(apologies for off-topic - insert obligatory SC knock down here ------> )That said, the thing that always throws me in the in the open v solo group argument (as discussed upthread) is that going solo is always presented as a cheat/exploit. Because it allows the player to avoid other players.
Yet everyone appears to ignore that for the inexperienced PVPer those terminally useless NPC pirates Cod & Cob are probably a serious challenge (don't even get me started on Radiant Dawn...)
But more importantly what never seems to get addressed is how the single player - who has neither the time or the inclination to team up with other players - deals with the massive advantage that players playing together have compared to the single player.
Recent events at Freeport show how devastatingly effective even 2 players can be against the lone player, never mind 3 or 4 or more.
Yet this never seems to get a mention in the "it's not fair" argument.
By comparison to the power of players in co-operation, the advantage someone gets by slipping into SP is pretty insignificant.
(I'm open group, playing with other players,open to PVP etc. etc.)
Yet everyone appears to ignore that for the inexperienced PVPer those terminally useless NPC pirates Cod & Cob are probably a serious challenge (don't even get me started on Radiant Dawn...)
But more importantly what never seems to get addressed is how the single player - who has neither the time or the inclination to team up with other players - deals with the massive advantage that players playing together have compared to the single player.
Recent events at Freeport show how devastatingly effective even 2 players can be against the lone player, never mind 3 or 4 or more.
Yet this never seems to get a mention in the "it's not fair" argument.
By comparison to the power of players in co-operation, the advantage someone gets by slipping into SP is pretty insignificant.
(I'm open group, playing with other players,open to PVP etc. etc.)
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