I did not buy paintjobs, but when I see this work, I'm even less motivated
Since no-one else has started a proper bug report on it I have lodged one, at the following link.
https://forums.frontier.co.uk/showthread.php/441072-Corvette-Razor-paint-job-has-really-janky-wavy-edges?
p=6898473#post6898473
I'd kindly ask there be no mention of asps nor midnight paint or anything else off topic, please keep this bug report about the corvette razor paint pack if you'd please.
Hi rootstrat, that is where I started my bug report I posted the link to. What I was meaning was if we want the paintjob fixed, we need to put it into the bug reporting subsection rather than just have a gripe about it in here where our gripes will get lost in a sea of vitriol.
Tru dat(I missed the link to the bug report, sorry!)
Although the developers read the DD forums as well, so it's very possible that they saw this thread, even if they didn't comment on it.
I realise that I’m hogging/derailing the thread somewhat (apologies), but just to illustrate that the issue with the Black paint jobs only appears under certain lights, here’s a couple of shots of my Asp tonight. As you can see, it’s virtually invisible in the first shot, but turn on the ships lights and the patchiness begins to emerge in the surrounding area. It doesn’t look too bad here, but there are certain locations where the whole ship looks like c@*p
QA is reading as I type this.
Almost looks like UV issues... Madness if it is.
That's really really bad. I was expecting some really minor single element or something but that is.... Wow.
You didn't edit that in Photoshop???
Can I ask, what are UV issues?
This "child's drawing" effect has been around since way back when the very first Vibrant skin appeared years ago (which I ended up asking for a refund on).
It's like some fundamental issue with how models are built skinned because it always seems to reappear.
I purchased the Corvette Razor pack, which looks nice from a distance and on the store picks, but a closer look reveals a horrible quality, especially the chrome-like details that are painted on there, please see yourself (I highlighted some of the "problems" in red, but its quite self-explanatory):
https://imgur.com/a/qhGoXxc
Just one example:
Do you see that all straight edges are not straight, but strangely wavy? Asymmetric shapes? It looks like this all over the ship.
FDev should be ashamed of these, so are there any plans to fix them?
To be fair .. UV mapping is a horrible, mind numbing, terrible task, avoided by all sane graphics artists.
I know nothing about how things are done, but I do feel that, no matter how right you may be, consumers should be able to expect proper straight lines in 2018. This wouldnt even be good enough for free paints, never mind actually paying good money for it.
To be fair .. UV mapping is a horrible, mind numbing, terrible task, avoided by all sane graphics artists.