I genuinely cringe whenever somebody says something like this... because I suggested this years ago (and I've never seen anybody
else suggest it) and FDev have now implemented it.
In my defence,
my point was that a ship should be held responsible for a crime
initially, until the identity of the culprit could be established.
In practice, let's say you're flying an FdL and commit some crimes.
While you're flying your FdL the cops would be on the look-out for it and you'd attract them whatever else you did.
You drop into a USS and after a certain time the cops would show up.
You interdict another ship and the cops would show up.
You show up at a RES and the cops will show up.
You show up at a station and, perhaps, you'd have to dock quickly, before your ship is recognised.
The point is, it'd be your ship that everybody's looking for.
You'd be able to get to a station, dock, swap ships and then you'd be in the clear.
Ideally, you'd swap ships in an anarchy, where nobody'd care if your ship was "hot".
However, if you got scanned, either by a station or another ship, this would all change.
Once you'd been scanned, the authorities would know it was
you flying the "hot" ship and the crimes would then be on you rather than the ship.
You could then fly any ship you wanted to but if you got scanned, again either by a station or ship, you'd be treated in a manner proportional to all the crimes you committed.
So, yeah.
I like the idea of having "hot" ships, but it should only be the first step of a sensible C&P system which is ultimately designed to hold the pilot responsible for their actions.