Yes it is the hard mode because facing a PvP built ship is like facing 10npcs at once.
Not one of those ten npc will tell ye they hope yer mother dies from cancer...but a player has that potential...just sayin that sometimes its not the pvp itself that is what some people avoid...its the toxicity. How do ye fix that or is having a thick skin just another part of ¨gittin gudder¨?
This thread still going? Wow...just wow haha no more rooms at the inn, try the stables...
Hard mode is playing alone and jumping thousands of light years across the vastness with nobody to talk to or banter with and staying awake...thats real hard mode. PVP is just a rich mans hobby...ye even said it yerself that most pvprs are literally swimming in credits, so how does that entice those who arent good at pvp and are struggling with the grind?
To be hunted down by a bunch of rich kids? Thats not hard mode, thats converting to being a lemming while the rich pvprs now have easy mode because they dont have to hunt as much when theres more targets to shoot at.
Hard mode haha...dont make me laugh, pvp is nothing more than having meta ships go toe to toe. PVP is hunting down those who cant fight back and shoving 3 vettes down someones throat and laughing about it. Facing that isnt hard mode...its pointless mode, boring mode, inane mode...and thats why yer never gonna win this so called debate. Yer like that old king who went down the beach and demanded the tide not come in...yer fighting a battle that simply cannot be won in a thread very few care about in a sub forum that most regulars consider a dumping ground where threads go to die...and somehow still think that pvp is in some way relevant to most players.
And I already play in open...most the time its dead...can go fer days not so much as seeing another soul which is both a curse and a blessing. This is because on average, 4 times outta 5 everytime ye do meet another player, they will do either of two things...attack ye or run from ye...even if ye dont make any moves towards them. People dont socialize anymore because their experience is the exact same when ye occasionally do get talking to them...they learned the hard way that open is nothing more than a pvp playground, but like me, they crave something more, something better than just pvp pew pew all the time which is why they stay in open. None of the players Ive spoken to said anything about being there because they particularly enjoyed the pvp or because open was hardcore mode.
Personally, I think its quite sad because that says to me that players like you have already tainted the well...the damage has already been done and this...this is now not so much about making open a better place, its about damage limitation. The only way open becomes a better place is by removing players like you entirely from it so ye cant spread yer poison around anymore than ye already have.
Cos Ill tell ye what...if open players recieve more incentives to play in open to appease the minority, Ill just move back to solo because Ill be simply side stepping the feeding frenzy that would ensue. And just about everyone here would know that such a thing wouldnt last long...feeding frenzys was what caused this snowball to start rolling few years back, so all thats actually happening is history repeating itself. The fallout from that would almost certainly destroy whats left of pvp as the migration out of open this time would be final.
Ye can actually see a small slice of what happens in one friends list...lots of people playing and none but me and one other in open...and hes only there cos hes in the middle of flipping the boards. So the players are there...just not in open and it will stay that way until something very profound changes within the game. None of the proposals put forwrad by pvprs get even a second look as its all designed to achive one thing...more targets...and while some players might not be the brightest pennies, they really aint dumb enough to fall fer what you guys are suggesting ^