No they are not. The BGS is about PvE and player factions is all about indirect PvP by doing PvE with a tiny smattering of PvP if want to, but direct PvP is very inefficient way to play the BGS. It won't work in open only. CGs are about people working together for a common cause. Again, it's about doing PvE or PwPvE.
Because you are assuming the BGS is there just for player factions. It is not. The BGS was around before player factions was a thing.
Also there is no way for you to know that they are running BGS missions, so you would just be blowing up players just in case. Talk about trying to destroy your own game.
Yes I know all about aglomatic. He is a fool for wanting it. Do powerplay instead as that is what it was made for. It even tells you what power they are aligned to and has mechanics especially for direct PvP built in. The BGS does not. You have no idea what reason a player is in the system for if they are playing "factions" or anything about them.
Basically there are no mechanics for direct PvP with factions in the BGS.
I almost don't want to do this, but...
"the BGS is about PVE".
- No, its not, not even a little. Those that know of the BGS, or simply can't spell BGS, still impact the BGS. They are people, commaders, NOT NPC's. They are most definitely not the 'environment'.
- There are no NPC's running missions for the other factions in your system. NOTHING the NPC's do impact the BGS.
"player factions is all about indirect PvP by doing PvE with a tiny smattering of PvP if want to, but direct PvP is very inefficient way to play the BGS. It won't work in open only"
- performing actions to influence the BGS are done by PEOPLE. You may experience no direct contact with other people, but you are a person, and anyone else working the BGS are people. Guess what that's called? PVP. BTW, PKP is Player Killing Player. While what you call "direct PVP", which really means PKP, may be inefficient, it can't be done from PG/Solo. But think about if BGS goes open only. The next time you try to Bounty farm at a nav or res, there may be someone there that tries to stop you. Or in a CZ. Or in supercruise while you're trading/mission running. That "direct PVP" or PKP will absolutely make a large impact on your BGS efforts, won't it?
"it won't work in Open only". What? Why not? Do you mean there will be less BGS impact from players in PG/Solo if it's open only? Yes then. But the players in open will still be causing changes to the BGS whether they intend to or not. Only FD knows how much this may deaden the BGS/states.
"CGs are about people working together for a common cause". Really? What about those that show up to stop the haulers, or fight the Bounty hunters? What do you call that at a CG? So CG's are really about both PWP and PKP. The "environment" has nothting to do with it, at all.
"The BGS was around before player factions was a thing." So? People working the BGS were around before player factions too. What's your point?
"Also there is no way for you to know that they are running BGS missions.." Did you read about Squadrons/tags? If I am working Faction A, and some dude pops into my instance with a Faction B tag, you can bet I'll at least say "yo, what's up?". What I'm saying is being able to see that someone is for a particular faction is coming. Same as, guess what, PP.
I decided to make this post, even though I don't think you're ever going to admit anything, so maybe others will see reality. And let me say again that I hope the BGS doens't go 'open only' because I don't like the basic idea of forcing people to play in a particular mode, among other reasons.