One week since FD has replied to anything in the Mining focused feedback. Do they care?

It has been a whole week since FD has deigned to reply to anything in the Mining focused feedback.

A total of 5 replies to any of the feedback. No comments at all in any of the detail discussion threads.

There are plenty of questions unanswered. Many gaps in our understanding of the new mechanics. So feedback, as usual, turns into a wild brainstorming session (not always a bad thing mind). But it's often hardly focused on the new mechanics.

Are FD at all interested in our feedback on this?
 
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It has been a whole week since FD has deigned to reply to anything in the Mining focused feedback.

A total of 5 replies to any of the feedback. No comments at all in any of the detail discussion threads.

There are plenty of questions unanswered. Many gaps in our understanding of the new mechanics. So feedback, as usual, turns into a wild brainstorming session (not always a bad thing mind). But it's often hardly focused on the new mechanics.

Are FD at all interested in our feedback on this?

I really wonder how much atention they put on it.
 
I think they are very interested in it. And I think they got a HUGE amount of it to mull over right now. And Sandy has said on more than one occasion that they don't always keep up on replies to the thread, but they always read it. They've got quite the update to get done by end of the year, plus the next premium expansion.
 
Careful limonzelo, I'm afraid you are going to wake up the Semantic Analysts Appreciation Society and they will claim Sandro's silence only leads to the conclusion that: the majority of miners are not in the forum.
 
And Sandy has said on more than one occasion that they don't always keep up on replies to the thread, but they always read it.

As it is, the feedback has pretty much dried up. If they'd just answer a few people's questions, I'm sure they'd get much more and better feedback.

But if they aren't going to bother, maybe it's time to move onto the exploration discussion. Some of this will benefit any remaining mining discussion, in particular the new DSS probes.
 
As it is, the feedback has pretty much dried up. If they'd just answer a few people's questions, I'm sure they'd get much more and better feedback.

But if they aren't going to bother, maybe it's time to move onto the exploration discussion. Some of this will benefit any remaining mining discussion, in particular the new DSS probes.

indeed, it doesn't take more than 5 minutes to sit down, write a thanks email saying 'we will analyze all your feedback and come back with another draft or more details' and do work offline. However, the third day they stopped answering any question and.. I lost the interest the 4th day..
 
So feedback, as usual, turns into a wild brainstorming session (not always a bad thing mind).

Every now and again a good thing...when it generates something useful, which is rare.

Turning on the water without anyone holding the end of the hose is the worst method of innovating, and is counter-productive in some cases.

Identify an issue and work toward fixing it. Simples.

For me, it just proves the FFF is nothing but a PR process.
 
I had the feeling it was just a temp-check too. See if there is much negativity, go ahead if there is no slap back from us.

I hope not. This "develop for the needs of the swing-voter mentality" is what got them into this mess.

In order to catch up and fix things, it's going to require talent and leadership.
 
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I hope not. This "develop for the needs of the swing-voter mentality" is what got them into this mess.

In order to catch up and fix things, it's going to require talent and leadership.

You are right on the spot, and I hope not too.
 
I had high hopes when there was a mining CG that coincided with the start of the mining focused feedback, particularly since there were free ship decals as part of the rewards. But there hasn't even been any feedback on this, even though it was probably the most popular mining CG since the one to build Obsidian Orbital.
 
Are FD at all interested in our feedback on this?

Yes; but I'll go out on a limb and suggest they are after feedback, and will consider that, and will certainly read it. What you are referring to, however, is discussion. Frontier leverage focus feedback as a form of bell-weather to identify if planned mechanics will require further work. Topics aren't up for discussion. It's not a democracy.

To be fair, Frontier tried having that as a discussion point; it devolved into a shouting match and people being a bit silly. So now? They will design, check in to see how such ideas will be received; we can't set the vision or direction of their game; merely request and suggest and hope they take the feedback on board.

I would welcome far better communication? Developer responding occasionally if nothing more to say thanks for the feedback it's being considered - but we probably aren't going to get it. It just is, what it is. Frontier let themselves get bogged down in discussion and the pace of development plateaued. Not sure they can afford to do it again, really.

Arguably? I'm sort of okay with them just getting stuck in and breathing some life back into elite. They know what we've asked for. It's about all we can really expect at this point.
 
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I had high hopes when there was a mining CG that coincided with the start of the mining focused feedback, particularly since there were free ship decals as part of the rewards. But there hasn't even been any feedback on this, even though it was probably the most popular mining CG since the one to build Obsidian Orbital.

Popular? There were less than 2k commanders identified as working on the CG by about the 75% mark. It was less than 1k for quite a time. Out of how many active players? Frontier has some ongoing issues around CG exhaustion. The decals were a stimulus to drive more interest, but the reality is, it only gets so engaging shooting rocks for hours on end and the numbers pretty much reflected that.

Thankfully the new mining mechanics have some potential.
 
A week is not really a long time for a busy company, especially when in the middle of that week you have released a major update and following that release you are working on fixing bugs to get a patch out as soon as possible.

Of course FDev care.
 
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It has been a whole week since FD has deigned to reply to anything in the Mining focused feedback.

A total of 5 replies to any of the feedback. No comments at all in any of the detail discussion threads.

There are plenty of questions unanswered. Many gaps in our understanding of the new mechanics. So feedback, as usual, turns into a wild brainstorming session (not always a bad thing mind). But it's often hardly focused on the new mechanics.

Are FD at all interested in our feedback on this?

I don't really get why that is even a question. They are developing a game. Even from a profit-oriented point of view it makes sense to create something people like. Personally I rather think, the devs are very invested in the game and love it as much as we (at least I) do.
Apart from that a patch has just been rolled out and of course that draws attention away from a feedback forum made for things in the future.
This thread is a bit like a child asking if their parents still care because they didn't seem to notice them for a day or two because there is adult stuff to do... GIMME ATTENTION! :D
 
It has been a whole week since FD has deigned to reply to anything in the Mining focused feedback.

A total of 5 replies to any of the feedback. No comments at all in any of the detail discussion threads.

There are plenty of questions unanswered. Many gaps in our understanding of the new mechanics. So feedback, as usual, turns into a wild brainstorming session (not always a bad thing mind). But it's often hardly focused on the new mechanics.

Are FD at all interested in our feedback on this?

Man, you really are out of spirits lately.

I imagine they're taking in the vast quantity of feedback they've been given and now are giving it a chew while continuing to work on their current ongoing projects.

Barry did mention that these are currently conceptual ideas, so I don't think they *have* concrete answers to give to the unanswered questions just yet.

I've said it many a time, but Fdev's biggest enemy is having enough time to deal with and do all the things they have to and want to do with this game.

Not that I'm completely standing up for them. There's a lot I expect of them, decisions that I disagree with (like telepresence, the way SLFs turned out, and the approach they took with Engineers), and I'm still finding myself being very cross every day I think about the still-present-and-unaddressed combat splitting issue.

But, I'm still going to go on trying to be reasonable about what I want and what I expect.
 
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