaargh!

Yer lucky ye can get a couple nice lookin girls...at my age, itd cost me 80 quid an hour for their company...

Heres a real life example of grind which I also loved and did fer 20 years...window cleaning where yer literally doing the same thing over, and over, and over...and yes, the concept of bored and naughty housewives is indeed true while hubby is out earning a crust. What can I say? Im shallow and weak willed...

However, its a real life grind...and a job I absolutely loved nonetheless, but ye take the rough with the smooth. Its a great job in the summer wearing shorts and tee shirt and looking cool fer all those housewives who are bored with daytime tv. But in the winter when the windchill is minus 12, its a lot less fun...but it was a job and a well paid job and working with a bunch of headcases meant the day was fun.

Life is what ye make it...so are games ^
 
I do play other games, but there's quite a lot I enjoy quite a lot about this game. I've paid munnies for it and am giving my opinions on how certain aspects are not so enjoyable. There are parts of the game that can only be attained by doing something repetitive that rapidly becomes tedious. The two examples in particular I gave earlier were the HGE for mats mechanic and unlocking the guardian tech. So far no-one's responded to my question - are these novel, fun and engaging bits of gameplay that you actively look forward to?

An increase drop rate for HGEs would be a step in the right direction for me.

Of course they're grindy and boring. The only people who don't think so don't engage that part of the game in a focused manner. But anyone who needed to engineer a ship for something besides a better jump range is going to know the truth. The activities required to fully spec a combat ship are boring, repetitive and random.

The gaurdian stuff is so bad that there is almost no point in engaging it at all.
 
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