Ah okay, the old SC v ED fanboy thing. Give it up people it really isn't worth it. It's just great to see space sims back in a big way.
I think your comment would be better served here
Ah okay, the old SC v ED fanboy thing. Give it up people it really isn't worth it. It's just great to see space sims back in a big way.
Thanks both @ Firemonkey and Voivod.
So they will sell each module seperately? Arena Commander being one, the Race thingie being another one? (I got it that the ships come with -different- hangar modules which can be upgraded seperately again).
For me -purely personal opinion- this smells like a nasty money making machine, taking into account that we talk about a pre-alpha version.
Though the eyecandy is tempting, I must give them that![]()
True and +1
There is a portion of those who have backed SC significantly (myself included) who are unhappy with the way things seem to be going. We are not in the ED vs SC fanyboy camp, and neither are we SC 'haters'. The main problem we have with the direction of SC is that it does not seem to be anything like what was promised in Chris Roberts' 'What is Star Citizen' demo and promo from the kickstarter. Specifically the flight controls, a lack of fixed weapons, and the seemingly over-simplified mouse controls which make this game a FPS in space, without even the skill of precise aiming.
At this time, we (well I) feel somewhat betrayed and hood-winked by the CIG marketing hype machine, and as such, really do not have much time for anything spewing out of CIG at the moment - let's see the next patch, the next update - show us you've actually done something CIG!
Ah okay, the old SC v ED fanboy thing. Give it up people it really isn't worth it. It's just great to see space sims back in a big way.
True and +1
There is a portion of those who have backed SC significantly (myself included) who are unhappy with the way things seem to be going. We are not in the ED vs SC fanyboy camp, and neither are we SC 'haters'. The main problem we have with the direction of SC is that it does not seem to be anything like what was promised in Chris Roberts' 'What is Star Citizen' demo and promo from the kickstarter. Specifically the flight controls, a lack of fixed weapons, and the seemingly over-simplified mouse controls which make this game a FPS in space, without even the skill of precise aiming.
At this time, we (well I) feel somewhat betrayed and hood-winked by the CIG marketing hype machine, and as such, really do not have much time for anything spewing out of CIG at the moment - let's see the next patch, the next update - show us you've actually done something CIG!
- Ben and most importantly Chris Roberts said that the idea was that ships would only be sold to fund the game, after the game launches you can earn them ingame, BUT if theres a big demand for ship sales after the game they will think about it.
- Its not pointless when is said by the guys making the game, they have these things more or less tought out.
- CryEngine in its normal form it not ready to make a Space Sim, its being heavly modified and most of the team was new to it when they began, its a ever evolving effort learning and adapting it to their needs!
Also they had to build their studios from scratch, gather a team organize everything trough their 4 main studios across the world, (LA, Austin, Montreal, UK) what started with arround 10 people has grown to 270 now.
I Expect the game to be out in 2016/17 .
I am at work atm so I don't have the question list but it was about how some game magazines are criticizing the crowdfunding model of CIG and what they think about these. It resulted in several long discussions about their Crowdfunding model and how they work.
Ah okay, the old SC v ED fanboy thing. Give it up people it really isn't worth it. It's just great to see space sims back in a big way.
I'd love to see your critical questions actually. I'm very curious
The question you just mentioned seemed like you're criticizing the articles and not the CIG's crowdfunding model.
Also is there a transcript? Twitch videos are always a pain in the **** to see (even though streaming works fine).
I couldn't agree more, Philip.
Being a GTH and possessing a Black Citizens Card for SC, I'm a Founder member here and also a member of the EC of Limit Theory. I want them all to succeed. Along with a host of indie space sims I backed via KS. I even want the ones I've not helped financially to do well. I read this thread on a regular basis and it's saddening to see so much acrimony.
A very very interesting discussion follows on for 30 minutes after that question I asked.
Well for me the more I see of the SC the more interested I get. Because it is getting bigger and better. But I also think that the people who follow the project very closely appreciate it way more because we saw everything get made from concept through coding to testing and then to our hands. I love the process and all the work that goes in to it.
0.9 will be nice. Looking forward to the Murray Cup racing and Vanduul Coop a lot!
I couldn't agree more, Philip.
Being a GTH and possessing a Black Citizens Card for SC, I'm a Founder member here and also a member of the EC of Limit Theory. I want them all to succeed. Along with a host of indie space sims I backed via KS. I even want the ones I've not helped financially to do well. I read this thread on a regular basis and it's saddening to see so much acrimony.
Well for me the more I see of the SC the more interested I get. Because it is getting bigger and better. But I also think that the people who follow the project very closely appreciate it way more because we saw everything get made from concept through coding to testing and then to our hands. I love the process and all the work that goes in to it.
0.9 will be nice. Looking forward to the Murray Cup racing and Vanduul Coop a lot!
Resisted, but was so tempted to submit arena commander on this thread