Not just Powerplay actions should be restricted to Open!

That didn't take long! [rolleyes]

Yeah...Lets just kill the entire game for the majority of players and be done with it!

Good luck with next year when more than 50% have left the game in disgust.

I am not a fan of UA bombing... But this move to change PowerPlay is only going to open the flood gates for the "Open Only" rabble who won't rest until the entire game is Open Only.

It will be a dead game/community "when" that happens, but the handful of loud mouths pushing for this idiocy will have finally gotten their way.

And I suppose you have provable numbers to back that up? Inquiring minds want to know!

Or is this just more anti-open propaganda?
 
Simply that, twice now, Sandro has said that the proposed change would not apply to the BGS.

He has to say that at the moment, basic crowd control. Give it 6 mnths for the forum to calm and then the BGS and CZ's will be next in line, then another 6mnth and we should get CG's and Bounty hunting locked to open only too.
 
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So we agree then. Good.

I'm not the one that needs convincing though. If you haven't done so already, post what you've said in the FFF.

Also, don't confuse PVP with PKP. The BGS and PP are both PVP, and neither is particularly rewarding of PKP. Going open only for one or both isn't really going to change that.

What is PKP? The BGS can be PvE, PwPvE, indirect PvP and in some cases direct PvP.

But yes just turning Powerplay into open only won't save it. Thankfully they have added the missions to them which will help, but for PP to work better I believe it should be in open only with some changes.

BGS is not adversarial or direct PvP so there for does not need anything doing to it.

FDev know this and I will be surprised if they do change it to open only. I really can't see it happening.
 
He has to say that at the moment, basic crowd control. Give it 6 mnths for the forum to calm and then the BGS and CZ's will be next in line, then another 6mnth and we should get CG's and Bounty hunting locked to open only too.

Here. Have some bacon since I can't rep you again yet.
 
He has to say that at the moment, basic crowd control. Give it 6 mnths for the forum to calm and then the BGS and CZ's will be next in line, then another 6mnth and we should get CG's and Bounty hunting locked to open only too.

Not going to happen as it doesn't make any sense for them to be open only.
 
I definitely agree that Powerplay actions should be restricted to Open only, but I think these restrictions should be taken further. For starters, UA bombing should only be allowed in Open, in that if at any point while carrying UAs the player enters Solo/PG, the UA can no longer affect stations, and the same for Meta-Alloys. BGS should still be able to be influenced by Solo/PG, but possibly in a reduced state (25-50% of normal influence changes). Just my opinion.

If NPCs were an actual challenge and if NPC actually put up some resistance to PP/BGS/UA activities then I would not have any issue with the current "All modes are equal" status. But they are not. For those in highly engineered Big 3 ships NPC and nothing but an annoyance.

NPCs should have:
1. Engineered weapons and modules
2. Combat skills on par with the human players.
3. play by the same rules we to
a. Weapons must be retracted to charge FSD
b. Chaff reload times are equal
c. no unlimited chaff
d. etc.,etc.,etc

But that is another argument that will never go through.
 
Not going to happen as it doesn't make any sense for them to be open only.

Makes just as much sense as making PP open only.

If you blow up a commander running BGS missions enough that they can never complete missions against the MF you support then PvP is effective in stopping BGS manipulation.

Just ask Algomatic, he's been agitating for this since I joined the forums.
 
Of course it does, they are all basically advesarial in nature and no one should be able to abuse safe space to influence others games.

No they are not. The BGS is about PvE and player factions is all about indirect PvP by doing PvE with a tiny smattering of PvP if want to, but direct PvP is very inefficient way to play the BGS. It won't work in open only. CGs are about people working together for a common cause. Again, it's about doing PvE or PwPvE.

Makes just as much sense as making PP open only.

If you blow up a commander running BGS missions enough that they can never complete missions against the MF you support then PvP is effective in stopping BGS manipulation.

Just ask Algomatic, he's been agitating for this since I joined the forums.

Because you are assuming the BGS is there just for player factions. It is not. The BGS was around before player factions was a thing.

Also there is no way for you to know that they are running BGS missions, so you would just be blowing up players just in case. Talk about trying to destroy your own game.

Yes I know all about aglomatic. He is a fool for wanting it. Do powerplay instead as that is what it was made for. It even tells you what power they are aligned to and has mechanics especially for direct PvP built in. The BGS does not. You have no idea what reason a player is in the system for if they are playing "factions" or anything about them.

Basically there are no mechanics for direct PvP with factions in the BGS.
 
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No they are not. The BGS is about PvE and player factions is all about indirect PvP by doing PvE with a tiny smattering of PvP if want to, but direct PvP is very inefficient way to play the BGS. It won't work in open only. CGs are about people working together for a common cause. Again, it's about doing PvE or PwPvE.



Because you are assuming the BGS is there just for player factions. It is not. The BGS was around before player factions was a thing.

Also there is no way for you to know that they are running BGS missions, so you would just be blowing up players just in case. Talk about trying to destroy your own game.

Yes I know all about aglomatic. He is a fool for wanting it. Do powerplay instead as that is what it was made for. It even tells you what power they are aligned to and has mechanics especially for direct PvP built in. The BGS does not. You have no idea what reason a player is in the system for if they are playing "factions" or anything about them.

Basically there are no mechanics for direct PvP with factions in the BGS.

I almost don't want to do this, but...

"the BGS is about PVE".
- No, its not, not even a little. Those that know of the BGS, or simply can't spell BGS, still impact the BGS. They are people, commaders, NOT NPC's. They are most definitely not the 'environment'.
- There are no NPC's running missions for the other factions in your system. NOTHING the NPC's do impact the BGS.

"player factions is all about indirect PvP by doing PvE with a tiny smattering of PvP if want to, but direct PvP is very inefficient way to play the BGS. It won't work in open only"
- performing actions to influence the BGS are done by PEOPLE. You may experience no direct contact with other people, but you are a person, and anyone else working the BGS are people. Guess what that's called? PVP. BTW, PKP is Player Killing Player. While what you call "direct PVP", which really means PKP, may be inefficient, it can't be done from PG/Solo. But think about if BGS goes open only. The next time you try to Bounty farm at a nav or res, there may be someone there that tries to stop you. Or in a CZ. Or in supercruise while you're trading/mission running. That "direct PVP" or PKP will absolutely make a large impact on your BGS efforts, won't it?

"it won't work in Open only". What? Why not? Do you mean there will be less BGS impact from players in PG/Solo if it's open only? Yes then. But the players in open will still be causing changes to the BGS whether they intend to or not. Only FD knows how much this may deaden the BGS/states.

"CGs are about people working together for a common cause". Really? What about those that show up to stop the haulers, or fight the Bounty hunters? What do you call that at a CG? So CG's are really about both PWP and PKP. The "environment" has nothting to do with it, at all.

"The BGS was around before player factions was a thing." So? People working the BGS were around before player factions too. What's your point?

"Also there is no way for you to know that they are running BGS missions.." Did you read about Squadrons/tags? If I am working Faction A, and some dude pops into my instance with a Faction B tag, you can bet I'll at least say "yo, what's up?". What I'm saying is being able to see that someone is for a particular faction is coming. Same as, guess what, PP.

I decided to make this post, even though I don't think you're ever going to admit anything, so maybe others will see reality. And let me say again that I hope the BGS doens't go 'open only' because I don't like the basic idea of forcing people to play in a particular mode, among other reasons.
 
I almost don't want to do this, but...

"the BGS is about PVE".
- No, its not, not even a little. Those that know of the BGS, or simply can't spell BGS, still impact the BGS. They are people, commaders, NOT NPC's. They are most definitely not the 'environment'.
- There are no NPC's running missions for the other factions in your system. NOTHING the NPC's do impact the BGS.

"player factions is all about indirect PvP by doing PvE with a tiny smattering of PvP if want to, but direct PvP is very inefficient way to play the BGS. It won't work in open only"
- performing actions to influence the BGS are done by PEOPLE. You may experience no direct contact with other people, but you are a person, and anyone else working the BGS are people. Guess what that's called? PVP. BTW, PKP is Player Killing Player. While what you call "direct PVP", which really means PKP, may be inefficient, it can't be done from PG/Solo. But think about if BGS goes open only. The next time you try to Bounty farm at a nav or res, there may be someone there that tries to stop you. Or in a CZ. Or in supercruise while you're trading/mission running. That "direct PVP" or PKP will absolutely make a large impact on your BGS efforts, won't it?

"it won't work in Open only". What? Why not? Do you mean there will be less BGS impact from players in PG/Solo if it's open only? Yes then. But the players in open will still be causing changes to the BGS whether they intend to or not. Only FD knows how much this may deaden the BGS/states.

"CGs are about people working together for a common cause". Really? What about those that show up to stop the haulers, or fight the Bounty hunters? What do you call that at a CG? So CG's are really about both PWP and PKP. The "environment" has nothting to do with it, at all.

"The BGS was around before player factions was a thing." So? People working the BGS were around before player factions too. What's your point?

"Also there is no way for you to know that they are running BGS missions.." Did you read about Squadrons/tags? If I am working Faction A, and some dude pops into my instance with a Faction B tag, you can bet I'll at least say "yo, what's up?". What I'm saying is being able to see that someone is for a particular faction is coming. Same as, guess what, PP.

I decided to make this post, even though I don't think you're ever going to admit anything, so maybe others will see reality. And let me say again that I hope the BGS doens't go 'open only' because I don't like the basic idea of forcing people to play in a particular mode, among other reasons.

Because the background sim is not just about player factions.
 
thin end of the wedge, this type of talk will ultimately destroy the game, FD can't be all things to all men. OP a crap post. This game strated out as a stand alone game, it's evolved, but get real
 
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