The funniest part of this whole catastrophe is that Frontier thinks every player has their own idea of what would be better for this game, and each idea has its issues.
Yeah well sure but that doesn't change the fact that there's a right way and a wrong way. Player retention defines what that is, makes opinion less relevant, and invalidates subjectivity. When the ideas are consistent with established theory, pulling a player deeper into an experience they enjoy, they should eventually find themselves facing a boundary where the experience is too much, or in other words, out of reach. Elite doesn't have such impassible boundary, but rather one very easily passable at an early stage. Such boundaries require real practice and innovation in the sense that progression doesn't just come from numbers and collections, but also from a sense of personal advancement of skills, understanding, and cooperation. Games that succeed in this usually do so through impossible raid bosses, pvp tournaments, or difficulty levels that endlessly scale like as seen with Warframe. For those who understood these basic principals, the consequences resulted in historical success, even when not perfected.
Why no servers and just P2P? Small player base and income. Why small income? Niche game. Why is it niche, because it's space? No because it doesn't follow the historically established conventions for success. What a niche!
Open PvP/PvE games require PvP balance and PvE progression simultaneously. Choosing between the two is a false dichotomy because both are possible, yet we've arrived at a point where the incorrect dichotomy was assumed because some paranoid ignorants complained on the forums. PvE progression requires challenge to increase, not decrease. For both, that means progression has to be horizontal and specialized. Engineering made it too vertical, then made all tasks associated with that vertical path easier and easier. It was wrong in every sense. In addition to that, it requires activity development, something that doesn't appear to have existed ever in any dedicated capacity. Escort, base raid, pirate raid, station raid, capital class combat, private security, base defense, objective defense, and mining patrol guard. All ideas that have been suggested thousands of times upon deaf ears in the fake ideas and suggestions forum. Instead, grind for guardian data.
Yamiks, I think you should do another video about imbalance. The amount of yelling, name calling, and sarcasm provided in your video has been judged insufficient. need moar