This. These bizarre extreme scenarios happen pretty much never (for real, how often has any of you had their spouse combust into flames exactly when in combat?), and if something occurs you just accept the rebuy. And if you happen to be in the position where you constantly need to go away on a moment's notice, stop playing a MP game. Its basic social interaction skills, and it is somewhat odd to see quite a few people proudly not having any.
I've left the game without waiting for the timer, a few times(usually involves vomit, not flames). Never lost a ship because of it, but it's still annoying to wait. I would rather have a longer timer, but without the confirmation.
It's not like a combat ship in ED can't take care of it self for a few minutes.
Why players use menu log as a combat tactic, is beyond me. Hi-wake is quicker and you have control over your ship.
I've played this game for four years(mostly in Open) and never been interdicted by a player. The chance of having an emergency at a time that affects another player, is close to zero for me.
If we were to avoid those annoying types that fight for ten minutes and then decides it's time to log off when they start to lose, the timer would need to be very long. Then they would probably just kill the game insted.
I think we just have to live with the fact that there never will be functioning, competitive PvP in ED. With the amount of defense we can put on our ships PvP will never work, unless both/all players involved agrees to some kind of honor code.