Jacques d'Orleans
Banned
I m a bit surprised that this rather "minor" thing (in my opinion) makes such rounds at the moment
He 's hassled the biggest kickstarter ever, made almost 200 million dollars in the last 6 years, so incapable is probably not the correct word
Being blunt, it's one of the biggest indicators that CIG is running desperately short of cash I've seen in a long while. Well, either that or they are utterly incompetent which is also plausible.
Redrix’s Claymore is perhaps the most powerful weapon in Destiny 2 - at the very least, nothing takes down enemy players faster in PvP. It’s the reward for the massive grind of hitting the highest Glory rank in Crucible, and it’s going away when the season resets next month. All that means players have been trying very hard to get the gun, to the point of paying hundreds of dollars to make it happen.
The hundreds of hours required to get Redrix’s Claymore are too much for some players, though - so they’re paying other people to earn instead. Services like Epic Carry will let you pay a team of grinders to to get the gun for the low, low price of $349 USD - maybe a bit pricey for a digital weapon, but compare the hours to get it versus a typical minimum wage, and it works out pretty well.
We're all joking and having fun here, but guys... Cyberpunk will be shown at the 2018 Gamescon https://gamingbolt.com/cyberpunk-2077-gameplay-demo-will-be-shown-off-at-gamescom
As soon as Chris will see stuff there'll be a whole new round of calls to his slav--- ehrm team to refactor the stuff to better empower his vision!
Wasn't that game announced in 2012? They must not know what they are doing because everyone knows it doesn't take that long to make a video game.
As soon as Chris will see stuff there'll be a whole new round of calls to his slav--- ehrm team to refactor the stuff to better empower his vision!
Trouble is that it isn't "minor".
Selling currency in the manner that CIG is allowing is an action that can destroy the in game economy. And in a game like SC, the ingame economy is one of the biggest gameplay drivers. You perform missions to earn money to buy ships and upgrades which allow you to perform other missions with bigger payoffs.
That isn't "minor" - that's fundamental.
What the cap removal means, however, is that there are no more "blinkers" for the SC crowd. It's a blatant cash grab, whereby CIG are grabbing as much cash as they can NOW at the cost of (likely) wrecking the ingame economy on whatever they "launch".
GTA gets around it by either having a switch to make you a ghost to other players (lame imo) or allowing fully private game modes with just friends (much better)
Wasn't that game announced in 2012? They must not know what they are doing because everyone knows it doesn't take that long to make a video game.
The documents filed in court by CryTek confirmed, that Chris Roberts' Star Citizen Kickstarter was fraud. He sold a render video made by a third party as game prototype made by himself.Is it officially a Scam yet? Have we passed the point of "Oh, he's not corrupt! Just totally incompetent!".
<insert why not both meme>
You don't understand. Chris Roberts has harvested one crowd after another. First the single player guys (Wing Commander), then PvE fans (Co-op), then the Eve Online PvP crowd.it was regarding a question about P2W (which TBH he did not really answer) however the thing which gave me hope was that he said that a huge amount of players do not PvP, and have no interest in it... and that the majority of the game is going to be PvE.
I am so glad that amidst all the talk of clans and guilds and multicrews and what not even CR realises that a huge number of gamers to not give 2 hoots about all that.
I STILL would love it if there was the option to play fully with friends onlly ... but there isnt, but i am more confident than i was that there will be something in the game for me.
While Rockstar indeed has private game modes, they decided that it's an awesome idea not to let you use half the game there. So yeah, you can have a friends only session but you can't do half the activities, because those are on open only servers, so basically they didn't solve squat. Also the main reason why I gave up on GTA Online. No point in me investing time, if I can't play half the game.
Wasn't that game announced in 2012? They must not know what they are doing because everyone knows it doesn't take that long to make a video game.
oh pants .... that is a pain. i didnt realise that, i only had a few sessions in it so not really up to speed.....
Same here, i would bet money on it. Also what is interesting is the difference of communication, what's shown and what's held behind closed doors. Notice how CDPR are limiting communication and hype buildup to a strict minimum. They made absolutely no promise other than to do a cyberpunk game. Compare with the sandworms, "in game footage" flashing on a crytek demo, and the vast amount of unrealistic promises that were made and recorded on video. Also the difference in focus. One is doing a pure cyberpunk solo experience and will probably deliver another RPG milestone while doing so. The other is trying to do a MMO but it's not "massive" or a BDSSE but it's not a "space sim" or a FPS but they dropped that too or FOIP or what is the flavour of the day..Want to bet that Cyberpunk will still be released to critic and public great acclaim way-and I really mean it WAAAY- before Star Citizen?
I'm really willing to take a bet.
Yeah, sadly the system where one of you owns a shell company and you do drug runs and so on, most of the bonus money races and some other activities are not doable in a private session, as they kinda "rely" on you being opposed by other players. Kinda silly choice if you ask me, but hey. Saves me 80GB HDD space![]()