The Star Citizen Thread V2.0

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Thanks both @ Firemonkey and Voivod.

So they will sell each module seperately? Arena Commander being one, the Race thingie being another one? (I got it that the ships come with -different- hangar modules which can be upgraded seperately again).

For me -purely personal opinion- this smells like a nasty money making machine, taking into account that we talk about a pre-alpha version.

Though the eyecandy is tempting, I must give them that :)

I guess the FPS is a separate module, the planetside stuff is another, I think the racing will fall under the Arena Commander module although I could well be wrong. They seem fairly priced imo (perhaps $20 for all the modules) or $60 including a ship package, that seems quite reasonable.
The nice thing is there's no immediacy to get onboard, it would almost be prudent to wait and see the reception of v0.9 / FPS module etc before buying in.
 
True and +1

There is a portion of those who have backed SC significantly (myself included) who are unhappy with the way things seem to be going. We are not in the ED vs SC fanyboy camp, and neither are we SC 'haters'. The main problem we have with the direction of SC is that it does not seem to be anything like what was promised in Chris Roberts' 'What is Star Citizen' demo and promo from the kickstarter. Specifically the flight controls, a lack of fixed weapons, and the seemingly over-simplified mouse controls which make this game a FPS in space, without even the skill of precise aiming.

At this time, we (well I) feel somewhat betrayed and hood-winked by the CIG marketing hype machine, and as such, really do not have much time for anything spewing out of CIG at the moment - let's see the next patch, the next update - show us you've actually done something CIG!

Agreed - though personally I wouldn't go as far as betrayed, just weary. I used to follow the 10FTC and Wingman's hangar before it closely - but it's got to the point where I'm fed up with all the hype and ambiguously worded statements about how it's going to be that have been fed through the PR filter and come out reeking of marketing .

I follow this thread because it keeps me notified of anything that actually happens.

I'm no longer interested in what they say - just what they do.
 

Philip Coutts

Volunteer Moderator
I've backed both projects (ED at a significantly higher level). I love the direction ED is heading in, I'm not so sure of the direction that SC is heading, hence my low level of backing. SC has now hovered up so much cash it is going to be very hard to produce a game that actually makes the best use of all that money. I will continue to watch from afar and see how it develops but my over-riding feeling at the moment is not that positive.
 
Ah okay, the old SC v ED fanboy thing. Give it up people it really isn't worth it. It's just great to see space sims back in a big way.

It is just interesting that anytime people point out how delayed and not really hypable SC is, they are marked as ED fanboys.

I personally care less about SC - more I see, more I understand that game don't really inspire me, and that's OK - games are entertainment and it is by definition subjective. Lot of people are happy about it and that's awesome.

However I am very allergic to hype, lies, dissing competition, coat turning....and I have seen all this in CIG communication.

I am more interested in Limit Theory or other niche space games being successful.
 
True and +1

There is a portion of those who have backed SC significantly (myself included) who are unhappy with the way things seem to be going. We are not in the ED vs SC fanyboy camp, and neither are we SC 'haters'. The main problem we have with the direction of SC is that it does not seem to be anything like what was promised in Chris Roberts' 'What is Star Citizen' demo and promo from the kickstarter. Specifically the flight controls, a lack of fixed weapons, and the seemingly over-simplified mouse controls which make this game a FPS in space, without even the skill of precise aiming.

At this time, we (well I) feel somewhat betrayed and hood-winked by the CIG marketing hype machine, and as such, really do not have much time for anything spewing out of CIG at the moment - let's see the next patch, the next update - show us you've actually done something CIG!

hoping that flight controls, a lack of fixed weapons, and the seemingly over-simplified mouse controls will change
there has been talk by CIG about target lead indicators and the ships still have fixed mounts list its just in AC that they are all gimbaled

flight should change yet again after this patchwith the latest version of 6dof

KBM well they have lots of joysticks being shown at the events just CIG empolyees never seam to use them the first set of key mapping is in this patch so it may moving it more back towards joysticks

its one week till the next planned patch and there are alot of changes planned
 
Oh, wow guys! Did you all hear about one of the newest organizations in the Star Citizen universe? It's called the UEE Refugees. They sound super-fun and extremely intelligent. Here's their org page:
https://robertsspaceindustries.com/orgs/FUGEES
From what I can gather they are also planning on being a group in Elite, but that is a topic for another thread. Their founder tells me that improved branding-graphics are coming and the forum is up and running. You all should join up.
 
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Well for me the more I see of the SC the more interested I get. Because it is getting bigger and better. But I also think that the people who follow the project very closely appreciate it way more because we saw everything get made from concept through coding to testing and then to our hands. I love the process and all the work that goes in to it.

0.9 will be nice. Looking forward to the Murray Cup racing and Vanduul Coop a lot!
 
- Ben and most importantly Chris Roberts said that the idea was that ships would only be sold to fund the game, after the game launches you can earn them ingame, BUT if theres a big demand for ship sales after the game they will think about it.

Please... we've been over this. They'll either decide to sell ships post launch or they'll put up a vote and the vote will pass. It always does.
Up to now they've been selling pretty much everything you can get in game,
Buying ships has become something of a culture in SC. Thinking all this will suddenly stop when the game releases is ridiculous.


- Its not pointless when is said by the guys making the game, they have these things more or less tought out.

They have the idea on paper about what they want to do, they don't know how they're going to do a lot of the things yet because they're not that far in development. The most certainly have no idea how they'll do the details that come up. Can you tell me specifically how you're going to make in-game credits and how much you'll be making per activity (and how long it'll take?)? Can you tell me specifically how much the ships will cost in game? Well good, then you can't tell me how long it'll take me to earn an in-game ship.


- CryEngine in its normal form it not ready to make a Space Sim, its being heavly modified and most of the team was new to it when they began, its a ever evolving effort learning and adapting it to their needs!

Also they had to build their studios from scratch, gather a team organize everything trough their 4 main studios across the world, (LA, Austin, Montreal, UK) what started with arround 10 people has grown to 270 now.

Oh god this excuse keeps on being regurgitated countless times.
So how long have they had 270 people? and please don't start with the stuff Nowak says that they'll need 2 years before they become good at CryEngine.
That's a perfect excuse for any shortcomings they come up with ;)

Also the work the team that organizes and coordinates the different dev groups isn't distributed to everyone. There's plenty of modular work that can be done by each group.



I Expect the game to be out in 2016/17 .

I agree. Late 2016-2017
The later the better, to avoid them rushing and adding shallow or incomplete gameplay.
 
I am at work atm so I don't have the question list but it was about how some game magazines are criticizing the crowdfunding model of CIG and what they think about these. It resulted in several long discussions about their Crowdfunding model and how they work.

I'd love to see your critical questions actually. I'm very curious ;)
The question you just mentioned seemed like you're criticizing the articles and not the CIG's crowdfunding model.

Also is there a transcript? Twitch videos are always a pain to see (even though streaming works fine).
 
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Ah okay, the old SC v ED fanboy thing. Give it up people it really isn't worth it. It's just great to see space sims back in a big way.

I couldn't agree more, Philip.:)

Being a GTH and possessing a Black Citizens Card for SC, I'm a Founder member here and also a member of the EC of Limit Theory. I want them all to succeed. Along with a host of indie space sims I backed via KS. I even want the ones I've not helped financially to do well. I read this thread on a regular basis and it's saddening to see so much acrimony.
 
I'd love to see your critical questions actually. I'm very curious ;)
The question you just mentioned seemed like you're criticizing the articles and not the CIG's crowdfunding model.

Also is there a transcript? Twitch videos are always a pain in the **** to see (even though streaming works fine).

Let me find it for you.

1:55:30

http://www.twitch.tv/geekdomo/b/560548738

A very very interesting discussion follows on for 30 minutes after that question I asked.
 
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Philip Coutts

Volunteer Moderator
I couldn't agree more, Philip.:)

Being a GTH and possessing a Black Citizens Card for SC, I'm a Founder member here and also a member of the EC of Limit Theory. I want them all to succeed. Along with a host of indie space sims I backed via KS. I even want the ones I've not helped financially to do well. I read this thread on a regular basis and it's saddening to see so much acrimony.

This ^ 100%
 
A very very interesting discussion follows on for 30 minutes after that question I asked.

So I watched some 10 minutes of that... it's all stuff that has been said by countless fans of SC over and over again in the forums.

They were saying that: "It's not P2W and you're not paying for the ships (that's just extra), you're helping develop the game."

Ok so I have two questions for these two topics.

What WOULD be P2W in the current form of Star Citizen? (just a note, you CAN have P2W in a game where you don't actually win in the traditional sense of the word). I mean currently any ships or weapons you want are locked behind a paywall right? You have to pay real money to get them?

and

If you're not paying for the ships, why does each ship have a different price?
Why is that the more you pay the more "powerful" ship you seem to get?
Why not have all ships at the same price and add a slider for how much extra you want to play (like humble does it)?
 
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Well for me the more I see of the SC the more interested I get. Because it is getting bigger and better. But I also think that the people who follow the project very closely appreciate it way more because we saw everything get made from concept through coding to testing and then to our hands. I love the process and all the work that goes in to it.

0.9 will be nice. Looking forward to the Murray Cup racing and Vanduul Coop a lot!

Nice generalization and excuse, so in other words unless we appreciate it more we are not following it closely?

Sorry but no, I have been following the game for some time, ended up backing the week of the new website, and following very closely. Following it closely has done nothing but point out how amateur CIG is. CIG is one of the worst communicators I have ever seen, their so called open development is nothing but as everything is fed through a PR machine and then spit out in such a way that CIG can claim they never said any such thing. CIG constantly hold back real information and time lines in order to give it to the media, despite CR's ranting about how bad the media are.

The weekly hype show, were they spend the full time talking about how amazing they are, how amazing the game is, gets old very quickly. NVM they never give useful information just fluff. Most of the answers come down to "perhaps" wink, "that would be cool" wink. The show is designed to create hype and have the backers create the fantasy game in their own head.

Lets look at how CIG handle release of content, as little as it is.

Months/weeks/days before the release: Its amazing, we are having so much fun playing, you are going to be amazed. We have so much surprises for you. Look at how much fun we are having playing.

Release day: Ok now remember this is a WIP, its Pre-alpha, this is not something I would ever show to the public (if not for crowdfunding). We will be adding to it and improving it, this is just the start. It was rushed to give to the backers.

Next week, next release content: Its amazing, you are going to be amazed...


The CIG PR campaign has moved way past getting old.

Edit: I could say more, but that's enough ranting for one post. Sorry I don't have anything positive to say about SC but I don't currently find anything positive about it. By the way if you look at my past history of posting on the SC forums, you can see that I was very positive about SC and even defended CIG at the start.
 
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Bains

Banned
I couldn't agree more, Philip.:)

Being a GTH and possessing a Black Citizens Card for SC, I'm a Founder member here and also a member of the EC of Limit Theory. I want them all to succeed. Along with a host of indie space sims I backed via KS. I even want the ones I've not helped financially to do well. I read this thread on a regular basis and it's saddening to see so much acrimony.

Why blame critics who feel CR has BSed them, guys who are now having to constantly defend themselves because of the fan culture. There is the cause of your acrimony. Can you imagine if every company had a myopic fanbase instead of a customer base we'd all be getting shafted left right and center. This is down to one guy, Chris Roberts and his ongoing pretense there is nothing to acknowledge. Write him a letter if it saddens you so.

Apologies if your comment wasn't directed at the critics only it seems like all the other comments directed at us only slightly better disguised.

Well for me the more I see of the SC the more interested I get. Because it is getting bigger and better. But I also think that the people who follow the project very closely appreciate it way more because we saw everything get made from concept through coding to testing and then to our hands. I love the process and all the work that goes in to it.

0.9 will be nice. Looking forward to the Murray Cup racing and Vanduul Coop a lot!

KkjWWTo.jpg
 
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Vanduul Coop?

Is that like the fish tank? Do you get to keep them in a cage, prod them with that ridiculous fork from the latest video? Do they lay eggs or are they just good with a nice garlic sauce?

Next it'll be Vanduul Farm :)
 
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