Be Warned

Great, isn't it. And I bet I can probably count on one hand the number of gankers inconvenienced by this C&P system.
 
Or maybe he was doing what most people do and play the game first. Most people only tend to research or flat out search out a topic on the forum when they have already encountered an issue they wish to know more about!

Yet another superb example of superior human being, am I right?

Feel free to play the game and not post here then I wont mind 😁. Almost any other issue and I would agree with you but this one is not an uncommon occurrence and is usually on the front page of DD on a daily basis.
 
Gents,

This was not installing a FSD on a new ship. It was fitting it back onto the SAME ship it came from.

And a game mechanic that costs me 8000% more than the fine itself is simply moronic.

C&P - Punishing honest players, while the jackasses with 6 billion in the bank just don't give a damn.

Same applies. It's to stop you transferring your good gear off a hot ship, regardless of if you're trying to fit it onto the old ship or not.
 
I'm sorry but carebears have nothing to do with the consistently illogical design decisions FD comes up with. You can have a great logical C+P system too.

Coincidentally, the new system seems to punish carebears the most, since they seem to be the ones who know least about the C&P system. Meanwhile, seasoned criminals are well aware of fines, bounties, their consequnces, and how to manage those consequences.

But that would be the case regardless of how well or poorly the C&P system was implemented.
 
Pay off any fines/bounties before you mess with outfitting.

When I'm doing criminal stuff I have a ship set up for it that's very wanted indeed, I never take it to outfitting and never have any issues.
 
I'm sorry but carebears have nothing to do with the consistently illogical design decisions FD comes up with. You can have a great logical C+P system too.

Great, isn't it. And I bet I can probably count on one hand the number of gankers inconvenienced by this C&P system.

Indeed. It's quite amusing how the "Blame the carebears!" narrative doesn't quite address the fact that "carebears" are the most inconvenienced by the new system.

There really must be some pretty strong denial involved for someone to believe that an entire group of people would actually advocate such changes, let alone "wish it upon themselves". No, the current "Crime Role Play System" that's in place is a result of conflated arguments presented by less savory types who didn't want their wanton murder rampages hindered "because mah criminal gameplay style needs validating!", and that's why the laughably weak and ineffective system exists.
 
Pay off any fines/bounties before you mess with outfitting.
When I'm doing criminal stuff I have a ship set up for it that's very wanted indeed, I never take it to outfitting and never have any issues.

Or Fdev could just lock players out of Outfitting until their bounty / fine was clear, and actually make bounties definably different from fines (if you're accused of attempted manslaughter no way do you get a 100 credit fine, should be at least a thousand), and make it clear to players when docking that they're wanted and module changing is locked until the situation is resolved.
Punishment should make sense, the current system is nonsense. The Crime & Punishment overhaul basically left crime untouched and simply made punishment hurt a heck of a darn lot more if you don't game the system.
 
Or Fdev could just lock players out of Outfitting until their bounty / fine was clear, and actually make bounties definably different from fines (if you're accused of attempted manslaughter no way do you get a 100 credit fine, should be at least a thousand), and make it clear to players when docking that they're wanted and module changing is locked until the situation is resolved.
Punishment should make sense, the current system is nonsense. The Crime & Punishment overhaul basically left crime untouched and simply made punishment hurt a heck of a darn lot more if you don't game the system.

No need it's already clearly marked.

The new system works, if you understand it.
 
Coincidentally, the new system seems to punish carebears the most, since they seem to be the ones who know least about the C&P system. Meanwhile, seasoned criminals are well aware of fines, bounties, their consequnces, and how to manage those consequences.

But that would be the case regardless of how well or poorly the C&P system was implemented.

This ^^

I learned every nuance of the C&P system in my former criminal career, and managed the consequences very well.

Now I'm playing the do-gooder, and nothing I learned from my shadier past has gone to waste.

It really is a matter of familiarisation and knowledge - those things are on the player.
 

sollisb

Banned
No need it's already clearly marked.

The new system works, if you understand it.


Actually.. No it doesn't...

* Notoriety, based on 2hr per point.
1. The game/system whatever does not notify you when the notoriety has worn off. You have to relog to see it has now gone.
2. What other game makes you sit around for hours twiddling your space bits? (not necessarily a broken point, but moronic)

* Galaxy Wide Bounties
1. When you enter the system of the faction of the bounty, 'Wanted' does not display, until you drop to the station. Meanwhile all other NPCs know you are 'wanted'

* Fines
A 100 credit fine apparently makes you Mr. Anonymous. Know-one knows you or will talk to you. But on paying the 100 credits, everyone is back to being your mate again. That's about as believable as fox claiming innocence in a hen house.

* In a res if the cops come after you, the entire res zone goes ape-manure looking for your bones. So if you kill them all, there are no witnesses right? Nope, everyone else in the entire galaxy knows about it. Apparently in space in 3303 space communication is at an amazing level of sophistication, but, cannot pay a fine remotely. I mean really!? We can swipe a card to pay fines right now. I can pick up my phone and pay parking tickets. But no.. 3303 they've gone backwards....

Finally, C&P was meant to stop the murder-hobos. What it has actually done is given the murder-hobos a 'look at my bounty' badge of honour to wear!! If that's not broken I don't know what is.

If! C&P is 'working as intended'... How come, only the PvE crew get inconvienced?
 
Finally, C&P was meant to stop the murder-hobos. What it has actually done is given the murder-hobos a 'look at my bounty' badge of honour to wear!! If that's not broken I don't know what is.

It was mean't to provide consequences wasn't it.

Not stop, provide consequences.

Because there were no consequences.

Having a 'look at my bounty' badge of honour is fine.
 
It was mean't to provide consequences wasn't it.

Not stop, provide consequences.

Because there were no consequences.

Having a 'look at my bounty' badge of honour is fine.

No, it wasn't.

It was meant to add consequences. It did.

Even if the punishment for committing a crime was being banned from the game, some people would consider certain acts "worth it".

Punishments cannot not prevent crime, they only create a value judgement.
 
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Coincidentally, the new system seems to punish carebears the most, since they seem to be the ones who know least about the C&P system. Meanwhile, seasoned criminals are well aware of fines, bounties, their consequnces, and how to manage those consequences.

But that would be the case regardless of how well or poorly the C&P system was implemented.

This.
 
C&P is very simple.

Be careful with weapons. Pay fine as soon as you get it, they are not there to ignore them. And when asked to do criminal activity be sure to know closest IR contact.
 
The alternative to that would be to go back to the old suicidewinder exploit which made the C&P even less relevant.

Finally, C&P was meant to stop the murder-hobos. What it has actually done is given the murder-hobos a 'look at my bounty' badge of honour to wear!! If that's not broken I don't know what is.

If! C&P is 'working as intended'... How come, only the PvE crew get inconvienced?

There were several aspects to the new C&P, only one pretended to be even half-related to PvP, and that is the increased bounty per the difference between your rebuy and the victim's, weighed by your notoriety, if the victim was another player.

Everything else was meant as a universal change meant to add consequences to criminal gameplay and to being caught, and it has. Cops farmers now have ATRs to deal with and can no longer just stay in the same instance murdering cops as they spawn, while all criminals get locked out of services in the ships and systems they commit crimes in and are legit targets in a (much) wider number of systems unless they decide to actually pay up and become clean again.

That griefers never really have to pay their bounties is not a fault of the C&P in particular, it's down to the fact that if Frontier were to give the police real teeth (ATRs are meant to deal with cops farmers not meant to be general purpose cops), then all the carebears who can't handle the C&P as it currently exists would also have to face the consequences of their actions instead of just high waking out of the RES. There are no accidental criminals, so if the police were really a threat all of those careless 400cr bounties for assault would result in a lot more deaths and whining than they already do.
 
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I was attacked randomly yesterday by system authority in a jurisdiction where I am allied with all factions, not wanted, no notoriety, no outstanding crimes anywhere. Saw someone else report this the other day and thought they must have done something wrong, but I guess this is a thing now too. Then there's the prison time for paying fines, rare, but it happens. I firmed a policy long ago that I deal with all bounties and fines immediately when they happen, at the nearest IF. It's the only way to avoid a nasty surprise.
 
I was attacked randomly yesterday by system authority in a jurisdiction where I am allied with all factions, not wanted, no notoriety, no outstanding crimes anywhere. Saw someone else report this the other day and thought they must have done something wrong, but I guess this is a thing now too. Then there's the prison time for paying fines, rare, but it happens. I firmed a policy long ago that I deal with all bounties and fines immediately when they happen, at the nearest IF. It's the only way to avoid a nasty surprise.

There are some bug reports and known issues of system authorities attacking without reason. If you can, drop ticket to support, especially if you didn't hit them with weapons accidentally.
 
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