I just hope that the exploration update doesn't break the discovery scanner one button press into multiple button presses.
I like to believe it will be something far more interesting than that...
My hope is that they'll abandon the 3 Discovery Scanners + Surface Scanner approach & switch to am F-A Grade system for both kinds of scanner......but with C-A Grade having a built in Surface Scanner Functionality. Sandro has mentioned exploration being more "skill based", so simply swapping one button push for multiple button pushes really doesn't fit in with that.
I'd like to see the initial "honk" retained, but with greater functionality at short range (more detailed info), & diminishing functionality at ever longer ranges (dropping to zero functionality at X Ls away, even with the best Scanner), then requiring the player to make more detailed, skill-based scans to get the most detailed info about stellar bodies.
I'd also like to see specialist Exploration ships (AspX & DBX) given specialist slots for exploration specific modules, & Scout Ships given specialist slots for scanners designed specifically to pick up Artificial objects within a system.