I heard this on the most recent love stream. I'm curious who is lead designer now and what this means for the future of Elite Dangerous?
Have any of the discussed issues that Sandro took into consideration been passed forward to the team or have they been put aside for now?
For example, a minor, but nonetheless annoying one, which Sandro himself remarked upon. Target Lock Breaking spamming. A single commander using a couple of Advanced Plasmas with rapid fire can effectively render a target incapable of locking onto their foe. Add two or more commanders in a wing using these and you can see where I am going.. .
What of all the other considerations?
I'm very interested in hearing officially what this means for the future of Elite Dangerous.
Hello all,
We wanted to address a couple of things we've seen in this thread, and stop any speculation or completely unnecessary negativity.
Sandy is indeed working on another project at Frontier, he's very happy and healthy and this is an opportunity for us to feel excited for the well-earned opportunities he's got ahead.
If you keep an eye on the future of Frontier, and our games, you'll know doubt hear from him in future.
I also think it's important to change the perception that Elite Dangerous was one person's game. Sandro was only
one of the Lead Designers on Elite Dangerous, and in fact, his title was changed to Principle Designer to avoid this very confusion, both internally and externally. We have a huge team working on Elite Dangerous, and no single person makes any of the decisions on their own. Every idea, piece of feedback or design decision is considered by a number of people on the team. Whether that's Laurence Oldham, the game director, Adam Woods, the Executive Producer, or one of the other designers such as Barry Clarke, Adam Bourke-Waite, Steve Kirby etc and the list goes on...
We're currently very hard at work on Beyond - Chapter Four. The largest update of the year (free to all owners of Horizons) hasn't been released yet, and there's so much to engage in when it does arrive (more news on that soon). We aren't ready to talk about the future of Elite, but as usual, keep an eye on our social media channels and the forums for more information.
Specifically and Importantly: Sandro Sammarco is happily moving on to a new project at Frontier Developments, and although we'll miss the incredible contributions he made to the game, and his endless enthusiasm, dedication and hard work towards the project, this is very standard for games development and the future of Elite Dangerous will not be negatively affected by it.
Thanks everyone, let's remember to keep this place kind and this community full of love.
Ed