I have repeatedly stated ( *sigh* ) that I have no problems with every other aspect of the reveal - it looks fantastic, in fact.
I have also repeatedly pointed out - as have many others in this thread - that a game of "slowly loosen the system map blindfold teehee!" is not going to turn out to be entertaining. It is, in fact, a needless time-wall, to get the same information which the current ADS provides. After one does this little uncover-the-blindfold minigame a few times, it is going to become very obvious that it's a pointless time-wall. I'm still pretty dumbfounded as to why you and others can't see just how obvious this is. It's like pointing out the emperor has no clothes, yet you still claim the clothes are there - that's what this argument feels like. :/
Some people know of how to survive in the game without thriving in it, and since they are not thriving, they don't enjoy it, so they see no alternatives beyond what they view the game as being. Others however have some value in the current gameplay and continue to enjoy the game.
I'm generalizing, of course, but it seems as though some can only perceive the game within a theoretical potential and without taking into account what it currently has to offer, or thinking that what it currently has to offer is of no value.
Regardless, it is still of some value to others, and the game would be best served by expanding this potential instead of limiting it, in my opinion.